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-   -   The Grey Wolves Supermod (official thread) (https://www.subsim.com/radioroom/showthread.php?t=90874)

ref 05-17-06 06:23 PM

[quote="Scorpius"]
Quote:

Originally Posted by ref
If that is what you are worried about, i will change it right now. If you had of just asked me to either change it or alter it, i would have gladly done so on the spot.

And i dont get this Harvey business.

Anyway i have another suggestion for inclusion. The compass dial mod that is an off screen big big version of the compass dial for precise movements. If i can find which one it is i will post some information about it.

Please do, things are getting a bit hot, and any post may burst in flames...
Sorry if I been harsh on you but it's been a complicated week...

For the Harvey stuff you'll need to see Farscape, there was a character named Scorpius which nobody nows if it's good or evil, which planted some sort of 'computer virus' within the head of the lead character and this virus was named Harvey..., the analogy with the situation was hilarious.

Ref

Scorpius 05-17-06 06:26 PM

Oh that harvey!! I own farscape on dvd. Actually my nick is not from farscape - actually a coincidence. I am a scorpio and i like the latinism "us" on the end of things.

Check me previous post for pics of this mod:

http://rapidshare.de/files/2108464/Ex_Rasinban.rar.html

Wulfmann 05-17-06 09:04 PM

Still; it worked well into my routine! Scorp is one of my favorite characters. I long ago learned the more one dislikes a character in a movie/show, the better they are doing their job therefore earning my admiration.

But, you are not part of their group and it does appear you are by the way you did your sig and that ain't Kosher, with no disrespect intended.

It is something Rigel would do. That should be enough to get you to take it off, Dominar! :rotfl: :rotfl:

Wulfmann

JScones 05-18-06 08:07 AM

Quote:

Originally Posted by Scorpius
OK i have completed (almost IIA is in wilhelmshaven for fuel) my first patrol with GW. Since i am using GW until i get a type VIIB - where i will need a working deck gun - i wish to submit my buglist.

This is a WIP
1. Skin for the type IIA is 'brand new' even though my boat is actually not new.
Quote:

Originally Posted by Nippelspanner
1. SHIII has no feature what makes it posible that the boats get "older", sorry. but why dont you just take the skin you want? as already said, its a giant mod, it cant make everyone happy... im sure you know that.


Use SH3Cmdr. You can "age" your boat via the Date folders.

Nippelspanner 05-18-06 08:52 AM

is it a new feature?

of course thats possible with the commander (which i love and use since rel. by the way!) but i was thinking that not everyone use it...why ever...

JScones 05-18-06 09:19 AM

No - been there since day one. ;)

You can simulate age by plonking increasingly older looking skins at various dates throughout the war.

Thus, you could have a shiny IIA skin come into effect on 1 Sep 1939, which gets a bit rustier on say 1 Feb 1940, and little bit more weathered on 25 Sep 1940 and so on.

Basically, SH3Cmdr's "Date" folders can be utilised to change *anything* throughout the course of the war - limited only by imagination. Changing skins is an obvious use, as demonstrated by the inclusion of both the early and mid/late merchant variety packs.

Nippelspanner 05-18-06 09:48 AM

Quote:

Originally Posted by JScones
No - been there since day one. ;)

You can simulate age by plonking increasingly older looking skins at various dates throughout the war.

Thus, you could have a shiny IIA skin come into effect on 1 Sep 1939, which gets a bit rustier on say 1 Feb 1940, and little bit more weathered on 25 Sep 1940 and so on.

Basically, SH3Cmdr's "Date" folders can be utilised to change *anything* throughout the course of the war - limited only by imagination. Changing skins is an obvious use, as demonstrated by the inclusion of both the early and mid/late merchant variety packs.

yeah i already thought about that buuut...mh...i was to lazy to do so :lol:

Anvart 05-18-06 01:06 PM

Quote:

Originally Posted by JScones
... Use SH3Cmdr. You can "age" your boat via the Date folders. ...

Well done! JScones.
The efficient answer.
And I could not understand that, what theme here discuss.

