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Currently running test 8, and I notice when you first goto the attack scope it has a difference set of grids on the glass, once you zoom in and back out however it changes and stays that way until you leave the scope and come back.
I'm not sure if thats an issue, or some left over scope from previous mods, or something else, it doesn't effect the game in anyway so its not a huge concern, but just thought i'd bring it to your attention. :salute: |
@7Infanterie19
I dont wanna talk about it anymore, my post was made as a result of the high level of frustration when I saw how much work it required in developing nor polishing mods. In general, people just come here and ask for new features almost every day, but less are interested in actually helping to develop mods even when they are asked so. Was not intended to hurt anybody, just had to vent my boilers, sorry. /end_offtopic |
I was tracking a ship and was happy to see I spotted her before my "eagle eye" watch officer. In fact, he kept calling out "no visual contact" until it was close enough to be tracked by the XO, around 5,000 meters. This was in 15 meter winds, no fog, 6 in the morning.
http://img52.imageshack.us/img52/641...ghting0001.jpg By captain_joch at 2011-03-06 now, if only there was a way for him to not give us the exact range, maybe just bearing or an approximate range (i.e. short, medium, long range?). :D |
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Someone made a 110% difficulty mod for your UIs that worked one or 2 versions ago that did what BildgeRat is describing.
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the sighting with no range exists in SH4: http://img200.imageshack.us/img200/9...ghting0002.jpg which leads me to believe the order may still be buried in the sh5 code, since from what I understand a lot of the old sh3 and sh4 code is still in sh5. Is'nt the current "nearest visual contact" order a leftover of the sh3 code? I have not played sh3 for a long time, but I think that's how it worked. |
Installed the test V8 . Pretty sure i wasnt getting any smoke on the horizon messages . Can anyone else confirm this .
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[REQ] health bars for crew members .
Just looked at the GraphHitPointsAll.dat for ships . Looks way too complicated . |
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here is the picture http://i1124.photobucket.com/albums/...ianm/smoke.jpg i started a new campaign btw... maybe is from there:hmmm:... you playied an old campaign? |
Has anybody notice that:
http://img820.imageshack.us/img820/7...0307224444.jpg I use test version 8 and I canīt get the Obs-Scope higher than on the screen-shot ! It means, I canīt get the obs-scope over the water, I press every button, but the obs-scope will not raise over the water (Iīm on periscope-depth)? Any suggestions ? Best regards, Magic |
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The Obs Scope is used when patroling and when trying to avoid depth charges because of the verticle view angle. |
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