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-   -   [REL] Real U-Boat Performance - Type VII (https://www.subsim.com/radioroom/showthread.php?t=209697)

Dragon81 08-29-14 12:21 AM

This mod is already included in WoS. ;)

Balu0 08-29-14 06:24 AM

1.4 is in WoS, my question is that if I can safely put 1.6 over it or not?

wotan2 12-12-14 03:38 AM

Quote:

Originally Posted by sober (Post 2201098)
I am getting weird electric engine underwater speed button controls . If I press stop the sub keeps going etc .


Hi, I having the same problem. I tried all kind of reload/reset even a new campaign but still doing that strange thing. Only one prop. keeps going. Anyway, most of the times when I submerged only one prop rolling except right after the submerging before changing underwater speed. Really strange because sometimes its working properly after a simple reaload even during patrol but basically still having the problem and the propellers itself behaving strangly all the time even when the speed contoll is okay :/ I basically using Sjizzle list with TDW UIs.

vdr1981 01-20-15 08:22 AM

Quote:

Originally Posted by vdr1981 (Post 2148769)
v 1.7 Changelog:
- Compatibility with TDW RPM inertia patch
- Adjusted drag for conning towers
- Adjusted sub's acceleration and tourning performance. Underwater acceleration is now, because of the new TDW's RPM inertia patch, 90-100% historically correct.

Hi all again! :salute:
New version is ready for download. No more crasy depth charges dodging...:D

ReallyDedPoet 01-20-15 09:17 AM

Nice work :up:

moha14881 09-22-15 04:31 AM

Strange issue
 
While in bunker in type viia I found that I can't access the torp tubes and in the equipment pages they show as empty slots as well as the BOLD launcher. Though in the torp page they show the loaded torp . A stupid CTD will lob in if I tried to close the torp loadout in bunker. :k_confused:

vdr1981 09-22-15 04:48 PM

Quote:

Originally Posted by moha14881 (Post 2346258)
While in bunker in type viia I found that I can't access the torp tubes and in the equipment pages they show as empty slots as well as the BOLD launcher. Though in the torp page they show the loaded torp . A stupid CTD will lob in if I tried to close the torp loadout in bunker. :k_confused:

I didn't understand you quite well? What is your issue actually?:hmmm:
This mod has nothing in common with equipment and torpedo pages...

moha14881 09-23-15 08:24 AM

That's I ask the foreman to change the torp loadout but the tubes don't show at all. At sea the equipment page show tubes as empty slots.
Side note:
I run equipment upgrade fix!:salute:

moha14881 09-26-15 06:43 AM

I'm very very sorry! That was just a glitch of Equipment upgrade fix that I fixed! Just starting a new campaign triggered it! Darn!:wah:

Lucky07 07-23-16 03:17 PM

Nice mod ! thx:up:

PD: some TDW Ui base deployable for diferential engine control could be awesome

vladimir bondarenko 03-04-17 01:21 PM

Веко, hi. Please tell me which parameter in the sim file is responsible for the life of the battery ???

vdr1981 03-04-17 02:44 PM

Quote:

Originally Posted by vladimir bondarenko (Post 2470304)
Веко, hi. Please tell me which parameter in the sim file is responsible for the life of the battery ???

Submerged range...

vladimir bondarenko 03-04-17 02:56 PM

Quote:

Originally Posted by vdr1981 (Post 2470321)
Submerged range...

where miles and knots?
I have put the value of 95 miles at 4 knots, but the experiment, where the boat passes the 2/3 of the distance from said .... :(

Веко, and the engine speed may affect the operation of the battery?
and I also noticed that you have power for only one engine and (electric and diesel)?


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