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-   -   Sea Wolves - Submarines on Hunt (https://www.subsim.com/radioroom/showthread.php?t=88940)

Wulfmann 03-03-06 04:31 PM

I do not have that X-1 Seawolves. I am referring to the upcoming Mediterranean. Not sure why they would have those same names but be different ships but they are in this one.
Wulfmann

sergbuto 03-04-06 09:16 AM

Funny. In that X-1 Seawolves release they did not even bother to change the dates of file creation for files from my mods. I do not even need to check the content of the files. And I also know that they could not make multi-skinned ships at least until Dec 23, 2005 because that is when they contacted me asking for conversion of their two ships to multi-skinned.

oRGy 03-04-06 09:45 AM

Typical!

Unfortunately it does sort of prove that mod-making tends to be a mugs game; a modder has very few rights unless they create a lot of 100% new material (eg new skins, sounds,etc) and are willing to pay a lawyer to go after people.

And obviously in this case Ubisoft is quite willing to tolerate X-1, presumably because they want the "MS Flight Sim" effect, where add on packs, even if low quality, increase the stature and hence sales of the original game.

Solution: Make your own game, or go open-source. In this day and age, I reccommend the latter.

STEED 03-04-06 10:01 AM

Quote:

Originally Posted by oRGy
And obviously in this case Ubisoft is quite willing to tolerate X-1, presumably because they want the "MS Flight Sim" effect, where add on packs, even if low quality, increase the stature and hence sales of the original game.

Money they want it don't give :yep:

Vonotto 03-04-06 10:33 AM

If there had been any thought on my part to purchase Seawolves (I SAID IF PEOPLE :lol: ) my mind would have been made up after the horrible posts sent by members of X1. I would NEVER purchase anything from a company that talks to or towards consumers or prospective consumers the way they have.

AO1_AW_SW_USN 03-04-06 10:03 PM

All of this post is my opinion.

With UBI Soft not wanting to patch nor expand on SH3, the copyright protection issues with Starfore and the poor attention paid to a devoted community leaves me baffled. Why do we keep supporting them? Is it because UBI is the only company that has produced a somewhat decent submarine simulation?

I say that we all lobby to another gaming software publisher to look into the sub simulation genera. After all, Activision is the second largest gaming software company in the world. They have proven that they can find a great development team and produce some stellar titles like the “Call of Duty” and “Total War” series. Why wouldn’t they tap into the world of Naval simulation games? If most of us who play these types of games band together worldwide as one voice, how can company like Activision ignore us and loose out on a potential profit?

Wulfmann 03-04-06 11:09 PM

Simple answer; Money

If SH3 reaches the 100K sales mark it will be considered a success for such nitch games and seems to justify SH4 being made but that also seemed to be barely.

Most companies will not consider games that only promise to maybe hit 100K as that is not a big deal for games, not even close.

If CoD was only projected to sell 100K there would not have been a CoD2.
What is nice about SH3 is the mod community keeps the sales trickling in and even the dreaded pay add ons help a bit with the non modder.

But, they know we are lucky they bother at all so don't pay us much attention when we whine.

Don't mean to be cruel, to a community that's true :rotfl: But that's the facts Jack!

Wulfmann

AO1_AW_SW_USN 03-04-06 11:35 PM

Quote:

Originally Posted by Wulfmann
Simple answer; Money

If SH3 reaches the 100K sales mark it will be considered a success for such nitch games and seems to justify SH4 being made but that also seemed to be barely.

Most companies will not consider games that only promise to maybe hit 100K as that is not a big deal for games, not even close.

If CoD was only projected to sell 100K there would not have been a CoD2.
What is nice about SH3 is the mod community keeps the sales trickling in and even the dreaded pay add ons help a bit with the non modder.

But, they know we are lucky they bother at all so don't pay us much attention when we whine.

Don't mean to be cruel, to a community that's true :rotfl: But that's the facts Jack!

Wulfmann


If SH3 garnered the "100K" sales minimum to warrant a follow-up SH4, wouldn't that indicate that there's a market in the Naval Simulation genera? You bet it would, and why would rival companies like EA and Activison ignore a potential profit if UBI has proven that a market exists?

