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So if I use TM , I just install, PE 3 #1, Caustics #3? |
@Monolith Yes but it turned out that we now have lifeboats sailing around without crew onboard! :o
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For the record, I think the new debris stuff is so awesome, I could even live without the men in lifeboats. The bodies in the water are great. :up:
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Sub reflections working with the conning tower:
http://img210.imageshack.us/img210/3...ectionsxl4.jpg |
Dunno what's more amazing in that pic, kriller2, the sub's reflection or the reflection of the clouds! Damn, I can't wait to get back and try out PE3 (though, I have to admit, Corfu is VERY beautiful and I'm having a blast!) :up:
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I hate to be a complainer...but...I just can't figure out what is wrong with my SH4 1.5 'setup' and PE3...(and earlier PE2). I've tried many scores of different settings (In-Game graphic options, nHancer Graphics card, etc)and various MOD loadings to no avail...As I described in my earlier post:
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I have now tried running SH4 1.5 with JUST PE3 enabled, alone, with absolutely NO other MODs. I still get the BSOD every time, even when I deselect all the In-Game Graphics Options. However, I can run SH4 1.4 with PE3 enabled along with an insane number of other assorted MODs, such as my current JSGME list below, and SH4 1.4 runs perfectly, even with all In-Game Graphic Options ON/max'ed out. SMALLER SEABED ROCKS GirlInEveryPort Rel_Gramaphone Warships retextured_install1_3 Dave Tribute Mod Aleutian_Patrols Period and In-Game Loading Screens National Flags FooFighters High Res skins with black and gray RSRDC_V350_for_V14 RSRDC_V350_Patch1 NSM4 light ROW Sound Effect v_9 ASW_6.0_RSRDC_V350_BETA Hamilton Chrono Night Attack MINI_Chrono14 PoulEnglishSpeech ROW PE3 Install #1 ROW PE3 Special effects for NSM4 Light #2c ROW PE3 Submarine bubles and caustics and roll pitch #3 ROW PE3 diverateRC2 mod by Swdw ROW NEW SeaFoam from Jaketoox ROW Realistic Camera with sway vs_2d Smaller Underwater Marker black smoke2 2RTR US Periscope v1.1 LeoVampV HUD Logic leads me to conclude that this cannot be a Driver issue...since the only variable parameter is whether I am running 1.4 or 1.5. Anyone have any idea what is different in SH4 1.5 which would cause it to crash when PE3 (or 2) is enabled? I'll not want to be limited to using W_Clear's environment MOD (though that does have some nice features to it). Or, is it possible for PE3 to be released in packages as was ROW, so that the components can be enabled separately which might help identify what is causing the problem. As noted in some earlier posts, I am not the only one experiencing the BSOD when trying to use PE3. It's all very odd. |
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Remove half the components of the mod (i.e. folders from the mod), then enable it and run a test. Don't delete those folders, just move them to, say, your desktop. Keep repeating until you reach the point where you don't get any crashes. When you reach that point, make a JSGME-compatible test mod with the last folder(s) you have moved to the desktop, and enable only that (not the remaining PE3), and start moving separate files out of it until you once again reach the point where you don't get crashes. I know it sounds tedious (and it can be, especially on slower machines), but this method of deduction is actually pretty decent for troubleshooting. |
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After observing that the Large German Tanker I encountered in Lorient had a nice reflection, I decided to do a little more investigation that might help with improving reflections. Seems that the new ships (or at least some) added in 1.5 have much nicer reflections that more closely match the texture of the ship and extend much further out, although it can be seen that there are still cases of only part of the ship reflecting at certain distances, but not nearly as severe as that seen with many older ships. Here is a comparison with PE3 of the older passenger ship with the new "Old Raked-Bow Split Freighter" (or whatever its name is):
http://img210.imageshack.us/img210/2...parisonbu3.jpg These ships are side-by-side in the same scene. |
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Im sad to hear you have so many problems with PE3, the only thing I can remember being changed alot is the clouds textures, the ones in PE3 are highres 2048 x 512 pixels, so can I ask you to try install my PE32.1 clouds and see if that helps? PE2.1 clouds in 512 x 512 pixels, Hope we can find out what's causing the BSODs. |
Patch3.1 release uploading now
Hi all,
Here is the feature list, im uploading this now.
EDIT: Here it is: Download PE3_1 patch |
Since I am using TMO 1.5B, the roll, pitch, and caustics mod isn't compatible, right?
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Hi SyxxKiller, Im downloading TM b now to see what will conflict with the roll pitch mod.
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