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Ok guys here's yet another good one i just tried to sink a large modern tanker in the perfect attack postion bow facing starboard side midships of the tanker fireed 2 fish, followed by boom,boom and no slow down in the end i hit it with 8 yes 8 fish and in the end had to surface and deck gun it to death with 100 rounds of ammo sheesh what gives.
Another thing is guys i really dont think silent running works all that well sneaking along at 1/2 knots silent running no one allowed to fart and a jap destroyer still managed to pick me up at 4800 feet and i was below the thermocline i mean come on guys sonar wasnt that good back then. Plus i'm an ex submariner and Diseal Electric boats when they go silent running are and i qoute "HOLES IN THE WATER" well be back soon im suer theres bug for me to find.:nope: |
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I know what you mean, it took me 12 torpedos to sink a tanker last night :hmm: |
Oh and heres another one just loaded my game up from lat night and soon as game loaded up it crashed straight to desktop the CTD is startign to be a real pain in the rear end .
Wow Weigh 12 fish thats enough to sink my entire street:yep: |
Okeeeeyyyy,,,I think I found something out.
I don't know if this has been talked about before, if it has, in that case please overlook this post:) . Approaching harbors and coastlines can result in CTD. I've had a couple, no "blue screens", but "Send Error/Don't send Error report' screens CTD. These have happened as soon as I go towards a coastline and/or a harbor. I tested different approaches and especially around Osaka, for some bloody reason, ( don't ask me why:hmm: :hmm: ). Maybe it's a new defense system around the coastline there so it ejects us out of the gaming world. |
Hi cappy yeah its happened to me a good few times espesh docking at Pearl not tried midway the beta tester in me has already kicked in and have my "whats screwed up note pad" and so far its a long list. I think ubi really need to get there act together some time soonish.:yep:
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I had a strange experience last night playing the "Balikpapan" single mission, after about one hour of game time, I noticed the crewman to my right on the bridge had his arms extended to his side and was parlty rotating right&left like a radar antenna. Every other crewman on the bridge&command room behaved normally. I replaced him with a new crewman, but he became similarly possessed.
my system: opteron 170 (2 GHZ), 7900 GTX, audigy zs sound card, win XP pro, 2 GB DDR 500, 500 watts PSU, asrock 939 dual sata mb, 2 x 36 GB Raptor drives in RAID array. |
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Funny same thing here earlier today between midway and Pearl i was only running at 256 TC and keeping a close eye on my noat and she took a hell of a damage from some unknown source, i was in friendly waters/surfaced doing ahead standard/no contacts friendly or other wise nearby and no wrecks close by soon as i took the dmage did a fairly intensive external search using f11 to see if i had hit a speed bump. This is gettign tedious now:nope:
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Program will not load from disk
I've posted this problem already elsewhere and after reading other threads I've come to the conclusion that it's related to the anti piracy features of the software and I will have to wait to see if the problem is resolved in an update. Here's the situation:
The program installed and updated successfully and then ran great for a few hours without any problem. I finished the gunnery school and cruised around with great graphics, frame rates, and all features seemed to work. The next morning it would not load from the disk. I re-installed the disk and the update over five times during the next couple of days and the most I got out of it was a spinning disk and a message saying it couldn't authenticate disk within time limits. It won't load from the icon in the games file or the SH4 startup menu. It will reinstall from the disk so I know it's not my drive. I want to make it clear that this is a legal program and that I have never in my life copied a program or attempted to do so. My system specs exceed all levels of play for this game as verified by Ubi's own site. Here is my system: Purchased in January, Gateway Dual Proc CPU 6300@ 1,86 GHZ, CPU speed rated 4.9GHZ, RAM 2 GB, VISTA, Nvidia 7900 GS w/ 256 MB Video Ram, Current drivers, Replaced power supply in CPU with Antec 650 watt Trio (from 350 watt) to cool vid card. Bottom line ... it worked before but now it doesn't even load. This should be a priority for a future upgrade. Unless anyone can tell me what to do I'm stuck. It's really frustrating. |
Two more minor bugs (may already have been reported) :
- When loading a saved game (campaign mission - haven't tried it in quick missions) your sub is stopped, regardless of the speed it was moving at when the game was saved. When I first encountered this bug it had me wondering why my sub wasn't moving despite time acceleration being set at 256x :doh: - If you end a patrol with some of your torpedo tubes empty, and do not put torpedoes in these tubes in the loadout screen (before starting the next patrol) you will start the patrol with these tubes empty. Not sure if this is a bug or an intentional feature though! (This one also caught me out the first time I encountered it, on my second patrol I ended up starting an attack on an enemy convoy only to find that 3 of the forward tubes were empty - this was with realistic load times...) |
Came across a graphical bug last night whilst playing cat n mouse with a convoy...I was using F12 key to have a look around and for some reason ships that you should be able to see from your perspective above your sub...You can only see the SMOKE!!! No ship just the smoke coming from a non existent model....Move your camera closer and BLAM the model just jumps into view....Really off putting...If the smoke is there then the bloody model should be as well.....
On another note with the SAME convoy....I purposely put myself on the surface whilst approaching to test DD aggressiveness...Well they Did come at me when i was about 2 miles out....But for some obviously nutty reason...The rest of the Convoy(The big juicy targets).....Stopped dead in the water..like they were asking me to put them under....I played with the DD for over 2 hours (Real game Time) and those ships did not move an inch....I managed to sink two in a real hairy ride with the DD's ..Man they should have been LONG gone..:rotfl: When I first had a track on them they were steaming at 12 knots...No bloody reason for them not to stop....Can some one else please confirm this...That convoys either STOP/slow right down to a crawl...whilst you and the convoy screen play cat n mouse...:damn: Deep Six |
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Minor annoyances ? This has happened five times straight in a row between Midway and Honshu as I was saveing a lot because of real life things that needed to be done. each time I had saved at a different scene like half way thru a 250' dive, running straight at 290', and three times on the surface like the pic in my above post all with the same exact messages except that the times were correct. Not an annoyance, but a bug and this IS the correct thread. I do not think that I'm the only one that this has happened to. Not to sure why you want to pardon what you call an annoyance but I surely will not. The pic was taken several days ago as I have put the Sim on the shelf ( as I have said in another post ) and annoyance or not it will stay shelved untill it is straightened out, and if not then so be it. |
I believe I found a bug with the torpedo detinators are backwards on the torpedo controller as I posted here. http://www.subsim.com/radioroom/showthread.php?t=109968
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