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Actually all these mods should work... but only WITH 3GB swtich, as I also run a lot in WAC4.1.
@JCWolf After you did the 3gb switch, did you save the textfile? - I guess, but maybe it is better to control the writing, also the spaces between the letters. Also... did you PATCH the SH3.exe file??? greetings Han |
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Cross your fingers!:D |
No ...:dead:
It doesn't worked, the same CTD... I quit !:yawn::-? I love the Pen, but it simply CTD all the time for me, so I have to preserve My PC...I am sorry Han, sad cause it is a must have addition at least to me. Thanks for the Help Raptor! |
Well, you could atleast look after all relevated features need for the new Pens and exchange / add them to your Harbour Kit. But i don't know how many.. and wich.. :dead:
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Sorry but didn't understand what you mean! I tried the full version of the Mod, Took one by one in the sound files, until only installed the Harbor kit file and the result was always the same ,CTD. The game loads perfect without it, so my logical conclusion is that somehow I must have something that interferes with the Mod when installed, I just can take all the mods off and try it again .:hmmm: |
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Enable just one Mod then the new Pens, then remove the Pens when it worked ingame and enable the next Mod and again the Pens... So you know exactly wich Mod make's your Problems try that and i try to find a new Solution.:salute: |
Ok...
This is the result of the testings I have made, night look strange for some but did Happened with my game. I have disabled every single Mod with JSGME: Then by one at the time installed it and always after install one by one each time installed WAC4.1 SubPen_animated_18.02.2010 after and launched the game for testing purposes and to locate the Conflicting Mod. The result was that everything worked fine until this stage of installed Mods: GWX - Axis Mediterranean Aircraft Skins GWX - Enhanced Damage Effects GWX - Integrated Orders GWX - VIIC41 Player Sub GWX - Alternative Flotillas GWX 3 St Naz and Schluese and other units V4 WB's GWX campaign with VonDos' ships v2.7 WB - add Q ship Waterstream+Exhaust Combi V2.3 for GWX3 OLC 'Gold' MkII ~ Environment WAC4.1 SubPen_animated_18.02.2010 The result was , game running and The Pen installed fully without removing any files at all, animations worked , sound, everything worked. ------------------------------------------------------ ------------------------------------------------------ The Following steps were this , I uninstall WAC4.1 SubPen_animated_18.02.2010 And proceeded to install the following mods marked in yellow. First test: GWX - Axis Mediterranean Aircraft Skins GWX - Enhanced Damage Effects GWX - Integrated Orders GWX - VIIC41 Player Sub GWX - Alternative Flotillas GWX 3 St Naz and Schluese and other units V4 WB's GWX campaign with VonDos' ships v2.7 WB - add Q ship Waterstream+Exhaust Combi V2.3 for GWX3 OLC 'Gold' MkII ~ Environment FM_NewInterior (Static Beta) WAC4.1 SubPen_animated_18.02.2010 Test result was CTD after loading finished in the campaign save at Kiel port. -------------------------------------------- -------------------------------------------- Uninstall WAC4.1 SubPen_animated_18.02.2010 and FM_NewInterior (Static Beta) and installed the following mods in yellow to proceed to the second test. Second test GWX - Axis Mediterranean Aircraft Skins GWX - Enhanced Damage Effects GWX - Integrated Orders GWX - VIIC41 Player Sub GWX - Alternative Flotillas GWX 3 St Naz and Schluese and other units V4 WB's GWX campaign with VonDos' ships v2.7 WB - add Q ship Waterstream+Exhaust Combi V2.3 for GWX3 OLC 'Gold' MkII ~ Environment Conning Tower open Hatch091FM WAC4.1 SubPen_animated_18.02.2010 Test result was CTD after loading finished, in the campaign save at Kiel port. --------------------------------------------------- --------------------------------------------------- Conclusion I do not understand why this happens, cause both files FM_NewInterior (Static Beta) and Conning Tower open Hatch091FM Do not have nothing to do with WAC4.1SubPen_animated_18.02.2010 My thoughts since the WAC4.1SubPen_animated_18.02.2010 includes some Stationary VII Boats this might originate some kind of conflict after the install of the Mods that changes their parts , Interior and Other things. I would love some one with a little more knowledge on this subject to really explain to me what can be wrong here cause I simply don't understand it. This was made with my best intentions Han, in no way I want to say anything bad about your Mod or your work at all, you know me and you know that it is only a way to fix my problem that this way has been located. |
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You said that you load a savegame on your campaign, try to sail to the kiel harbour when you play a Naval School Mission, for example Konvoi Attack. Maybe you must start just a new Campaign.:hmmm: |
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Yep that is it exactly!:D:yeah: For me it was not Save game compatible, started a new career and with everything installed and ...Voila! It did worked :()1::woot::ahoy::lurk: :D |
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:haha::haha:The old Rule in SH3: Never activate a MOD during Mid-Patrol !:haha::haha: Wonderful for you, that it now works ! :up: Best regards, Magic:salute: |
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you have RAM 3328 MB... not 3072 MB... All OK. :up: |
Do not know what happened but went to eat, and returned started a new campaign again and the sane old issue is back.
It run before with the same things installed and now it is back to CTD. Didn't change a single thing.:hmmm::shifty::nope: |
Frackin Impressive :up:
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wow
:) Cheers! |
Hey guys..
It Works perfect:rock: And with my Saved career at Kiel Home Port! All of you You must apply this Patch To the SH3 Exe File : WAC 4.1 Vista64 / Win7 Patch: Located here at HanSolo's page : http://hansolo78.2page.de/ Just in case I patched the SH3 Exe inside Programs Ubisof SHIII folder and the Shortcut over the Desktop, just in case, now everything works fine and this is a Pic in My game at Kiel: http://img9.imageshack.us/img9/8838/subpenatkiel.jpg Question: Is it possible to make the Players Boat start from inside this pen and not from the outside? Great work Han:salute: |
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Players boat on the left... http://i101.photobucket.com/albums/m...5-25-24-17.png http://i101.photobucket.com/albums/m...5-24-06-10.png |
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it would be nice to start from the Pen as WAC... |
@JCWolf
That has to do with the flotilla.cfg and the campaign.lnd file. Unfortunately I do not know if there is a sub pen start mod for Gwx. Maybe you should have a go with the search function and otherwise if you donīt find any, try to make it yourself with a release ;) greetings Han |
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in the minute I saw your Pen...LOL It haves to do almost sure with this line here: PosBase0=725,604,200,18;Wilhelmshaven :O: |
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