SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] Environmental MOD for Silent Hunter 5 (https://www.subsim.com/radioroom/showthread.php?t=166178)

THE_MASK 07-19-10 04:24 AM

Quote:

Originally Posted by TheBeast (Post 1447989)
It would be a very nice effect to see a fog bank off in the distance and run to it for cover if needed. Though, it may cause a big FPS hit rendering distant weather effects.

What if you made some special low cloud layer near the sea surface . I noticed there are diffrent cloud layers . Env\clouds cfg

W_clear 07-19-10 06:33 AM

Quote:

Originally Posted by Nisgeis (Post 1447976)
You mean the speed of transition between one weather state and the next?

Yes。I want to adjust it:up:

THE_MASK 07-19-10 06:49 AM

Quote:

Originally Posted by W_clear (Post 1448068)
Yes。I want to adjust it:up:

MinWeatherChangeInterval=6 ; [minHours, maxHours], interval in which to trigger a random weather change
MaxWeatherChangeInterval=48 ; [minHours, maxHours], interval in which to trigger a random weather change

SteelViking 07-19-10 07:08 AM

Oh, ok. Sorry, I misunderstood what you meant. Yes, I do agree that when the weather changes, it does happen way to fast(basically instantly). However, I figured that it would not be adjustable.

W_clear 07-19-10 08:47 AM

Quote:

Originally Posted by sober (Post 1448078)
MinWeatherChangeInterval=6 ; [minHours, maxHours], interval in which to trigger a random weather change
MaxWeatherChangeInterval=48 ; [minHours, maxHours], interval in which to trigger a random weather change

Isn't it,thanks .:)

I have a method, the problem is to adjust after the emergence of a BUG ======= Load the color of a delay filing。:hmmm:

Dave 07-21-10 01:43 PM

:down: File Front is stating file not found. Could you please re upload it

Thanks

SteelViking 07-21-10 02:03 PM

Filefront is down, it is not just the link to this mod.

pascal4541 07-21-10 03:23 PM

Very good job W_clear :up: big thanks

Seaman_Hornsby 07-22-10 01:13 PM

Quote:

Originally Posted by SteelViking (Post 1449962)
Filefront is down, it is not just the link to this mod.

Still doesn't seem to be working properly. I was looking to add to my mod-list this afternoon, but none of the Filefront-hosted stuff is working. :shifty:

SteelViking 07-22-10 01:28 PM

Filefront did a lot of updates over the past couple of days. I would not be surprised if everything uploaded prior to the update was lost.

Madox58 07-22-10 01:34 PM

I just downloaded Ducimus's release.
:hmmm:

Seaman_Hornsby 07-22-10 01:38 PM

Quote:

Originally Posted by privateer (Post 1450764)
I just downloaded Ducimus's release.
:hmmm:

Interesting. I've tried about four or five different mods, all hosted on Filefront and couldn't get a single download. All reported "file not found."

Edit: I was able to download the latest UI mod from TDW, which was uploaded to FF yesterday (7-21). I suspect SteelViking is right, that older files have been wiped out or links broken with FF's site updates.

TheBeast 07-22-10 08:05 PM

Quote:

Originally Posted by Seaman_Hornsby (Post 1450769)
Interesting. I've tried about four or five different mods, all hosted on Filefront and couldn't get a single download. All reported "file not found."

Edit: I was able to download the latest UI mod from TDW, which was uploaded to FF yesterday (7-21). I suspect SteelViking is right, that older files have been wiped out or links broken with FF's site updates.

Some times if FileFront.com servers are busy they give file not found error message when the problem really is that the servers are just busy and unable to process your request.
If you wait a few minutes and try again you may eventually get the file. This may take several tries depending on time of day and the amount of requests hitting the servers.

Sudo 07-22-10 09:22 PM

All day I was receiving the "Your Download Will Start In A Moment" and then it just redirects to the "New And Improved" Filefront 2.0 service. :hmmm: Never did like filefront. Keep the faith fella's, it's service will return. :03:

rascal101 07-23-10 12:34 AM

Sorry to butt in here with some thing slightly off topic but in the pic below I notice the raised radio direction loop and the various antennae - can you tell us how this was done

Is this something you have discovered or is it a mod from somewhere else

Rascal


Quote:

Originally Posted by TheBeast (Post 1446721)
I do not know where to ask this but here seemed a very good spot since it is kind of related to Environment.
I noticed the Conning Tower Wake is very small. Much smaller then it should be. In the picture below I just plowed through a wave higher then my Conning Tower and barely made a splash. That splash should have been huge and dwarfed the Tower.
Is there any way to adjust this?:06:
http://www.subsim.com/radioroom/pict...pictureid=2523
http://www.subsim.com/radioroom/pict...pictureid=2560
Sorry if I am totally out of place with this.

Thanks!



All times are GMT -5. The time now is 10:12 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.