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:yeah: |
Pedrobas, if you would do something like this but with Ui-Boat, you would be officially a god among man. Just saying :D .
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I propose to concentrate all resources on making the present MMM version with TDW's UI functional first, before considering alternative UI approaches.
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I feel the uniforms are nice eye-candy Compatible Conus00's Graphic Mod is a must in my opinion (working dials, condensation, color scheme, rust, lighting, reworked shadows, KM Binos......) |
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Hi pedrobas :salute:
I see you we prepare in a good soup. http://dl.dropbox.com/u/8655607/Soup.gifYum ! Just a small thing, for graphic interior mods, the better it is to install them after the mod: SteelViking's Interior Mod Patch v1.2.2 (Watch in this mod there are additional textures that will not be replaced by another mod, and there can be needles that do not correspond to gauge more after installing another mod!) BigReg/BigRegOne http://dl.dropbox.com/u/8655607/marin.gif "It's still in the navy he has the most mariners." Proverbe Shadock |
and remember to only use 2 blind beta testers and release only 2 patches .
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1 - No Logo Intro Menu_Animation v. 01.00 by AvM 2 - SteelViking's Interior Mod 1.2 3 - SteelViking's Interior Mod patch v1.2.2 4 - NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0 5 - KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith 6 - Magnun Opus Shadow Improvement Mod 7 - Accurate German Flags 8 - SubFlags_0_0_9_by TheDarkWraith 9 - Window_Lights_Redone_V1 10 - Alternative adult content 11 - Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1 12 - MightyFine Crew Mod 1.2.1 Alt w beards 13 - MCCD_1.04_MFCM_1.2.1_compatible 14 - MightyFine Less Annoying Footsteps 1.0 15 - FX Update 0.0.20_ByTDW 15.1 - I want sound on a ship! 15.2 - I want the starshell gun on a ship! 15.3 - TDW FX Fix for Sobers chimney smoke V2 16 - IRAI_0_0_30_ByTheDarkWraith 17 - IRAI_upgrade_to_v_0_0_31 18 - TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 19 - Enhanced FunelSmoke1.2_by HanSolo78 |
Just something to think about . The ship funnel smoke that is included with FX mod actually blows the right way . You can tell which way a ship is travelling if you look at the smoke which is realistic i think .
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The order is good, but if someone wants to use another mod interior (Conus00's Graphic Mod, Dark_Interior_V1_by_Xenomerv etc ...) he'll do after StellViking mod :03:
BigReg/BigRegOne http://dl.dropbox.com/u/8655607/marin.gif "In the Navy, we do not do much but we do it early." Proverbe Shadock |
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I think exactly the same way.:up: I'm using Pascal's uniforms and remember noticing that lifeboat crew glitch, but it's definitely not a show stopper. Had already forgotten abt. it.:yawn: We look at the U-Boot crew all the time, and that's the important part.:arrgh!: The lifeboat clothing issue is microscopic by comparison.:dead: Conclusion: Pascal's uniform should be included.:know: |
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But for the moment iīll leave it like optional after part 2 |
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