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@TDW I've been away for a few months and it's mind blowing to try to catch up on all the work you're doing to mod the game, really incredible work. @Magnum Love your ideas for the new rec manual and the final product TDW coded seems great. Two suggestions: 1) Any chance of a red filter at night on the manual pages? This may be already in, haven't played SH5 enough. 2) Regarding the additional info, this is great stuff, will be nice to read on long patrols. For the warships it would be cool to have stuff in there like commissioning date, critical battles the ship was involved in if any, if it was sunk and under what circumstances, what happened to it at the end of the war, etc. That's it for me, back under for a while //RIG FOR SILENT RUNNING |
The new zoomable SH5 Enhanced heading/rudder dial looks superb zoomed with Church's new .dds for the dials (below is option 1) :rock:
http://www.subsim.com/radioroom/pict...pictureid=3731 Test version 7 of v6.4.0 is available at post #1. Magnum needs this for adding the 'additional info' to all the ships so I thought I'd go ahead and let everyone use it for now. It includes the revised zoomable SH5E heading/rudder dial. :|\\ |
TDW you are amazing, and taking into consideration the ideas of others, that you've implemented into the game, SH5 is quickly shaping into something special.
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Just done a quick test run with 6.4.0 (test 7) and it's looking fantastic. The new SOAN is excellent as is the new functionality.
Just one (possibly silly!) question: In the Readme file it mentions there being a 6.4.0 version of the "No hydrophones on the surface" fix. Is this to be added later because I can't find it anywhere? Thanks |
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Hi!
Question about the config-file: I am using Stormys DBSM Sound-Mod and he has provided an enhanced version of the settings-file for "Multiple UIs with TDC". If I start using this, will the options migrater for the next release remove the settings for the sound mod or keep them? Meldric |
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I intend to add some heavy literature about every ship and any help would be appreciated as this is pretty time consuming. I already have my hands full with reworking the .sil for the whole fleet. What is fantastic in SOAN now that we have a template, is that in the future anyone can skin it and add/change content to fit his personal taste. This is what I really love here just because I hate stuff that cannot be customized ... in time it gets boring. But if you can customize it, it will never gets old. :up: |
@Magnum... very interesting ideea to complete the soan with historical inf... i like a lot the ideea:up:
btw... are you tired today?:D |
How can activate or open the SOAN ? I didnt find it anywhere.
Is there an option i have to activate ? Help please ... :timeout: |
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I can either add a red mask to the image or swap out the images for a different .dds (I figured out a way to swap images for menu items some versions ago :D). Code wise it's easier to just turn on a red mask than to change every item's pointer to the .dds. The heavy literature for every ship sounds great. I have other ideas for SOAN that I would like to see implemented. Some of those are: - a critical section list like was done in SH3. The ship's image was colored in different colors for each compartment denoting what the compartment was and where to hit for a critical hit - an ASW/weapons page that shows (by month/year) what ASW/weapons were onboard the unit |
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After the sil is done, I will try to make a red mask for soan and fit it into a dds. For now, Im still working on sil files because I work each of them them manually.. very time consuming. ASW/weapons means.. anti sub weapons, right? |
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