Producing products for human consumption or for human use brings the risk of failure. That's basic economics in the world market. So when a gaming publisher releases a product it's either high quality, mediocre or a flat out failure. To me there's no real gray area. When EA released the Medal of Honor, it was a success because it was high-quality at the time. Then Activision came along, scooped up a lot of the MoH developers that was Infinaty Ward and boxed up a product called Call of Duty. It destroyed MoH on the virtual battlefield and turned it from high quality to mediocre. What would stop a company like Activision from doing the same with a naval simulation like SH3 (that's borderline high-quality to begin with)?

That's why I say, stop putting up with all the baggage that follows UBI and petition to another gaming developer to at least look into this possibility. If they pull another feat like CoD again with Silent Hunter III, then we all win and UBI will learn a valuable lesson.

Torplexed 03-05-06 12:11 AM

Quote:

Originally Posted by AO1_AW_SW_USN
That's why I say, stop putting up with all the baggage that follows UBI and petition to another gaming developer to at least look into this possibility. If they pull another feat like CoD again with Silent Hunter III, then we all win and UBI will learn a valuable lesson.


Ahhh. If only the now defunct Dynamix/Sierra Online were still about. Going by the nostalgia around here for a certain decade old subsim they'd probably still be getting a flood of e-mails every week to create an Aces of the Deep II. :hmm:

The Avon Lady 03-05-06 07:47 AM

While all of you are bickering back and forth, I still cannot find a Ruben sandwich maker simulator anywhere on the net. :hulk:

Die, Seawolves, die! :down:

STEED 03-05-06 08:33 AM

Quote:

Originally Posted by The Avon Lady
Die, Seawolves, die! :down:

:/\chop :/\chop :/\chop :/\chop :/\chop :/\chop :/\chop :/\chop :/\chop :/\chop Well Said

SubSerpent 03-05-06 09:57 AM

Well at this point I don't care what 'Seawolves' says. I still have a BIGGER penis than all them MOFOs combined and I'd rather play with and massage that baby anyday than to buy anything from them. :rock:

trenken 03-05-06 10:07 AM

Does anyone know what the sales of SH3 were? I know Call of duty is big business. The FPS market is obviously far beyond the sim market. But if SH3 did actually hit 100k in sales, that would have generated Ubi about $5mil. I would guess and say the production of these games costs less than that, and therefore they would be profitting, which would make it worth it to them to continue making these games.

Wulfmann 03-05-06 12:46 PM

[/quote]
When EA released the Medal of Honor, it was a success because it was high-quality at the time. Then Activision came along, scooped up a lot of the MoH developers that was Infinaty Ward and boxed up a product called Call of Duty. It destroyed MoH on the virtual battlefield and turned it from high quality to mediocre. .[/quote]

If MoH had sold 100K copies Activision would never have bothered making CoD. If SH3 had sold 500K they might give it a look. At 1,000K they would have already bought the Romanian company that made SH3 and is making SH4

Wulfmann

Wulfmann 03-05-06 12:52 PM

Quote:

Originally Posted by The Avon Lady
While all of you are bickering back and forth, I still cannot find a Ruben sandwich maker simulator anywhere on the net. :hulk:

:rotfl: :rotfl: :rotfl: :rotfl: :rotfl:

It was already released in the US. It sold out during lunch hour
The add on is Ruben sandwich "on Rye" and it is doing so well they will be making a Pumpernickle expansion package.
I had a copy of the beta but mistook it for lunch. pretty good! :sunny:

Wulfmann

Wulfmann 03-05-06 01:00 PM

Quote:

Originally Posted by trenken
Does anyone know what the sales of SH3 were? I know Call of duty is big business. The FPS market is obviously far beyond the sim market. But if SH3 did actually hit 100k in sales, that would have generated Ubi about $5mil. I would guess and say the production of these games costs less than that, and therefore they would be profitting, which would make it worth it to them to continue making these games.

Although way over the hill I know a lot of younger gamers through all of this stuff.
Most care little about WWII but when I run the start up of CoDUA many go right out and buy it and love it.
When I show them SH3 they look at the monitor like a calf looking at a new gate!
None have ever asked about it again.
It is a very narrow field of unique wackos that spend hours getting ready to shoot something and then break out in cold sweats over a hydophone machine cringing at every ping like someone is stabbing them with a knife.

