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-   -   GWX 3 Optional mods (https://www.subsim.com/radioroom/showthread.php?t=145945)

HW3 12-31-08 02:55 PM

Quote:

i thought, i'm the grandpa here with my 43 years.
I think you would be surprised at how many of us are over 50.:yep:

danurve 12-31-08 04:49 PM

Back to the thread for a moment :yep:

Got a carrer in the Med on 2.1 rolling, if my viib is blasted or manages to survive then 3.0 Gold gets a whirl. I like the idea of a better Lorient, think I have a grasp of the optional mods install path. Question: I plan on using the seabed repair mod, anyone using both that and the GWX optionals run into any issues?
Presuming it's compatability is ok if things get installed in the right order.

prowler3 12-31-08 06:45 PM

Quote:

Originally Posted by danurve
Back to the thread for a moment :yep:

Got a carrer in the Med on 2.1 rolling, if my viib is blasted or manages to survive then 3.0 Gold gets a whirl. I like the idea of a better Lorient, think I have a grasp of the optional mods install path. Question: I plan on using the seabed repair mod, anyone using both that and the GWX optionals run into any issues?
Presuming it's compatability is ok if things get installed in the right order.

Sorry Danurve...not using the "optionals" but it (seabed repair mod) is working fine in GWX3.0. Already had an occasion to use it :oops:

meduza 01-05-09 09:58 AM

I couldn't find the map of new St. Nazaire harbor defences, so I created one. :D It can be downloaded from here:
http://files.filefront.com/St+Nazair.../fileinfo.html

It's not for in-game use, but I plan to modify the in game map too.

Sailor Steve 01-05-09 03:31 PM

Quote:

Originally Posted by h.sie
nearly seventy years. wow. i thought, i'm the grandpa here with my 43 years.

Not even close. Onkel Neal has it all over you, and I call him "kid". I'm nowhere near the oldest, and neither is poor Wildhawke, though I'm sure he feels like it. In the SH2/DC days we had one regular online gamer who was 73 back then, and currently Lane is one of the 70+ gang. I feel like a relative youngster, and I'll be 60 in a very short 15 months.:dead:

meduza 01-05-09 08:50 PM

The updated in-game map is done...
http://www.subsim.com/radioroom/showthread.php?t=146451

woofiedog 01-06-09 04:11 AM

Excellent mod... Thank's to all! :D

bigboywooly 01-07-09 04:39 PM

First post updated - links updated also
Mods re uploaded to include new subnets and minefields map from meduza

http://www.subsim.com/radioroom/show...51#post1020679

JScones 01-08-09 12:07 AM

Thx BBW, if you update this pack again, can you pls include the gun emplacement fix as well?

bigboywooly 01-08-09 12:13 AM

Quote:

Originally Posted by JScones
Thx BBW, if you update this pack again, can you pls include the gun emplacement fix as well?

:damn::damn:

Wildhawke11 02-04-09 09:17 PM

Big Bad Man
Dont blame us you silly sod its your fault for being a great modder :)
Thanks Buddy
From Old Man Wildhawke

Wildhawke11 02-04-09 10:04 PM

This is where i regret calling Big Bad a silly sod :)

Have i got to put both the GWX 3 St Naz and Schluese 27mb file on or just the larger
GW3 St Naz and Schluese and other units 85.5 mb on
Thanks Guys
Danny

bigboywooly 02-05-09 12:33 AM

Quote:

Originally Posted by Wildhawke11
This is where i regret calling Big Bad a silly sod :)

Have i got to put both the GWX 3 St Naz and Schluese 27mb file on or just the larger
GW3 St Naz and Schluese and other units 85.5 mb on
Thanks Guys
Danny

lol
Nope one or the other
The smaller D\L just has the St Naz and locks without additional shipping for those with older machines that may struggle with more units to load

The larger D\L - http://files.filefront.com/GWX+3+St+.../fileinfo.html - has St Naz\locks AND all the additional shipping
Seems FF has truncated the name so doesnt show " other ships "

And yes that does also include the Pillau gun fix in version 3

Wildhawke11 02-05-09 01:00 AM

Thanks Mate
As we say, and i am sure you understand this "Your The Dogs Bollocks"
For those not in UK in fact i am complementing him

SeaWolf U-57 02-05-09 02:43 AM

Quote:

Originally Posted by Wildhawke11
Thanks Mate
As we say, and i am sure you understand this "Your The Dogs Bollocks"
For those not in UK in fact i am complementing him

Im not sure you should see what my dog Do's to his. :har:

Wildhawke11 02-05-09 07:12 AM

Quote:

Originally Posted by Phoenix1957
Quote:

Originally Posted by Wildhawke11
Thanks Mate
As we say, and i am sure you understand this "Your The Dogs Bollocks"
For those not in UK in fact i am complementing him

Im not sure you should see what my dog Do's to his. :har:

I know what dogs do to their BOXXXXXS i had a dobermann myself years ago :)

Wildhawke11 02-05-09 07:18 AM

Big Bad
 
Bad Bad Bad Boy :)
Seems i have one small problem.
It tells me i cant use my Das Boot faces icon's with this mod. Or the English Nav Map and Grid Ref it greys them out.

I dont mind not having the Map Ref but i like my Das Boot crew but i guess if i have to i can live without them

JCWolf 02-05-09 02:23 PM

Love this pack containing the AOTD ships ,
Thanks BBW:up: :yeah:

bigboywooly 02-05-09 02:26 PM

Quote:

Originally Posted by Wildhawke11
Bad Bad Bad Boy :)
Seems i have one small problem.
It tells me i cant use my Das Boot faces icon's with this mod. Or the English Nav Map and Grid Ref it greys them out.

I dont mind not having the Map Ref but i like my Das Boot crew but i guess if i have to i can live without them

Will have a look at the English grid refs in a mo
Das Boot officers shouldnt really matter but will have a look

You are welcome JC
Glad you got it downloaded ok

bigboywooly 02-05-09 02:59 PM

Quote:

Originally Posted by Wildhawke11
Bad Bad Bad Boy :)
Seems i have one small problem.
It tells me i cant use my Das Boot faces icon's with this mod. Or the English Nav Map and Grid Ref it greys them out.

I dont mind not having the Map Ref but i like my Das Boot crew but i guess if i have to i can live without them

Dont have the DB officers mod
Got a link :06:

Updated English grid ref and nav map

http://files.filefront.com/Updated+G.../fileinfo.html

Now if you enabled before or after the St Naz\schleuse etc mod you WILL get a JSGME warning and the first one enabled will be greyed out
NOT a problem :yeah:
The warning is to tell you the Flotilla cfg has already changed and as such will grey out the first one installed
Tis ok

Now if I can find the DB officers mod........


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