Anvart :rotfl: :damn:

Kpt. Lehmann 05-18-06 01:27 PM

moved post down

MarcieB 05-18-06 01:27 PM

Installation question
 
Hi guys,

I think i'm doing something wrong here in the installationproces.
I've downloaded GW parts 1,2,3,4,5,6 and Extend_Unified_Campaign__GW_NYGM_.7z
Real_Battery_Life_for_GW_v1.7z
The_Grey_Wolves_Update_v1.1.7z

Placed them all in C:\Program Files\Ubisoft\SilentHunterIII\MODS\grey wolves

Used JSGME to activate. However, the binoculair still has crosshairs and i havent noticed any differences. What am i doing wrong? Do i need to unzip the .7z files first?

Kpt. Lehmann 05-18-06 01:29 PM

Teddy Barr.

The GW team has had enough of your attitude problem and "holier than thou" view towards our efforts.

Here and now I am going to address your disdainfulness and clarify issues you have painted in an incorrect light for the community.

Quote:

Originally Posted by Der Teddy Bar
They show a total lack of proper
testing and understanding of moding.

The idea that just because you take add additional 'data'
under the group heading it will get used is just silly.

...all they have done is add some useless values.

Now CB has really hacked it up. He has removed the
original entires of Detection time, Sensitivity & Height
factor. Then he has added a lot of useless values.

...improper procedure & testing in the hopes that next time
there will not again be thousands of hours wasted.

We will no longer tolerate your efforts to discredit the
GW mod on a case by case/file by file basis.

Quote:

Originally Posted by Der Teddy Bar
GW has stated that they will not use any NYGM mods as per
Kpt's post.
I believe that this stems from NYGM's request that GW
does not make changes to any of the NYGM work that GW
includes as it would then possibly lead to NYGM mods
being percieved incorrectly.

Not only have you mis-quoted me, but you have twisted
this statement to meet your needs.

The joint merger was cancelled/terminated by the GW team
because you denied us access to the NYGM/GW merger files
you posted on FileFront.com.

Furthermore,regarding your concern that the use of the
NYGM ship damage model as used and or tweaked by the GW
team potentially showing a bad light on the NYGM team...

The same can be said of your mod by the GW team using the NYGM ship DM's. If it didn't need fixing, we wouldn't have needed to
tweak it.

Quote:

Originally Posted by Der Teddy Bar
A case in point is the Tug Boat that GW supplied had been
moded by GW and as a result had no damage zones, at all
and is why it would not sink. NYGM discovered this for GW
and let them know.

Here! Eat this cookie while I play the violin for you.
It was a simple data entry error that even you could
make. Thank you for helping us fix it... Now come down from the mountain!

Quote:

Originally Posted by Der Teddy Bar

As the above example demostrates though, it was the NYGM
Ship Damage Mod that was made to look bad as well, its
the bit that makes the ships sink the way that they
do.

Again,regarding your concern that the use of the NYGM
ship damage model as used and or tweaked by the GW team
potentially showing a bad light on the NYGM team... The
same can be said of your mod by the GW team. If it didn't
need fixing, we wouldn't have needed to tweak it.

You also do not recognize that the success that GW has
enjoyed, has also brought POSITIVE recognition to the
NYGM ship damage models time and time again.

Quote:

Originally Posted by Der Teddy Bar
Kpt said that he will do what ever they pleases with
NYGM's Ship Damage Mod... I objected... and thus the NYGM
& GW merger is a thing of the past.

NEGATIVE! Again, We (The GW team) made the decision to
cancel the NYGM/GW merger as you refused us access to the
files you posted on FileFront.

Again you mis-quoted me. What I said was this:

"Please note, the GW team may alter any included file to
mesh as required by the needs of the GW Supermod for the
sake of (file) cohesion or to achieve a desired effect.
This is how discoveries and better mods are made."

The above is a necessary statement which allows us to
attempt on-the-spot fixes in ANY file where necessary.

