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millnate 01-17-25 09:09 PM

Quote:

Originally Posted by KaleunMarco (Post 2940576)
was there an american task force anywhere within 200 miles?
mostly like it was damage from aircraft.

couple of things......

first, those zoomies are sneaky bastages.


secondly, the ubi programmers made the zoomies a LOT more accurate in SH4 than they were in real life.

:har:

Wouldn’t I see them on the map? Contacts are on. And it’s late April ‘41 or early May… they that far west already?

millnate 01-17-25 10:36 PM

Reloaded the file, and it happened again! Used the free camera… didn’t see any torpedos, didn’t see any aircraft or bombs dropped. Ships are in shallow water but not touching the seabed.. they just stopped (from 10kts to 0kts suddenly), started rocking and boom!

Took a video on my phone but am not sure how to upload it… forum newb here.

KaleunMarco 01-18-25 09:53 AM

Quote:

Originally Posted by millnate (Post 2940577)
Wouldn’t I see them on the map? Contacts are on. And it’s late April ‘41 or early May… they that far west already?

the "they" could be ships or a/c...and you might see the TF icon but the a/c would appear so small and move so fast, relative to you and the surface ships, that you might not see them.

p.s. my bad. i did not read your post properly. what did i not understand about April-May 1941?

well, i am an american and english is supposed to be my first language.

KaleunMarco 01-18-25 11:26 AM

Quote:

Originally Posted by millnate (Post 2940580)
Reloaded the file, and it happened again! Used the free camera… didn’t see any torpedos, didn’t see any aircraft or bombs dropped. Ships are in shallow water but not touching the seabed.. they just stopped (from 10kts to 0kts suddenly), started rocking and boom!

Took a video on my phone but am not sure how to upload it… forum newb here.

they may have run aground.

i've seen that happen....and depending on the damage def of the ship, it may just sink, or it may explode.

propbeanie 01-18-25 12:24 PM

Quote:

Originally Posted by millnate (Post 2940575)
This was strangeÂ…

Stalked a small convoy for over a day due to bad weather in the Formosa Strait. Had my crew ID the two largest ships to confirm what I thought they were (Modern Passenger Frigates I think) and then finally the weather clears and I move into position. Raise the periscope to update my data andÂ… one of those ships starts rocking back and forth violently then explodes. I think, thatÂ’s a bummer. Guess IÂ’ll get the other one and an oiler. So a few min late I raise the scope to update the TDC andÂ… that ship is rocking too! Explodes. Never fired a torpedo.

What gives?!

Quote:

Originally Posted by millnate (Post 2940577)
Wouldn’t I see them on the map? Contacts are on. And it’s late April ‘41 or early May… they that far west already?

Quote:

Originally Posted by millnate (Post 2940580)
Reloaded the file, and it happened again! Used the free cameraÂ… didnÂ’t see any torpedos, didnÂ’t see any aircraft or bombs dropped. Ships are in shallow water but not touching the seabed.. they just stopped (from 10kts to 0kts suddenly), started rocking and boom!

Took a video on my phone but am not sure how to upload itÂ… forum newb here.

Did you happen to get a screen grab (Ctrl-F11) of the NavMap to show where you were? Were the ships "Troopship Modern Class"?? Or maybe the "Modern Freighter" (Hansa)? Can you run JSGME, then click on "Tasks..." in the middle, and select "Export activated mods list to..." and choose "Clipboard" to post immediately into your next post, or "Text file" to copy and paste later. That will show your path and all of the mods activated with FotRSU, and might give us a clue.

There are no US Task Forces in the area, no US planes that can reach that far at that time, and technically, in April or May 1941, the US is not at war with anybody. I assume you mean 1942, but same thing, no US Task Forces are any other assets anywhere near there, other than submarines. I doubt if they ran aground, but if you got a screen shot, and can ID the composition of the convoy, we might be able to drill deep into the files and find the grouping. :salute:

millnate 01-18-25 10:04 PM

Generic Mod Enabler - v2.6.0.157
[Z:\home\deck\.local\share\Steam\steamapps\common\S ilent Hunters Wolves of the Pacific\MODS]

100_FalloftheRisingSun_Ultimate_v1.8
FOTRSU Position Keeper Tweak
803_NoPlayerSubFlags
801_UMark Invisible
452_TMOstyle_NavMapShipMarks
453_TMOstyle_NavMapAirMarks
451_TMOstyle_NavMapDots
RadioStationManager

Apologies! 1942! June 20, 1942, Base Time 16:35 to be exact! Weather: Clouds, Partial, Precipitation None, Fog Light, Wind 15m/s direction 208.

