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hi!
Torpedo door opening problem is the proposal?:cry: I have not noticed, maybe?:-? |
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Finally my ideas will be safe and I won't have to worry about others 'stealing' it :yep: This last point is especially important with the new finds I made! Successfully subscribed to game events in C# code now :rock: Wow, this is whole new world opening up..... |
so here's something I've done that is pretty cool:
I took the high precision timer code that I wrote in Python, converted it to C#, subscribed to the game's TimeCompressionChanged event (so that the high precision timer can update itself with the current TC level) in the C# code (:rock:), had the high precision timer start a new thread to continuously update itself at 10ms intervals (so that I don't have to rely on the game's Animation timer which is very unstable).....result: a completely autonomous high precision timer completely independent from the game now :D THIS ROCKS! :yeah: SOAN has been converted to a .dll The radio messages feature is being converted to a .dll to protect new features I'm adding to it at a later date I made a new .dll that encloses all my file utils for the game I made a new .dll that encloses all my utils for the game I made a new .dll that allows new sounds to be added to the game without registering with Sh.sdl (TDWSound.dll) I made a new .dll that allows the capturing of mouse parameters (buttons pushed, scroll wheel moved, mouse position, etc.) (TDWMouse.dll) Things are starting to get really interesting now...... |
You are creating a whole new game. You should consider a career in game development.:salute:
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This is truly amazing! Fantastic work :) Thanks!
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The one problem I don't like with Python is that you can't protect your code. Anything you write is visible to anyone which is not good. Python has the ability to compile .py files into .pyc and .dll but the game won't recognise them. So I had to find an alternate route and I finally did. Now I don't have to worry about others stealing/using my work anymore :up: |
So you are doing 2 things in the same time: protect your work and make game faster and opend for new interesting improvements?
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One more thing. SH5 uses a version of IronPython. There have been updates to the sdk. Those updates include increases in speed. (http://ironpython.net/) Would it be possible to update the game?? (ironmath, and other python dll?) |
Mayday!
Hi mates
Up to now SH5 has thanks to TDW just become more and more immersive and running better and better but now I've run into something strange. As soon as I order "scope depth", or any other depth, I get: "Runtime Error" "This application has requested the Runtime to terminate it in an unusual way" That's all it says. I have updated Java and I have run every available anti-virus software I have but nothing was to be found there... Maybe it isn't related to SH5 but something completely different. I'm currently running NewUIs_TDC_6_3_7_ByTheDarkWraith OS Windows7 64 bits Has anyone of you an idea why this happens and maybe a suggestion what to do? :wah: // |
TDW = SHV GOD
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I say because of this MOD: Stormy´s DBSM Collection. If no one but you can add more sounds to the game you should work togheter with Stormfly to add (battlestations, radiosounds, etc) Thanks and sorry for my bad english TDW, maybe my grammar is very bad and doesn´t understand anything. |
more precise bearing indicator
Hi tdw,
can you add in yours UIs to have 1 degree scope bearing - i saw that somewhere on the sh4 forum thanks!:salute: |
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