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-   -   The Official Uberboot development thread Q's & A's screenies video (https://www.subsim.com/radioroom/showthread.php?t=106453)

Mush Martin 05-22-07 04:42 AM

I can change U-124 to an available hull number for uber in game. but
yes the remap is extensive work just for the emblem. so thats about
the best I can do.

Kaleu. Jochen Mohr 05-22-07 05:36 AM

Quote:

Originally Posted by Mush Martin
I can change U-124 to an available hull number for uber in game. but
yes the remap is extensive work just for the emblem. so thats about
the best I can do.

or just do that when your making the next Überboot patch/mod

mayby even change the hull skin... like a german battlecruser thingy :D

Webster 05-24-07 08:44 PM

I WANT SHARKS WITH FREAKIN LASER BEAMS ON THEIR HEADS :rock:



keep up the good work MM :up:

Kaleu. Jochen Mohr 05-24-07 09:36 PM

Quote:

Originally Posted by WEBSTER
I WANT SHARKS WITH FREAKIN LASER BEAMS ON THEIR HEADS :rock:



keep up the good work MM :up:

:o :o :o you play to much AREA51....

Lagger123987 05-24-07 09:40 PM

Quote:

Originally Posted by WEBSTER
I WANT SHARKS WITH FREAKIN LASER BEAMS ON THEIR HEADS :rock:



keep up the good work MM :up:

You mean I WANT SHARKS WITH FREAKIN LASER ON THEIR FREAKINS HEADS

when is the next beta is going to be release?

Mush Martin 05-24-07 09:52 PM

well we were hoping to have it done last week or this week but
various issues have held up production, the best guess I have
at the moment is about a week or two (ish) I have to go away
on a course this weekend and am still doing some structural repairs
to my mums place so my bits will not get done until the coming week
also there are a few sundry items that need work still that I have to
rely on the charity of others for although it seems promising that it will
meet the above schedule that bit is out of my hands really but I dont
think it will be long now.

what I can tell you is that the aft deckgun issue doesnt seem to be
something we're going to be able to cure it will be in final as it has been
through the beta;s

I still have hope for the radar fix (rotating) and I believe uber final will
have a "Longer exhaust mod" along the lines of longer wakes mod as
the visual effect is very cool.
uber final will boast 40 knot speed with much improved handling and
stability, I believe I posted previously somewhere that it will be available
for all years , I am also looking at other flotillas (penang)

I will not be including uber crew to many people prefer to nurture their
own crews as part of the game.

I am starting to get anxious to get at it after several weeks of aggravating
RL issues preventing it getting done.

regards to all
MM

Lagger123987 05-24-07 09:59 PM

Thanks for the update on it, hopeing to kill more ships.

Mush Martin 05-24-07 11:19 PM

If I built the sharks theyd have greenlasers coming out of their heads
for better range underwater, and I think id mount an aa suite of somekind
on the dorsal fin. maybe a towed array for long range tracking too.

Naaaaaaaaaaaah:|\\

Kaleu. Jochen Mohr 05-24-07 11:30 PM

Quote:

Originally Posted by Mush Martin
If I built the sharks theyd have greenlasers coming out of their heads
for better range underwater, and I think id mount an aa suite of somekind
on the dorsal fin. maybe a towed array for long range tracking too.

Naaaaaaaaaaaah:|\\

why not making a big battlecruzer shark

LZBTD 05-28-07 06:30 AM

Realistic A/C Physics
 
Hi Mush..I noticed that attacking hairyplanes appear to behave normally, not performing the almost impossible manouevers in stock SH3. Did you do this if, so well done.
(Slowly creating an SHIV 'UberAmiBoot) and its all your fault. Still waiting (im)patiently for the next UberBoot.:up:

Mush Martin 05-28-07 08:03 AM

Not I Lazy are you using GWX now? or Serges airattacksmodpart1 ?

that would explain it , I believe GWX has a Variant of the Air attacks
mod built into it these days. but it isnt built into uber I dont put in
any aircraft or ships and I dont believe any ai changes I made would
cause it as such.


MM

LZBTD 05-28-07 12:23 PM

Quote:

Originally Posted by Mush Martin
Not I Lazy are you using GWX now? or Serges airattacksmodpart1 ?

that would explain it , I believe GWX has a Variant of the Air attacks
mod built into it these days. but it isnt built into uber I dont put in
any aircraft or ships and I dont believe any ai changes I made would
cause it as such.


MM

Nope - only 'Uberboot 1.4'; 16k vis mod and SH3 flag mod. I find GWX a bit too cluttered for my taste and it stuffs my framerate !!!

ReallyDedPoet 05-29-07 04:58 PM

http://i10.photobucket.com/albums/a1.../letherman.jpg

Can you confirm\disprove the rumor that you modelled yourself
into the upcoming Uber release? :roll:

RDP

Mush Martin 05-29-07 08:32 PM

Man What is it with you and your full collection of Village People memorabilia
your obsessed.
MM

Webster 05-29-07 08:41 PM

Quote:

Originally Posted by LZBTD
Quote:

Originally Posted by Mush Martin
Not I Lazy are you using GWX now? or Serges airattacksmodpart1 ?

that would explain it , I believe GWX has a Variant of the Air attacks
mod built into it these days. but it isnt built into uber I dont put in
any aircraft or ships and I dont believe any ai changes I made would
cause it as such.


MM

Nope - only 'Uberboot 1.4'; 16k vis mod and SH3 flag mod. I find GWX a bit too cluttered for my taste and it stuffs my framerate !!!

maybe it's my imagination but i thought the 16k mod changed the AI sensors a little but i never could point to anything specific, it was just a feeling.


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