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This mod is already included in WoS. ;)
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1.4 is in WoS, my question is that if I can safely put 1.6 over it or not?
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Hi, I having the same problem. I tried all kind of reload/reset even a new campaign but still doing that strange thing. Only one prop. keeps going. Anyway, most of the times when I submerged only one prop rolling except right after the submerging before changing underwater speed. Really strange because sometimes its working properly after a simple reaload even during patrol but basically still having the problem and the propellers itself behaving strangly all the time even when the speed contoll is okay :/ I basically using Sjizzle list with TDW UIs. |
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New version is ready for download. No more crasy depth charges dodging...:D |
Nice work :up:
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Strange issue
While in bunker in type viia I found that I can't access the torp tubes and in the equipment pages they show as empty slots as well as the BOLD launcher. Though in the torp page they show the loaded torp . A stupid CTD will lob in if I tried to close the torp loadout in bunker. :k_confused:
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This mod has nothing in common with equipment and torpedo pages... |
That's I ask the foreman to change the torp loadout but the tubes don't show at all. At sea the equipment page show tubes as empty slots.
Side note: I run equipment upgrade fix!:salute: |
I'm very very sorry! That was just a glitch of Equipment upgrade fix that I fixed! Just starting a new campaign triggered it! Darn!:wah:
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Nice mod ! thx:up:
PD: some TDW Ui base deployable for diferential engine control could be awesome |
Веко, hi. Please tell me which parameter in the sim file is responsible for the life of the battery ???
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I have put the value of 95 miles at 4 knots, but the experiment, where the boat passes the 2/3 of the distance from said .... :( Веко, and the engine speed may affect the operation of the battery? and I also noticed that you have power for only one engine and (electric and diesel)? |
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