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-   -   [WIP] Historical Guns Specs (https://www.subsim.com/radioroom/showthread.php?t=198510)

volodya61 02-28-13 12:43 PM

Okay..
I think we have totally misunderstanding now :D.. language barrier or so :shifty:..
I have already told you about this issue -
Quote:

Originally Posted by volodya61 (Post 2007339)
Unfortunately we can set only the total number of bullets for each type of guns.. regardless of their number on board.. I mean, if we set 1000 bullets to type C/38 then we will have only 1000 bullets for C/38, regardless one or two or three C/38 we have..

VIIC U-boat have 'wintergarten' but haven't able to place there heavy flaks.. so, we can place there only one more light flak.. so, we will have three light flaks on-board.. so, we will have total 1100 rounds to three C30 or total 2200 rounds to three C38..

gap 02-28-13 01:41 PM

just tested in campaign.

My U-boat was equipped with two identical twin 20 mm Flak 38 guns (stock ammo_storage setting: 480 rounds). Each of them had, as expected, 480 shells available. Total 20mm ammo loadout was thus 960 shells, though the game is not showing it: loadouts for each single gun are not cumulated in a common store. This implies that if a gun runs out of ammo, it cannot be reloaded with the remaining shells of similar guns eventually fitted onboard. :-?

I am sorry, but you were wrog :)

Trevally. 02-28-13 02:11 PM

Quote:

Originally Posted by gap (Post 2017474)
I am sorry, but you were wrog :)

:eek:

:O::D

gap 02-28-13 02:20 PM

Quote:

Originally Posted by Trevally. (Post 2017498)
:eek:

:O::D

Once in a while, even we geniuses can make a mistake :know: :O:

Targor Avelany 02-28-13 02:21 PM

Quote:

Originally Posted by gap (Post 2017508)
Once in a while, even we geniuses can make a mistake :know: :O:

you are very shy, aren't ya?! :) :har: :O:

gap 02-28-13 02:28 PM

Quote:

Originally Posted by Targor Avelany (Post 2017509)
you are very shy, aren't ya?! :) :har: :O:

Targor, have I to specify that the "we geniuses" expression was used considering you as the leader? :O: :D

Out of jokes, I think you Russians got special "abstrac logic" qualities. This is why you excel in mathematics, informatics, chess, etc. :yep:

volodya61 02-28-13 02:45 PM

Quote:

Originally Posted by gap (Post 2017474)
I am sorry, but you were wrong :)

:oops::oops::oops:

just tested it again.. my failure..
but why? there was some reason why I decided so..
I will going to find it again.. :timeout:

well, if we will exclude your reason.. :haha:

Quote:

Originally Posted by gap (Post 2017508)
Once in a while, even we geniuses can make a mistake :know: :O:


Targor Avelany 02-28-13 03:03 PM

Quote:

Originally Posted by gap (Post 2017516)
Targor, have I to specify that the "we geniuses" expression was used considering you as the leader? :O: :D

Out of jokes, I think you Russians got special "abstrac logic" qualities. This is why you excel in mathematics, informatics, chess, etc. :yep:

I was just bugging you, buddy. :)

And I don't think that the above applies just to russians :) It depends on a person, not on a nationality.

THE_MASK 02-28-13 03:06 PM

When i worked on my sobers bad weather deck gun V5 SH5 mod i just looked at the object/guns . I didnt realise there were obj_Turret in the submarine sim file as well .

gap 02-28-13 04:20 PM

Quote:

Originally Posted by volodya61 (Post 2017523)
:oops::oops::oops:

just tested it again.. my failure..
but why? there was some reason why I decided so..
I will going to find it again.. :timeout:

well, if we will exclude your reason.. :haha:

Not a failure Volodya: I would call it a little lapse
It can happen when dealing with many things at once :up:

but let's discuss my original question now: :03:

http://www.subsim.com/radioroom/show...&postcount=594

after a second thought, I am propending for giving each 20mm gun slightly diffrent outfits, depending on when it will become available (only HE shells for early outfit, a 25-75% mix of AP and HE shells for later guns). What do you think?

