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Been there :dead: |
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Thanks! |
Here we go again
These are the options aplied. Each one tested several times, looking more or less the same. http://img851.imageshack.us/img851/8606/snap13j.jpg Without the patch (plain DE realistic version) http://img856.imageshack.us/img856/6601/snap10m.jpg With the Patch1 (plain DE realistic version + patch1 no dithering) http://img267.imageshack.us/img267/9154/snap11t.jpg With the Patch2 (plain DE realistic version + patch2 no dithering-cold temperate) http://img41.imageshack.us/img41/8189/snap12i.jpg Quote:
Anf just for comparing here is this exchanged tga map with the one in Real Environment 3 . Is Dynamic Environment (realistic version) but with only one file changed and that is ClimateZones.tga, so for me is obvious than the problem is there. http://img823.imageshack.us/img823/8105/snap14b.jpg |
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Also, what's up with the clouds? You clearly have it set to "no clouds" yet there they are, the silly fluffy things. Oh, and the last one with RealEnv? That's what I'm talking about :up: Still, that would mean giving up everything else in DynEnv and I'm just not comfy with that since it's so fantastically awesome. :DL |
http://img855.imageshack.us/img855/552/pedrobas.jpg
:o lol!!! Thank you Pedro for your outing... I have to admit that your personal habits seem to me a bit opinable, but at least you're an excellent beta tester :D see below for further comments: Quote:
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EDIT: just found it. I will report back in a while. |
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I agree with you that it's not the climatezones.tga file that's to blame, replacing it with the one from RealEnv simply puts your boat in a different zone and, besides, I've compared the EnvColor files of DynEnv and RealEnv side by side, and the only thing that seems to be different between the two versions (other than DynEnv having more of them) is the colors for the water. But, then again, I didn't go through all of them line by line, so I may have missed something. Anyway, I uploaded the .TGA file from RealEnv. You can find it here. |
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Well, at least we are now pushing in the same direction. I agree that DE is "the best" and we have to find the "trick". :up:
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Compare the files and change Sky color was the first i did, with no luck. |
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Okay gentlemen, I just sent to Pedro a new patch, as he was so kind to commit himself for some other test. Hopefully this one will be the last one in a while. This time I replaced the pixels around the Narvik area in the tga map, with the ones used for Polar zone. This patch should bring in game the same colour settings as the ones used after patching DynEnv with the tga map from Real Environment. I've checked on PhotoShop these colours and, gess what, they got much more saturation than the ones used for subpolar and cold temperate areas. Now I want to check them in game. If someone else wants to test the new patch, here's the link |
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http://img855.imageshack.us/img855/9805/snap15e.jpg |
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