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Bad intentions!?!?!?! Hell no, I can't thank Venatore enough for maybe a dozen sounds I've edited to compose my sound pack! But I'd like to state publically that if there's any problem with those sounds, I'll replace them no problem. I don't want to cause any trouble, Venatore. :up: (this is not sarcasm) |
Sent you a PM :yep:
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This mod is great :yep:
I have CreativeLabs SB X-Fidel1ty Gamer and with 5.1 speakers it really rocks :rock: It really give new immersion my patrols...:yep: |
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I'm work now and been home late night but I try to listen that. |
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Best regards. Fubar2Niner |
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Best regards. Fubar2Niner |
Uploaded In 3 Parts Of 95 Mb Each For Those Who Have Dial-up Conections! (part 4 has 3mb)
Also This New Download Contains The Fix For The Thunder Rolls Being Cut Too Short. V3 In Progress. |
conflicks
When i try to enable this sound pack i get these messages . should I hit yes to continue or no to abort
1 "Commands_en.cfg" has already been altered by the "GWX - Integrated Orders" mod. 2 "NSS_Uboat7_ CR.dsd" has already been altered by the "TypeVII_Open_Hatch" mod. 3 "Sh3.sdl" has already been altered by the "GWX - Enhanced Damage Effects" mod. |
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You can enable no problem. My mod was built on top of integrated orders and open hatch, so it have all that it needs... :up: |
I want to thank you all for the support... 500 downloads so far! :rock:
Next version of the sound pack is underway, and a lot of new stuff is being implementes, between them 30 new creak sounds. That's right, you'll have 30 different creak sounds being played at random, with you be much more imersive and realistic than 4 long creak sounds playing repeatitively. More news to follow. ETA is 30 days. :up: |
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YES 30 new creaks I love 1st class sir
Vader |
GWX 2.1 RELEASED! :rock:
I just wish to tell everyone that my current sound pack V2 will WORK with GWX 2.1, but its not fully compatible. When enabling it via JSGME, it will acuse some incompatibilities, you can go ahead and enable it, for now. Im already working on the V3 version of the sound pack which will be 100% compatible with GWX 2.1. The release will be next week, or even this weekend. Take care, guys! :up: |
Modding like a demon my friend ;)
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:rotfl: True... true... Ven, I have some amazing ideas for the next sound pack... I was just thinking right now, since Im going to make 30 lines of creak sounds, I could edit one of the sound for very deep water to be a sound of bolts shooting around and glasses breaking, maybe even some screams... and maybe... maybe the capitan saying "easy guys... its just the pressure" (in german, of course). and maybe... maybe... and what it... I could... :hmm: |
*Throws a tiny wrench at PT*
The sounds are nice, but what I didn't like so much was the ambient interior sound of the boat. There are just too many things from Das Boot to hear. And if you understand all that it's very irritating if somebody in the background constantly starts talking about football when you are actually trying to escape 3 destroyers above your head ^^. I just copied the original GWX ambient sound file back. |
I like the Das Boot captain chatting in the background.....but then I don't understand German so its all atmospherical to me. That said, i can see how it might be annoying if you're a german speaker etc.
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