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-   -   [REL] Fm_NewInteriors v1.0... (https://www.subsim.com/radioroom/showthread.php?t=162631)

fitzcarraldo 08-14-10 05:17 PM

Finally I try LSH3 V5 with the FM interior and works fine...I apply the 4GBPatch and I obtain up to 60 fps: :woot:

Recommended make a test with Living SH3. It looks great!!:yeah:

Fitzcarraldo :salute:

Lost At Sea 08-30-10 12:06 PM

Fantastic work !
Works like a charm and the interior is a real eye-stunner.

Lost

kaizerkat 09-01-10 11:12 AM

I am playing gwx3 gold and this mod works great except for the fact that when i am in the conning room walking toward the engine room i lose some fps, but when i turn to the right or left and walk back to sonar room everything is real smooth.Is there something i can do to make the rough parts smooth?

flakmonkey 09-04-10 04:17 AM

Quote:

Originally Posted by kaizerkat (Post 1482622)
I am playing gwx3 gold and this mod works great except for the fact that when i am in the conning room walking toward the engine room i lose some fps, but when i turn to the right or left and walk back to sonar room everything is real smooth.Is there something i can do to make the rough parts smooth?

Not really, its the amount of stuff that your gpu is having to render thats causing lower fps (ctrl+f8 to check the framerate). Turning to the left/right etc means there will be less geometry for your card to render so the fps shoots up.

A fairly good test to see what your lowest fps will be with the interiors is to stand right at the back of the diesel room and face toward the command room, that way literally everything is being rendered, if your fps can stay 30+ in that situation youre sorted.

kaizerkat 09-06-10 11:43 AM

Thanks FM for that reply.I am due for a better system anyhow.For now i just use the VIIB w/o an engine room.When i do that i have no problems cruising the subs compartments

MADLOU 09-06-10 11:50 AM

Flakmonkey: I believe you said in an earlier post that you have constructed the electric motor and torpedo rooms but have not produced them because of complaints of lower fps. Just so you know, if you have those other rooms, I want em! :) You are a modding genius!

fitzcarraldo 09-06-10 12:48 PM

Quote:

Originally Posted by MADLOU (Post 1486377)
Flakmonkey: I believe you said in an earlier post that you have constructed the electric motor and torpedo rooms but have not produced them because of complaints of lower fps. Just so you know, if you have those other rooms, I want em! :) You are a modding genius!

I want to try that, too!

Regards!

Fitzcarraldo :salute:

Draka 09-06-10 01:01 PM

I also will chime in for them .....

Magic1111 09-06-10 04:33 PM

Quote:

Originally Posted by fitzcarraldo (Post 1486415)
I want to try that, too!

Regards!

Fitzcarraldo :salute:

Yes, me too !!! :yep:

MG Mike 09-08-10 03:54 AM

Let´s give it a try...

Would be great if we can complete our boat...

regards
mg mike

divingbluefrog 09-08-10 04:43 AM

I'm on the list. Please...
As we are here, I've noticed that when you are in the RadioRoom compartment and close the hatches (Ctrl+H) the door between this compartment and the wardroom remains open. Is this a delibarate choice?

flakmonkey 09-09-10 04:38 AM

Quote:

Originally Posted by divingbluefrog (Post 1487731)
I'm on the list. Please...
As we are here, I've noticed that when you are in the RadioRoom compartment and close the hatches (Ctrl+H) the door between this compartment and the wardroom remains open. Is this a delibarate choice?

There wasnt a door between the radio/sonar room and the wardroom/officers quarters, its a single compartment, i only added the wooden doorframe looking thing to cover up the join between the stock sh3 geometry and my own, strictly speaking it shouldnt be there at all, but it was better than having a gap.

OSU 09-11-10 02:52 PM

I have a question. Will using this mod break any of these mods? And by "break" I mean will they be unusable?

GWX 3.0 Gold
GWX - Alternate Load Screen - Full Circle
GWX - Main movie - "Bas Boot"
Alt Msg Font Typewriter
GWX - Enhanced Damage Effects
GWX - No medals on crew
ACM-GUI Reloaded - h.sie's Edition V1.15
ACM-GUI DepthCharge-Shake V1.8

I really like my GUI mod, and I don't feel comfortable breaking it or doing anything else to it.

Weiss Pinguin 09-11-10 03:13 PM

You shouldn't have any conflicts between this and your GUI mod, except for maybe some key commands. (although you might have some problems with the depthcharge shake... I dunno) That said I have no idea what Flak Monkey has added/modified, so I guess you can just wait for him to answer :p2:

fitzcarraldo 09-11-10 03:17 PM

Quote:

Originally Posted by OSU (Post 1490915)
I have a question. Will using this mod break any of these mods? And by "break" I mean will they be unusable?

GWX 3.0 Gold
GWX - Alternate Load Screen - Full Circle
GWX - Main movie - "Bas Boot"
Alt Msg Font Typewriter
GWX - Enhanced Damage Effects
GWX - No medals on crew
ACM-GUI Reloaded - h.sie's Edition V1.15
ACM-GUI DepthCharge-Shake V1.8

I really like my GUI mod, and I don't feel comfortable breaking it or doing anything else to it.


Hi, mate, this is my list of JSGME, all working, and very fine! I like very much the MaGUI 3.4, better than ACM-GUI:



GWX - Merged Campaign
LifeBoats&Debris_v4
GWX_DFa-Flag&Pens_2010
FM30_UpDown_final
FM_NewInterior_V1.0
Conning Tower open Hatch TestFMfood
Depthcharge Shake v2.01
Urfischs_ModStrike_Beta1
Waterstream+Exhaust Combi V2.3 for GWX3
New Uboat Guns 1.2
MFM-Interim-Beta
Real Depth Charge
SH-5 Water for GWX 3.0 V0.9 Atlantic campaign (default)
Torpedo damage Final ver2.0
Foam
WAC4.1 SubPen_animated_18.02.2010
Combat Radio Frequency
Flags_enlighten
Rapt0r's Das Boot Interior
Rapt0r's Instruments V3.5
VIIC Atlantic Workhorse Skin 1
TiefeMkI(German)
Evan´s Uniforms
Rapt0r's Uniforms (Only Watch)
Rapt0r's Uniforms (Only Watch) Evan82's Sidecap
Subphones
GWX - No Medals on Crew
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V5
Q Ship mod GWX3.0
Derzeitige Tiefe
Dönitz Picture With Fly
Das_Boot_Besatzung_v2.1-Stations-ohne_Kaleun
optional-Intro Screen for MaGui 3.4
Thomsen's Sound Pack V3.2cg
Haunting Atlantic Wind
Alt Msg Font Smooth
Alt Msg Font Typewriter
Ambient Hydrophone Sound
Ambient Underwater Sound
Elite U-boat Binoculars
b25_SF_Grass_Full_V2
Aces' Multimod compatability fix release v1.3 public beta
MaGui 3.4
FM_NI_Fix_for_MaGui 3.4

Regards.

Fitzcarraldo :salute:


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