You act as if this was tantamount to something
SEAWOLVES/X1 might do... which you have ACCUSED US OF
BEING SIMILAR TO IN PRIVATE SIMPLY BECAUSE WE DECIDED TO
USE YOUR SHIP DM!!! LOL, not only did we credit you as
the builder/designer, we paid you high praise.

You forget yourself. Just as you do, we spend our free
time modding SH3 attempting to improve the game for
players that wish to use mods in their games. Where GW
is concerned, NO OTHER mod team has had the courage to
build and release a package that addresses so many
bug-fixes, realism issues, sound and graphics
improvements... in the same package.

Where CB is concerned... he had the courage to address
the DD behavior issue and we followed that thread. We
included the best information available to us at the time
of release. I could go on and on here. Not only are
you insulting CB... but everyone who contributed to that
thread.

About ten days before the release of GW 1.0 DTB, you
urged me to combine our efforts with his in order to "not
factionalize the community..."

DTB... your thoughtlessness and total lack of respect for
others feelings and efforts shines through with peerless
clarity. If anyone has "factionalized" the community, it
has been you... as demonstrated by your total disregard for the efforts of others.

Excercising a little tact will not only serve you well in this
forum... but in real life as well.

I suggest that you do whatever you must to learn to
co-exist. The GW mod team isn't going anywhere and GW
WILL REMAIN (more certainly now than ever) a STAND-ALONE
mod offered to the community as an installable option.

Having freedom of CHOICE enriches the community... It does not fracture it!

Not only do you owe the GW team an unconditional
apology... but you owe one to CB for trashing his
efforts, and to your own team for embarrasing them.

Ende.

Salvadoreno 05-18-06 02:50 PM

Jeez why is Der Teddy Bar have so much distain for the GW mod. Im a NYGM man myself but i have tried the GW and i enjoyed it. Thing was, i liked the NYGM way to play better, and i wasnt sure how similar these 2 mods are. I wish NYGM came out with the speed charts, etc. and a better harbor traffic, i havent seen any harbor traffic with the NYGM mod. The sounds of the GW mod were great, and the ship damage GW seemed okay. NYGM seems a little focused on realism more so than GW but thats just my perception. I cannot wait till the 2nd versions come out for both mods. New improvements and new features. Coastal Command mod for NYGM sounds insane! Anyway good luck with your problems GW team and Teddy Bar.

Teddy Bar is definately looking like an ass tho. Dont bash other ppls work dude that isnt cool, obviously the GW team put out a pretty good product considering its following. NYGM TW is also a awesome mod, but there is no need to throw out senseless insults.

Scorpius 05-18-06 04:24 PM

MarcieB.

You need to extract them completely and into their seperate folder. If you need further help, read the accompanying documentation.

Cdre Gibs 05-18-06 08:10 PM

TDB reminds me of Beery, always right even when he's wrong. I seem to recall awhile ago I informed beery that he was dead wrong about the DG and how it could be made less accurate - He vermently slated myself and all but called me a liar. In fact at every chance beery had I was slandered, even after a long absence he went right back to the same old BS. I refused to inform beery how to fix the DG because of his attitude.

TDB has said that you cant make the uboats have a positive bounacey like they did have in RL, that its hardcoded, well again I'm saying hes dead wrong, you can. Now considering the above, what do you think the chances are of me informing NYGM of how to do this. Ohh and just remember, I was proved right about the DG (and this is way before NYGM stated that they were the first to fix the DG).

I have no vested interest in RUB, GW, NYGM, IUB, Sink Them All, AOTD or any other major mod. But I'll always pass on what little bits I have or know to any1 who ask's and behaves nice. Those who's attitude dont stink. And thats why you will find little bits of my work in some of the bigger mods going and not other's. I find it very interesting that of all the mods out there its been the supposedly "100% Realisim Hardcore Mod's" that are driven by those with the worst egos and attitudes around.

Scorpius 05-18-06 08:25 PM

Yes well i never liked beery. And for the same reasons. Cant be proven wrong. Had a go at me too.

But you cant change the way people are i spose.


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