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I will check it tomorrow. I mean the arrow keys: in TMO with OTC I can approximate the sub from external camera all I want. I don't use F12 in TMO RSRDC OTC. Many thanks! |
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one seems to rotate around the sub, and the other seems to rotate around the ship in the display. i am playing TMO+RSRD and the definition of f12 is: [Cmd8] Name=Free_camera Ctxt=1,2,9,11 Page=0x34000000,3701 [Cmd9] Name=User_free_camera Ctxt=1,2,9,11 MnID=0x3F02000B Key0=0x7B,,"F12" i included the previous key because i had never noticed multiple commands for camera. so, these two different free cameras could perform totally different. or, not. as soon as i finish my patrol i will have to test the two out on the same keyboard. |
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i must correct myself. as it turns out, i am questioning Camera_on_next_unit and not User_free_camera. My apologies. ok. next. there seems to be two definitions of the camera on next/previous unit. one seems to rotate around the sub, and the other seems to rotate around the ship in the display. i am playing TMO+RSRD the current definitions are: [Cmd50] Name=Camera_on_next_unit Ctxt=1 Page=0x34000000,3714 Key0=0xBE,,"." [Cmd51] Name=Camera_on_prev_unit Ctxt=1 Page=0x34000000,3714 Key0=0xBC,,"," then i would normally use the left/right arrows to rotate the view. [Cmd80] Name=To_left Ctxt=1,2,3,5,6,9,11 MnID=0x31000001 Key0=0x25,R,"" [Cmd83] Name=To_right Ctxt=1,2,3,5,6,9,11 MnID=0x31000003 Key0=0x27,R,"" Key1=0xb0,R,"" however these are the same key combinations that are used by the Stock game where the camera rotates around the ship and not the sub. thoroughly confusing. |
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Best regards. Fitzcarraldo :Kaleun_Salute: |
Hydrophone station not working
Just switched to a Gar class boat from a tambor class in a career and I can’t make the hydrophone bearing move with either the mouse or the keyboard. Any workarounds? Are there other classes of boats that this affects as well?
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Im getting a crash on loading into the game using the steam version
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Fitzcarraldo :salute: |
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Regards. Fitzcarraldo :salute: |
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Good hunt! Fitzcarraldo :salute: |
Downloaded and Playing v0.71
So far so good. It looks and feels good. The only change I made was to make the External Camera view just like the TMO external camera view. No I can zoom in to the external chase camera and i don't have to reset it everytime I choose external. Any chance you modders can put that in the next release?
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CapnScurvy is talking about the Free Camera. I am referencing the External Camera. With stock FOTRSU .71 beta, the zoom in is limited. I am using the settings in TMO to change camera.dat only. |
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