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Anyway, thanks TDW for the help, and thanks for the new UI mod version! |
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new ui 6.4 and IO map, playing since this morning, except radio message, i haven t notice any bug on IO map.
I have overwritte the file .ssh by the one includ in new ui 6.4 and all run fine now. Thx you :) TDW, i have notice one thing, i think it s maybe the SH5.exe modification, but i must be under 15 meters for my hydrophone contact appear on map ( navmap and TAI ) |
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No solution for incorrct longitude (E value only) close to 0°E line at 6.4.0?
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Darkwraith,
I sort of asked this question before in another thread but thought I would bring it up here too. I'm using this mod and installed the additional files that give map contacts no color and no shape. However, it appears that now I can't see any "blips" or dots to represent contacts in visual range. I figured out how to turn off all the Pacman looking sonar cones and visual detection range circles through the game menu options. How do have visual contacts show up as only black (non direction indicating) dots? Sort of like in Trigger Maru for SH4? Even after many years of playing SH4 I'm finding SH5 to be a huge learning curve without the position keeper or radar. Makes for a challenging game though. |
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Alright. Thanks for your efforts regardless. I assume most "real subsimers" just play with contacts all the way off, huh? |
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great news with this release, and Thank You so much developing and integrating my radio message sound wishes, cant test the final version right now, HD is crashed... :88)
Did you include the special sound files i mixed for it, or do you use other ones ? (i see nothing about it in post 1) |
Ok, having some trouble activating the mod...
I have enabled 'SH3Style' in UserOptionscfg file, here is mod loadout: http://i51.tinypic.com/2eejwjt.jpg What am i missing here? I've loaded the mod and loaded savegame. That wouldn't matter would it? In fact, when i do load savegames no dials show up at all. Nothing except for the stock icons, no officer icons style sh3 etc etc. |
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