Quote:

Originally Posted by Targor Avelany (Post 2017540)
I was just bugging you, buddy. :)

And I don't think that the above applies just to russians :) It depends on a person, not on a nationality.

personal inclinations are obviously subjective, but education systems change from country to country. Schools and achademic institutions can encourage some skills rather than others :yep:

Quote:

Originally Posted by sober (Post 2017541)
When i worked on my sobers bad weather deck gun V5 SH5 mod i just looked at the object/guns . I didnt realise there were obj_Turret in the submarine sim file as well .

Good remark Sober :salute:

that obj_turret controller is linked to the deck gun bone. Most of the properties set in it, are also set (or could have been set) with the normal obj_gun controller.

Probably it adds some restrictions relative to the U-boat type the gun is fitted on. Another idea that came to my mind is that one of the two controllers is applied to AI crew, and the other to the player :hmm2:

volodya61 02-28-13 05:11 PM

Quote:

Originally Posted by gap (Post 2017587)
..after a second thought, I am propending for giving each 20mm gun slightly diffrent outfits, depending on when it will become available (only HE shells for early outfit, a 25-75% mix of AP and HE shells for later guns). What do you think?

as you can see, I set AP shells only to M42..
what guns are you planning to equip with AP shells?
my (in my edited EUF) dates for guns availability are:
20mm C30 - 01.09.39
37mm C30 - 01.09.39
20mm C30-2 - 01.01.40
20mm C38 - 01.06.40
20mm C38 Shield - 01.03.41
20mm Vierling - 10.12.41
37mm M42 - 01.06.42

gap 02-28-13 06:03 PM

Quote:

Originally Posted by volodya61 (Post 2017615)
as you can see, I set AP shells only to M42..
what guns are you planning to equip with AP shells?
my (in my edited EUF) dates for guns availability are:
20mm C30 - 01.09.39
37mm C30 - 01.09.39
20mm C30-2 - 01.01.40
20mm C38 - 01.06.40
20mm C38 Shield - 01.03.41
20mm Vierling - 10.12.41
37mm M42 - 01.06.42

I haven't looked in depth into availability dates yet, but according to the information collected from navweaps.com and from navypedia.org, years should be more or less:

20mm Flak C30 (20mm_C30): 1934
20mm Flak C30 twin (20mm_C38_Twin): 1939
20mm Flak C38 (20mm_C30_2): 1940
37mm Flak C30 (37mmM): 1940
20mm Flak C38 quad (Vierling): 1941
20mm Flak C38 twin (20mm_C38_Twin_Shield): 1944
37mm Flak M42 (37mmSA): 1944
37mm Flak M42 twin (37mmTSA)*: 1944

* when/if fixed (I couldn't find evidence that it was uses aboard U-boat though)

As you can see, the above dates are relative to the gun conversions I have suggested a while ago. ;)
What do you think

volodya61 02-28-13 06:25 PM

There is not available 20mm C30 twin in the game.. only 20mm C30 single improved (20mm C30-2 in my list)..
EDIT: Sorry, I was inattentive as always :)

As for guns available from 1944.. what do you think, how many players are really 'seeing' year 1944 in this game?

gap 02-28-13 06:44 PM

Quote:

Originally Posted by volodya61 (Post 2017650)
As for guns available from 1944.. what do you think, how many players are really 'seeing' year 1944 in this game?

This is their business. Following the same reasoning, Trevally and Zedi shouldn't have extended the stock campaign :O:

...but for hasty players and for testing purposes we can release an "all at once" patch, using the same trick as EUF, a sort of "silentotto" for equipment :03:

Do you agree?

EDIT:
also stick in mind that the years suggested below are not carved in the stone. If we get better information, we can eventually anticipate some of them, corresponding to periods that the gun was being tested. But as a general rule, I wouldn't use totally invented dates just for pleasing the casual player :)

gap 02-28-13 07:04 PM

Forgot to report that yesterday or the day before yesterday, I have noticed that the 'barrel' field in the group 'Fire', the same as trav/elev tolerance, (wpn_Cannon controller) is empty.

Probably irrelevant, but I am curious to know what woul happen if we fill in the field with the name of the barrel subset :hmm2:


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