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i have been using q+e keys to rotate |
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Another question: Is it possible, to get back in this Add-On "NewUIs_TDC_6_3_7_ERM_Reaper7_NightVision" the XO Officer Icon too ? :hmmm:
At the Moment I´ve the choice between playing without this Add-On, then I´ve the officer Icon, or playing with this Add-On, then I´ve not the Icon, right ? But I saw in the Original-Thread of the above MOD, the Officer Icon embedded in the ERM-Book ! Is this here possible too ? Best regards, Magic:salute: |
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Nice to see you here HanSolo. :salute: Maybe, by playing SH5, you'll like it enough to start working on it the magic you put into your great War Ace Campaign. |
I told you all things were starting to get interesting with my new .dlls ;)
Now if you have an officer selected and you right click on him you'll bring up his ability inspect page: http://www.subsim.com/radioroom/pict...pictureid=3681 |
wow ---:DL - cool --- i see that are manny good changes - i am impatient to play with it:up:
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TDW, can you please add a LEFT click to the hydrophone. In an earlier version I used to click it 3 times 12 o clock, 4 oclock and 8 oclock, this would then move the needle to those location at normal speed - at the moment its on the mouse wheel and my finger kills when doing it. I know it's on home and end as well so I hold that down, but again keeping a key held down for a few minutes is a finger killer.
Cheers |
3rd test version of v6.4.0 available at post #1
Here is the list of changes/additions: v6.4.0 - text can now be multi-colored in Automation's tutorial feature - added naights's TDC dials to the mod as an option (found in \dials\naights) - removed RAOBF from UZO - (SH5Enhanced style) added a new user option that specifies whether the heading bar starts in hotkeys to set heading (False) or click to set heading mode (True). Default is hotkeys to set heading mode (False) (HeadingBarStartAdvanced) - added a custom .dll made by me. This .dll allows sounds to be played that are not registered with Sh.sdl! Sounds are played with this .dll via code (and you can specify volume control for them also) - converted some python code to .dlls - added sounds to the radio messages - added Scope offset to the scope settings box of each scope. This allows you to adjust the offset of the scope viewing hole - (SH5Enhanced style) the heading/rudder dial's tooltip now shows the current heading - adjusted \data\Cfg\Contacts.cfg 'precise' and 'imprecise' settings to make sonarman more talkative - added ability to send mast height data from SOAN to TDC - fixed culture/region formatting problems with SOAN's unit data - (SH5Enhanced style) the heading bar is set using the mousewheel now. Keys cannot be used to set desired heading anymore - the navigation map draggable compasses outer ring is set using the mousewheel now. Keys cannot be used anymore - the navigation map draggable compasses are toggled between north up/south up by right mouse clicking near the center of them - The XO TDC Dialog box's mast height value is now set using the mousewheel - To show the officer's ability inspect page, first select the officer wanted by left clicking on them, then right mouse click on them - the scope settings box's entries are set by using the mousewheel now. They are also updated in real-time so you can see changes as you scroll the mousewheel Really curious as to how everyone likes the new mousewheel ability. As always interested in any freezeups, lockups, and CTDs :yep: |
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stoianm, wasn't this the question I asked, and you answered for me in post #6302 below, or did you mean something else? Quote:
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stoianm, wasn't this the question I asked, and you answered for me in post #6302 below, or did you mean something else?[/QUOTE]
you asked me the same thing but i missunderstud you - i was thinking that you asked me about informations displayed when you put your mouse on a ship (speed, range) on the nav/tai map |
the link for v6.4.0 test 3 was just updated to include a Chinese menu.txt file done by kys2000 :yeah:
As this new test version is a vital part of the next version of MO, the sooner I get confirmation that everything is ok and no major problems/CTD's I can compile the next version of MO. |
so i just erase the old version and install this one? - migrate before the option.py
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tahnks - i will do a long test today - just tell me if you want me to test more specific things or nothing special (just to try to observe if the speed increase and to test the new added things)
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