I’m attempting to attach a photo of the location and a video of the ship rocking, but I’m new here so forum procedures and whatnot are being learned. I will say that I used the free camera to look around the ship while it was at 0kts and rocking, and it did not appear to be aground. Didn’t see torpedo marks on the water nor any aircraft. The ships were both Modern Passenger Liners, 5083t. The location was approximately Long 118 2 Lat 23 9 for the first one, and Long 118 1 Lat 23 9. The convoy consisted of those two Liners, Small Split Freighter, Small Oiler, Corvette Sub Chaser and an Aux Transport for a total of 6 ships.

propbeanie 01-19-25 11:44 AM

Gotcha, thanks for the details. I won't need a picture with the Long/Lat numbers you supplied, but I really appreciate those figures. I am not familiar with the "FOTRSU Position Keeper Tweak" mod. Do you have a copy or link of that? The Radio Station Manager has no bearing on FotRSU, and the other mods are all FotRSU included...

ratz... I forgot to ask - northeast or southwest bound??

propbeanie 01-19-25 12:04 PM

Nevermind... I found the "Tweak", and it is just dds images... I think I found the grouping, and no issues I could find. I look a little deeper later today, but to confirm the group, which way was it traveling? Also, had you deleted the old Save folder after activating all of the FotRSU mods? :salute:

millnate 01-19-25 12:32 PM

Quote:

Originally Posted by propbeanie (Post 2940750)
Also, had you deleted the old Save folder after activating all of the FotRSU mods? :salute:

I think you mean deleting the old documents folder with the previous save files? I’m about 99.9% sure this was a fresh install after resetting my deck to factory settings (due to a horrible CTD from SH3). So there shouldn’t have been any previous data.

The convoy was zig-zagging 209 to 248 every nine miles or so with a base course of about 220

propbeanie 01-19-25 03:23 PM

Ahhh... you're on the Steam Deck... How much RAM is on those? - and yes, that is the correct folder.

millnate 01-19-25 03:35 PM

16 GB LPDDR5 on-board RAM (5500 MT/s quad 32-bit channels)

propbeanie 01-19-25 10:07 PM

I cannot find anything wrong on this end millnate, but that's not to say there isn't... if the game would give you credit for sinking the ships, since you apparently scared them enough to quake their bones apart, but alas... it does not... I don't know if it's some anomaly you encounter on the Steam Deck, but I don't know... since the mod does require the use of a 4Gig Patch on the PC, maybe that doesn't do the same thing on the Steam Deck thingie... ??

millnate 01-19-25 10:41 PM

Quote:

Originally Posted by propbeanie (Post 2940800)
I cannot find anything wrong on this end millnate, but that's not to say there isn't... if the game would give you credit for sinking the ships, since you apparently scared them enough to quake their bones apart, but alas... it does not... I don't know if it's some anomaly you encounter on the Steam Deck, but I don't know... since the mod does require the use of a 4Gig Patch on the PC, maybe that doesn't do the same thing on the Steam Deck thingie... ??

I had thought of that, and thought on the start of my next campaign I may try the adware path. I’ve also heard the 4GB patch isn’t required with Linux for some reason but that’s smoke and mirrors to me this far.

They showed up as red shipwrecks on my map, but no did not give me credit. Rightfully so as I never got to take a shot.

Thanks for checking. Love the MOD. Appreciate all your hard work and dedication.

Capt RAP 01-20-25 02:51 PM

Just not there
 
Quote:

Originally Posted by propbeanie (Post 2940498)
If you are looking for something like what FotRSU has, then you would want Nbjackso's Updated to Ver.2.0 Nav Map Make-Over with Canals and Optional Airbases. However, as KaleunMarco says, it is in FotRSU. Do not put that on top of FotRSU, since the FotRSU version has multiple edits to the mod to fit in with the FotRSU mod. :salute:

Well I don't have a clue what I did but I can zoom in right down to the rocks! I see the ports but no airfields. I am going to delete everything and start over.:)

millnate 01-20-25 11:34 PM

This is probably a stupid question but my intercepts aren’t going well….

The Speed/Distance/Time chart on the Nav map… what is the proper way to use that? If a TF is traveling at 16 knots, the way I read it is that it will travel about 5 miles in 16 minutes. Is that correct?


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