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Excellent description - I now have the brownish colour I wanted. :D Knowing this about the obs scope is a relief. // |
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This time I adjusted it in my documents and loaded up a misson and it works flawlessly. Now I just have to wonder if the other cfg will find its way back to haunt me. |
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I still didnt undestand - do i have to install manos scope mode over or its included in core mod and is default?
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tnx
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Try disabling radio messages in the options file and see if that helps or not. I don't experience these slowdowns so I can't be of much assistance other than tell you things to try. |
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Thanks for your help DW :yep: |
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.... # are radio messages enabled in game? # change below to either True or False RadioMessagesEnabled = False |
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some exciting things might be happening here soon. While working with Stormfly on adding sounds to the radio messages I discovered that the game wouldn't let you define new .sdl entries for 'Menu' items. Being the determined one I am I wasn't about to give up. So I did what needed to be done - write a custom .dll file to play them for me. What does this have to do with anything? Simple - I now can retrieve the handle to the main SH5 window. This is HUGE :yep: With that handle I can draw on it, play sounds, capture mouse events, basically I can do just about whatever I want :rock:
Time to start really playing with the game now :DL |
sounds promising:woot:
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TDW, that sounds intriguing!:woot:
Would that make it possible to automaticly show the U-Boat's flag only in close vicinity of the home port, and, say 50 miles from home port only an empty flagstaff? :hmmm: That would get closer to realism, I guess, instead of showing the flag throughout the mission. |
Wrote a quick .dll to capture the mouse buttons and some code to decipher it:
http://www.subsim.com/radioroom/pict...pictureid=3647 :rock: It's telling me that I had the right mouse button down and the center mouse button down (Button0 is left mouse button). It's also telling me I moved the mouse x,y,z pixels since last call to the function (Note: Z is the mousewheel - this means I'll be able to tell when the map zooms in/out now!). Awesome. Yep, I'll be able to do some things I've been wanting to do now :D |
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