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I have been trying to get this working for ages now. I want it
so I have the SH4 like controls. Damned if I can get it to work. It's driving me nuts, no stadimeter, no control of the torpedoes at all. Hell, I don't even get the default options for bearing/range etc with these mods loaded. I only just bought this, and I am close to just deleting the whole thing. I've had SH4 for ages and loved it, but sh5 is so screwed up. Here's a list of the mods loaded. Could someone tell me please how to just get it so it's like SH4. Capthelms Remove Mouse Crosshair Mod For SH5 Church's SHV 1.01 Keyboard Commands v1.1 Enhanced Ship Recon Manual V1.02 MightyFine Less Annoying Footsteps 1.0 MoraleMod Nauticalwolf's_Damage_and_Torpedo_UI(g)_Mod_v1.1 No Damn Bubbles, No Damn Halo Mod No Logo Intro Menu_Animation v. 01.00 by AvM Player Guidance Icons Removed v1.0 Realistic ammo amount for AA and deck guns sobers realistic hydrophone operator SH5 U-Boat killer AI mod The Elite Campaign 1.1 New_ Start_VIIB Danevangs Paint Shop 1.0 Type VIIC Pack NewUIs_TDC_6_3_7_ByTheDarkWraith - (this is just the dials. I tried the complete 6_3_7 but that didn't work either. The list is exactly the same if you put in the whole 6_3_7 by TDW. Also, I tried using the Environmental 5 mod, but ended up with nasty transparent white screen over everything. Removed it. |
Sounds like you are not installing the UI mod correctly.
Download it to your desktop and open to here:- C:####\NewUIs_TDC_6_3_7_ByTheDarkWraith\MODS Copy this MODS folder and paste it to you main SH5 folder, here:- C:\Ubisoft\Silent Hunter 5 The MODS folder will want to merge with your MODS folder (check it is in caps). You should click yes to all merges and over writes. You should now see this in your JSGME (left side):- NewUIs_TDC_6_3_7_ByTheDarkWraith Install this one to start with. There will be orthers too that you can install later. |
sh5 in sh4 style
Hi venus,
i remember that i already explained to you here: http://www.subsim.com/radioroom/showpost.php?p=1590749&postcount=2 Please take a look to the pictures that i posted for you here: http://www.filefront.com/17898830/sh5 in sh4 style.rar If, after you change the option.py like i explained to you, you will not have the same interface like in these pictures than means you did something wrong. How to install the New uis by tdw tutorial video here: http://www.youtube.com/watch?v=-Lf8ePjihIo&hd=1 Bye! |
http://walther.be/kurs.jpg
Short question: How can I activate the marked button by default in the option file? |
Welcome!
I have a problem. The torpedo launch tubes in relation to opening. We noticed that in multiplayer if you shot the first loader to torpedoes. The next re-charge after the switch to open, we can not open the doors of the launch tubes. The display is turned off. If a fire button switches the torpedo launch tubes leaves the door opens automatically. Why can not I open the door of the second after loading the launch tubes? Sorry bad English. I hope I can.:oops: Thank you!:salute: |
TDW, been trying to figure something out for a while. As I use TC quite a bit, I am finding at certain times during this I am getting slowdown where the game just limps along.
I did not get this with earlier versions of M UIs, and would like to pinpoint this as TC is my friend :yep::DL @ HUNterharabiner, welcome to SUBSIM :up: |
So is the XO dialog now linked to the recog manual by default or do I have a modsoup clash?
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Could be a "modsoup" but check this in your UserOptions.py file: http://www.subsim.com/radioroom/pict...pictureid=3638 Is the "XOTDCDialogDraggable= TRUE" If not - try it. // |
Thanks Silent, just tried it and no difference....
this is what is happening, I have tried deleting the draggables files and also reloading the mods through JSGME using the .mep file and still this happens.... I uploaded my modsoup a little earlier in the thread, wonder if TDW could take a look? I have edited the XO function in the options .py file and no difference.... http://img199.imageshack.us/img199/4854/xooff.jpg http://img87.imageshack.us/img87/1060/xoonc.jpg Hope that it can be resolved :arrgh!::arrgh!: |
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0xFFFFFFFF where: 0x denotes this is a hex value first FF pair denotes the red value (0-FF which is 0-255 decimal) second FF pair denotes the green value (0-FF which is 0-255 decimal) third FF pair denotes the blue value (0-FF which is 0-255 decimal) last FF pair denotes the alpha (transparency) value (0-FF which is 0-255 decimal) To have bright red with a lot of transparency you would use 0XFF000020. Green would be 0x00FF0020. Blue would be 0x0000FF20. 1, 2, and 3 I'm not sure of why you are experiencing this. The obs scope indicator will never move all the way down with you manning the scope. If you notice the obs scope goes down into the floor when you unman the scope. So it would be impossible for it to go all the way down with you at the controls. The obs scope was set to a historically accurate height. In order to use it you have to come to snorkel depth (or less). |
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problem menu
hello,
I've installed tdw's uis6.3.7 alone with jsme and when the screen of menu appears, the menu of saving ship's journal,supermark etc is under the others?!! I can't get to submarine school?!! thanks for your answer and sorry for my english!!(I'm french) |
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