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[quote="Scorpius"]
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Sorry if I been harsh on you but it's been a complicated week... For the Harvey stuff you'll need to see Farscape, there was a character named Scorpius which nobody nows if it's good or evil, which planted some sort of 'computer virus' within the head of the lead character and this virus was named Harvey..., the analogy with the situation was hilarious. Ref |
Oh that harvey!! I own farscape on dvd. Actually my nick is not from farscape - actually a coincidence. I am a scorpio and i like the latinism "us" on the end of things.
Check me previous post for pics of this mod: http://rapidshare.de/files/2108464/Ex_Rasinban.rar.html |
Still; it worked well into my routine! Scorp is one of my favorite characters. I long ago learned the more one dislikes a character in a movie/show, the better they are doing their job therefore earning my admiration.
But, you are not part of their group and it does appear you are by the way you did your sig and that ain't Kosher, with no disrespect intended. It is something Rigel would do. That should be enough to get you to take it off, Dominar! :rotfl: :rotfl: Wulfmann |
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is it a new feature?
of course thats possible with the commander (which i love and use since rel. by the way!) but i was thinking that not everyone use it...why ever... |
No - been there since day one. ;)
You can simulate age by plonking increasingly older looking skins at various dates throughout the war. Thus, you could have a shiny IIA skin come into effect on 1 Sep 1939, which gets a bit rustier on say 1 Feb 1940, and little bit more weathered on 25 Sep 1940 and so on. Basically, SH3Cmdr's "Date" folders can be utilised to change *anything* throughout the course of the war - limited only by imagination. Changing skins is an obvious use, as demonstrated by the inclusion of both the early and mid/late merchant variety packs. |
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The efficient answer. And I could not understand that, what theme here discuss. Anvart :rotfl: :damn: |
moved post down
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Installation question
Hi guys,
I think i'm doing something wrong here in the installationproces. I've downloaded GW parts 1,2,3,4,5,6 and Extend_Unified_Campaign__GW_NYGM_.7z Real_Battery_Life_for_GW_v1.7z The_Grey_Wolves_Update_v1.1.7z Placed them all in C:\Program Files\Ubisoft\SilentHunterIII\MODS\grey wolves Used JSGME to activate. However, the binoculair still has crosshairs and i havent noticed any differences. What am i doing wrong? Do i need to unzip the .7z files first? |
Teddy Barr.
The GW team has had enough of your attitude problem and "holier than thou" view towards our efforts. Here and now I am going to address your disdainfulness and clarify issues you have painted in an incorrect light for the community. Quote:
GW mod on a case by case/file by file basis. Quote:
this statement to meet your needs. The joint merger was cancelled/terminated by the GW team because you denied us access to the NYGM/GW merger files you posted on FileFront.com. Furthermore,regarding your concern that the use of the NYGM ship damage model as used and or tweaked by the GW team potentially showing a bad light on the NYGM team... The same can be said of your mod by the GW team using the NYGM ship DM's. If it didn't need fixing, we wouldn't have needed to tweak it. Quote:
It was a simple data entry error that even you could make. Thank you for helping us fix it... Now come down from the mountain! Quote:
ship damage model as used and or tweaked by the GW team potentially showing a bad light on the NYGM team... The same can be said of your mod by the GW team. If it didn't need fixing, we wouldn't have needed to tweak it. You also do not recognize that the success that GW has enjoyed, has also brought POSITIVE recognition to the NYGM ship damage models time and time again. Quote:
cancel the NYGM/GW merger as you refused us access to the files you posted on FileFront. Again you mis-quoted me. What I said was this: "Please note, the GW team may alter any included file to mesh as required by the needs of the GW Supermod for the sake of (file) cohesion or to achieve a desired effect. This is how discoveries and better mods are made." The above is a necessary statement which allows us to attempt on-the-spot fixes in ANY file where necessary. You act as if this was tantamount to something SEAWOLVES/X1 might do... which you have ACCUSED US OF BEING SIMILAR TO IN PRIVATE SIMPLY BECAUSE WE DECIDED TO USE YOUR SHIP DM!!! LOL, not only did we credit you as the builder/designer, we paid you high praise. You forget yourself. Just as you do, we spend our free time modding SH3 attempting to improve the game for players that wish to use mods in their games. Where GW is concerned, NO OTHER mod team has had the courage to build and release a package that addresses so many bug-fixes, realism issues, sound and graphics improvements... in the same package. Where CB is concerned... he had the courage to address the DD behavior issue and we followed that thread. We included the best information available to us at the time of release. I could go on and on here. Not only are you insulting CB... but everyone who contributed to that thread. About ten days before the release of GW 1.0 DTB, you urged me to combine our efforts with his in order to "not factionalize the community..." DTB... your thoughtlessness and total lack of respect for others feelings and efforts shines through with peerless clarity. If anyone has "factionalized" the community, it has been you... as demonstrated by your total disregard for the efforts of others. Excercising a little tact will not only serve you well in this forum... but in real life as well. I suggest that you do whatever you must to learn to co-exist. The GW mod team isn't going anywhere and GW WILL REMAIN (more certainly now than ever) a STAND-ALONE mod offered to the community as an installable option. Having freedom of CHOICE enriches the community... It does not fracture it! Not only do you owe the GW team an unconditional apology... but you owe one to CB for trashing his efforts, and to your own team for embarrasing them. Ende. |
Jeez why is Der Teddy Bar have so much distain for the GW mod. Im a NYGM man myself but i have tried the GW and i enjoyed it. Thing was, i liked the NYGM way to play better, and i wasnt sure how similar these 2 mods are. I wish NYGM came out with the speed charts, etc. and a better harbor traffic, i havent seen any harbor traffic with the NYGM mod. The sounds of the GW mod were great, and the ship damage GW seemed okay. NYGM seems a little focused on realism more so than GW but thats just my perception. I cannot wait till the 2nd versions come out for both mods. New improvements and new features. Coastal Command mod for NYGM sounds insane! Anyway good luck with your problems GW team and Teddy Bar.
Teddy Bar is definately looking like an ass tho. Dont bash other ppls work dude that isnt cool, obviously the GW team put out a pretty good product considering its following. NYGM TW is also a awesome mod, but there is no need to throw out senseless insults. |
MarcieB.
You need to extract them completely and into their seperate folder. If you need further help, read the accompanying documentation. |
TDB reminds me of Beery, always right even when he's wrong. I seem to recall awhile ago I informed beery that he was dead wrong about the DG and how it could be made less accurate - He vermently slated myself and all but called me a liar. In fact at every chance beery had I was slandered, even after a long absence he went right back to the same old BS. I refused to inform beery how to fix the DG because of his attitude.
TDB has said that you cant make the uboats have a positive bounacey like they did have in RL, that its hardcoded, well again I'm saying hes dead wrong, you can. Now considering the above, what do you think the chances are of me informing NYGM of how to do this. Ohh and just remember, I was proved right about the DG (and this is way before NYGM stated that they were the first to fix the DG). I have no vested interest in RUB, GW, NYGM, IUB, Sink Them All, AOTD or any other major mod. But I'll always pass on what little bits I have or know to any1 who ask's and behaves nice. Those who's attitude dont stink. And thats why you will find little bits of my work in some of the bigger mods going and not other's. I find it very interesting that of all the mods out there its been the supposedly "100% Realisim Hardcore Mod's" that are driven by those with the worst egos and attitudes around. |
Yes well i never liked beery. And for the same reasons. Cant be proven wrong. Had a go at me too.
But you cant change the way people are i spose. |
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