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Thank you !!! :DL Txema |
Hi,
I use a key remap mod, so when I click, thus not using the keyboard, the sub surfaces, (click on surface) the boat raises to 8 meters but not more. Is this due to to different keys or ? Johan |
ah, another mod caused this.. solved!
http://www.subsim.com/radioroom/show...=1#post1342419 |
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As I want to avoid modding the "commands.cfg" file to allow compatibility with key-shortcuts mods, I will skip the radio function till a solution is found. Sorry. :cry: -> To my translation "team" : you've got mail ^^ :03: |
NEW VERSION !
Version : 1.02 Version : 1.02 MFCM (compatible with Heretic's MightyFine Crew mod v1.2.1) Released : 03 april 2010 Change log : version 1.02 : Quote:
It seems that some commands are not fully implemented right now and can not be triggered by AI crew scripts. Hope you will enjoy this new version anyway, now time to wait for the next 1.2 official patch. :03: |
merci pour cet exellent travail qui rend notre équipage bien plus interactif et immersifs.:up:
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:03: |
Great update, especially giving the watch officer orders instead of walking down the ladder is a great idea. Cela que tu fais pour nous est vraiment magnifique, merci bien!
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Thanks so much, great work. :)
Rich |
Nice work :up:
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Perhaps it will be possible after the next patch\es. And thanks for the update !!! :DL Txema |
This is a great mod, thank you but one thing when I hit "p" for periscope depth sh5 closes and I'm back on my desktop weird never did this until I loaded this mod, if I uninstall it all is good anyway to get this working, thanks.
Regards, Rich |
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This have already be reported causing CTD when another version was used. Cheers. |
Dah, thanks pal appreciate it. :yeah::yeah::yeah:
Regards, Rich |
Hi Athlonic,
really a great job! :yeah: Quote:
Perhaps, I can help with find the correct commands. I have made Key-commands for the german layouts. If you want I can help for include new commands. You can see the key-commands on this page (in german) I also wanted to assign the orders by dialog. But I am a beginner with AI-scripts. Regards Ruby |
Italian translation plus sonarman commands...
Dear Athlonic,
I tried your good MOD (MCCD) and I liked it a lot. Personally I prefer it between other interfaces MODs because it adds commands without changing the SH5 philosophy (some role-playing in the game, I like it)... For this reason, having the Italian version of the game I translated your MOD in Italian. Furthermore I added some commands for the sonarman (what is the nearest contact, follow nearest contact, return to normal sweep, estimate range to contact)... If you agree I can sent to you my version so you can integrate it in your MOD. Let me know... Bye, Mith. |
Good stuff, being able to ask and have more choices certainly helps and is more realistic and emmersive, thanks, excellent.
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Nice work for guns control by the way. :up: Feel free to look in my mod files to see how it goes, nothing hard. Quote:
Does your sonarman report all data when following a contact ? Here he would just tell bearing and it sound a little annoying, that's why I've pulled it off right now. |
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