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I have a MFM-beta-4.7.7z i can upload that too if the need is there. Also 17th april of this year like the skinpack i uploaded in 2 posts above.
This is strange, the first post has a dl link to a 4.1 version added 23-5-2009. Also its much larger in filesize than what i have on my HD. Could be the archive diff. Once i downloaded it ill check the date of the folders and compare both when extracted. |
You're confused? Hell everyone here is....this mod has so luch dust on it that its become quite useless for the majority of sub-simmers.
Oh well, it was a nice idea. |
Confsusion comes standard in this life, enjoy it since its free like this mod! :D
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My cersion as above causes CTD on the load up screen let alone during the game, and editing it as per above comments makes no difference on my machine!
Think I will give up on this which is a shame because it promises so much. |
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Ok i put the ships in just like wulfmann described,and so far so good,i see them in the Handelsschiffe,but also im on patrol number 2 in my career and yet to see one of these new beauties,just now sailing out of Lorient.Also i downloaded your link for the skinpack freakwave,hopefully it will work.But when i try to go into the museum i CTD:06:
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I don't even reach the museum, the load times are long to begin with just with GWX alone.
with the MFM it never worked for me yet (the museum). I havent removed doubles and did all the things to avoid crashes yet. It never crashed for me ingame however, its been a while but i think i used the MFM at max three times so i just could have been lucky. On your patrol you are bound to run into them singlely as well as in convoys. Just because there are so many ships in the MFM. :yeah: |
Ships look awesome,but where's the funnel smoke:06:
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An Update:
This week in between my classes I will be resuming work on neutral merchant ships for the MFM, as well as some alterations to SH3Commander (assuming that Jscones gives his consent). Part of my objective is to test some changes to the merchant ship nationality system. If all goes well they will be used in the WWI Silent Hunter mod "Wolves of the Kaiser". All this is part of a buildup to the [hopefully] final versions of the mod - one oriented towards stock SH3, and one optimized for GWX users. I realize there have been some technical support questions which I will try to address ASAP. As always, I regret the delays but work and school must come first - especially given the current economic situation in my country. :-? |
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I would like to eventually release a cruiser pack with the "Indianapolis", "Sydney", "York", and "Atlanta", but at the moment WWI ships and finishing the MFM are my priority. |
Downloaded MFM beta 4.1 and tweaked files as recommended by EmeAzul. All show OK in museum and Rec. manual. Just started first patrol with the modded files and already located and sunk 3 of the new medium merchants in quick succession (all in Grid AN14).
- so far so good :). Many thanks to IABL for an excellent mod your work is much appreciated also to EmeAzul for the file tweaks.:salute: |
Wolves of the Kaiser??? That sound interesting for sure.
Since I have made sure there are no duplicates for the same ship number, that is no American version of the British ships, I have not had a single CTD, not one in over 25 patrols and I have seen them all in those beauties. Not sure why MFM works so well for me. Again, download the entire file remove any duplicate ship that has the same number next to the B for British A for American. I used the B versions since they are 39-45 ships compared to 42-45 year ships for American versions. Tell me more about the WWI add on or post a link to it please. That sounds very cool. IMO, SH3, because of no wolf packs, would be closer to reality as a WWI sim Wulfmann |
Just a note. Make sure you have the ship in the Sea folder before you add the ships to the Roster folder.
You can have a ship in the Sea folder without the proper corresponding Roster file and it will not CTD but, if you do not have the ship in the Sea folder then add the file to the Roster folder that will cause a CTD. Wulfmann |
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Approximately how many new ships are we looking at in the latest version? |
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