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Again I`m posting my request from yesterday hoping for replies....
I have some troubles with the planes in the mod. I`m in October 1940 and I was spotted by some Swordfish planes (probably from a nearby carrier). The planes attack my sub but non of them is firing with machine guns. Also not one plane is equipped with a bomb or torpedo. So the planes just make a bomb run without dropping anything. I can shoot`em down with no real threat to me. I also recognized, that the planes explode in the air when hit- no spectactular drop into the sea or any debris flying around- absolutely boring. What`s up, was there actually no real shot-down animation programmed by UBI? |
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Thank you for your report. Quote:
Visit the official SH5 forum and ask this question there. |
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Sunk all three and remained undetected while the rest of the convoy continued on as if nothing happened. Some of the boats did turn on search lights though... Another strange thing (not necessarily related to this mod) is that my radar either wasn't working or my officer wasn't reporting contacts because I got within visual range in the middle of the night without hearing a thing from the FuMO 29... I am using New UIs 4.0.3, as well, if it matters. |
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http://img291.imageshack.us/img291/2413/61397957.jpg I loaded my campaign at the location near Bergen (As illustrated earlier in this Thread). At this point the Destroyers are moving around quite nicely, but as I approach they slow to a halt and do not attack. They do not respond if I attack them. I selected 'Sim' in the the (Select Unit Type) Debugger menu and selected one of the two V&W Destroyers (Unit Type), I assume it's the one I'm nearest me in the game? As I did this the whole Game crashed :o |
That's familiar. :haha:
Happens when you screw up the AI, even just a typo. :DL |
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Ah, shouldn't happen at stock. Never had it crash without first messing with the AI.
There's a chance something went wrong with rollback and modded files are still in place. Only reason I can think of it's happening. |
Ok, I'm gonna go ahead and reinstall SH5 then and re-test.
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Tried another single mission with 0.18, same behavior
I rolled back to 0.18 from 0.20, ships are still not moving. 2 things may happening: a/ some files were not rolled back b/ .18 was already bugged, which could make sense since I have not able to find any ships in my campaign lately after installing 0.18 a week ago... :damn: |
using JSM of course...:hmmm:
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This is what happened to me?! How can this be?
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Hi TWD and tnx for your MOD.
I really appreciate everything that gives more realism to SHV. I just played for a couple of hours your 20th version. I was in the erly war (October 1939) and I spotted an unescorted convoy. I easily torpedoed two merchants. I wonder why the others ships didn't go in a zig-zag mode. Is it a behavour not implemented into your IRAI? Or have I done something wrong? Tnx in advance for your reply. mauriga |
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Now to follow up on what I said I would investigate as far as v0.0.20: it had lots of errors :nope: Wow, it was bad. I've fixed the errors and will be releasing v0.0.21 here shortly for confirmation. |
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It is not problem that previous version contains bugs, the most important thing is that you recognize them!!! :yeah: |
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One big bug was when the commander was setting roles it relies on the availability to assign any unit to any role it chooses. Well I had some roles setup to pick the unit closest to the contact. This defeated the commander's role and invalidated the tactic :nope: There was another big bug in the firing of cannons. It was tied to the ability to DC....bad. There were many logic errors also in the decision making process to determine what tactic to set.....very bad. Still have to make tactics for escortless convoys. |
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