SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   Venatore's Drive Through (https://www.subsim.com/radioroom/showthread.php?t=103714)

Venatore 01-25-08 11:11 PM

Hang on matey I'll have a look.....:hmm:

Venatore 01-25-08 11:16 PM

Your totally right Reece; the file "crew_config_VII_1" has not been changed :damn: please destory that one and I'll reload the mod again.

Thanks heaps for your eagle eye :rock:

Reece 01-25-08 11:26 PM

No worries, thanks for your mods mate!!:up:
Edit: This is wierd though, even though the SH3 Commander containg your files in the SilentHunterIII\SH3 Commander\Crew\Realistic\data\Cfg folder and SH3 started via commander the SilentHunterIII\data\Cfg folder contains these files but are all original stock files date stamped 2005, so it appears that SH3 Commander is not functioning & yes I do have version 2.7 & a tick in "Similate realistic crew transfers", however I have noticed, on the last 2 patrols, that it didn't start with a warning of crew members being transferred.!:-? Maybe I should just use JSGME to load them into the SH3 cfg folder!:oops:

I might contact Jaesen on this as well!

Venatore 01-25-08 11:42 PM

Compulsory U-boat Headdress amended
 
SITREP !

Just informing everyone that the "Compulsory U-boat Headdress" has been amended due to a file that had not been adjusted [SHIII Commander 2.7 version was the culprit]. I would like to thank Reece for identifying the fault with this mod.

The mod has been uploaded and is at our website for you to download, or alternatively I've attached this link to make it faster to access the mod since I've stuffed you all around :oops:

http://files.filefront.com/Compulsor.../fileinfo.html

CapZap1970 01-26-08 12:07 AM

Thank you Ven!!! :up:
Just downloaded it.
CapZap

Venatore 01-26-08 08:21 AM

Ice Age [Icebergs]
 
Ice Age
[Icebergs]
  • This mod changes the textures of all the icebergs contained in the Silent Hunter III game.
  • My intent for this mod was to develop varying layers of ice for the icebergs giving each of them more of a solid & detailed look compared to the very flat visual version in the original textures which in my opinion gave a one dimensional appearance, thus making them look crap & very clean, almost sterile.
  • This mod is compatible with GWX 2.0
  • This mod should be used in conjunction with JScones JSGME.
  • This mod has the correct file structure pathway.
  • This mod is zipped with WinRAR.
  • In the development of this mod Danlisa helped me, his knowledge & his ability to fault-find was the difference & a large majority of credit is handed to him with my full thanks & deep gratitude [thank you Danlisa]
  • This mod was created by Venatore.
PS:
I was struggling for a name for this mod & I decided to ask my 10 year old daughter, she replied "hey daddy how about Ice Age"........I have my apprentice :|\\

Images:
x 11

http://i137.photobucket.com/albums/q...er%203/300.jpg
http://i137.photobucket.com/albums/q...er%203/301.jpg
http://i137.photobucket.com/albums/q...er%203/302.jpg
http://i137.photobucket.com/albums/q...er%203/303.jpg
http://i137.photobucket.com/albums/q...er%203/305.jpg
http://i137.photobucket.com/albums/q...er%203/306.jpg
http://i137.photobucket.com/albums/q...er%203/307.jpg
http://i137.photobucket.com/albums/q...er%203/308.jpg
http://i137.photobucket.com/albums/q...er%203/309.jpg
http://i137.photobucket.com/albums/q...er%203/310.jpg


Jimbuna 01-26-08 10:42 AM

Looks cool Ven (no pun intended) :lol:

I'll try these out if you don't mind http://www.psionguild.org/forums/ima...s/thumbsup.gif

Alex 01-26-08 11:14 AM

:hmm:... Nice job, Sir. :up:

;)

NealT 01-26-08 11:41 AM

Good! Now I just hope I can find some icebergs so that I can see how it looks on my own machine :)

CapZap1970 01-26-08 11:55 AM

Very good job Ven!!!
Those icebergs look terrific! :rock:
and just like NealT, I hope to find them more often than i do..
CapZap

Venatore 01-26-08 04:53 PM

Quote:

Originally Posted by NealT
hope I can find some icebergs so that I can see how it looks on my own machine

The quickest & easiest way to see them is to load one of the two iceberg single missions [GWX 2.0] instead of your campaign. By the way the textures also continue below the surface and run the full length of the iceberg.

Kaleu. Jochen Mohr 01-26-08 05:31 PM

ven, do you by any chance still have the old version of the heavy rain gear ? (nothing personal) but the old one looked a bit more "frozen" ;)

Venatore 01-26-08 05:40 PM

Quote:

Originally Posted by Kaleu. Jochen Mohr
ven, do you by any chance still have the old version of the heavy rain gear ? (nothing personal) but the old one looked a bit more "frozen" ;)

I lost the majority of my mods when my PC blew up awhile back and that was one of the one that were MIA. I'll try to recreate it.......:)

Borgneface 01-27-08 02:50 PM

Very very nice XXI skin
 
S! Venatore,

It's been a while since I had the time to really check yout Drive Through! You are once again spoiling us :D

Thanks a lot for your magnificent u-boat skin.....I am downloading it now and also looking at all the new artworks you have done recently!

Amicalement

Kaleu. Jochen Mohr 01-27-08 03:25 PM

Quote:

Originally Posted by Venatore
Quote:

Originally Posted by Kaleu. Jochen Mohr
ven, do you by any chance still have the old version of the heavy rain gear ? (nothing personal) but the old one looked a bit more "frozen" ;)

I lost the majority of my mods when my PC blew up awhile back and that was one of the one that were MIA. I'll try to recreate it.......:)

thank you :D


All times are GMT -5. The time now is 02:23 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.