Wulfmann

jasondef 03-05-06 10:00 PM

Well, I'm not faulting Ubisoft for anything they've done. Most of these smaller game producers its all they can do to keep afloat, and many go under all the time. So from their standpoint, go ahead and let modders mod and official expansions go ahead and charge money, whatever Ubi can do to expand the playability the better.

And I came into this game in January, never knew about X-1's past, so I am not biased against them for anything new that they do now that is legit. I've read what their new Med expansion does, and to be honest it sounds pretty good to me, with several features that I have yet to see in any of the mods within this fabulous mod community. Like SIXTY new cities, naval and airbase additions, new ships, and the historical activity like D-Day, etc. Some of the other features do seem "borrowed" or copied, but some of these things are just common sense fixes that should've come with the game in the first place, like improved AI, new missions or at least more variety in missions besides "patrol grid X", ships/traffic in the harbors, more interesting graphics and scenery, and tutorials for firing spreads and attacking convoys among others. These things have already been done by the mod community, but as long as X-1 did them themselves that's OK. Just like within the mod community, there are different mods for the same thing each done by a different creator, like new skins, scenery additions, etc. One modder comes up with a good idea, and different modders take the idea and do it their own way.

As long as X-1 isn't stealing or copying the exact mods its no different than just another modder doing it his/her own way, and I have yet to see real proof that they're stealing exact mods. And how can anybody prove anything at least until it comes out and then we can examine its real contents, rather than speculating based on their past? I believe in giving people second chances.

I would personally rather not pay for mods of course, but as long as they're offering certain things that I can't find elsewhere in the freeware mod community, like the features I described above, I will consider it if its well done.

If we the mod community (I use "we" loosely, as I have yet to create a mod myself) don't like them charging money, lets wait until it comes out, then "borrow" their new features, and create our own new mods that copy those features and offer them up as our own mods! If they can do it to the mod community, than the mod community can do it to them, and that would solve my dilemna of wanting to support this great mod community and at the same time covet the pay-for cool features that this Med expansion brings to the table. I just want to get the most out of my game, is that so wrong?

The one real reservation that I have against X-1 is that this Trombke guy does seem like a real a-hole and I'd hate to support him. But I think I read somewhere back there that Wulfman says he's not there anymore. And I have yet to come across any company that doesn't have an a-hole boss somewhere within, and if I boycotted every company that had an a-hole boss somewhere I'd be reduced to a caveman using stone tools with no technology whatsoever.

So in summary, as long as any company brings something new to the table for any game, I must consider it as a game enthusiast. And if I see real proof of wrong doings by X-1 in this new Med expansion, which seems to me has to wait at least until it comes out for thorough examination, I'll drop them like a hot potato. Lets make our own mods that covers whatever is new from this expansion, and our problems will be solved! If they can do it to us, we can do it to them!

jasondef 03-06-06 12:05 AM

Quote:

Originally Posted by Catfish
3. The same Trombke went so far as to post porn material here,

Porn material? Where exactly is that? Just so I know where to avoid.

mrfu 03-07-06 10:22 AM

Hey people!

I'm a big fan of Silent Hunter 3 and I've already installed all the possible mods I can install at the same time, before even seeing this fake ass, rip off remake...

Seawolves... :rotfl:

But anyway, I run a internet gameshop and I was looking for some screenshots for this game (to sell it) but after reading this I, see that these people are bastards for taking mods other people made and sell it to make money themselves.

So I deleted the game from my database.
I don't want to sell games ripped from people who put hard effort and a lot af time into something they offer for free to others.

GMX Media sucks. :down:

For everyone who makes mods, serious or not.
Thanks and keep up the good work.

Special thanks to Juju :P He does GREAT work.

John Channing 03-07-06 07:12 PM

Quote:

Originally Posted by jasondef
Quote:

Originally Posted by Catfish
3. The same Trombke went so far as to post porn material here,

Porn material? Where exactly is that? Just so I know where to avoid.

Sorry.. to late to "avoid" it! It's gone for good.

JCC


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