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-   -   [WIP] Prolonged DC Evasion (https://www.subsim.com/radioroom/showthread.php?t=125784)

tater 12-01-07 01:51 PM

I think the allies used hydrostatic fuses. The IJN used a simple displacement system I believe. A hole allowed water to enter, and when it filled up, BOOM. The chamber had 2, and later 3 settings. Those would indeed veer slightly as they were "ashcans" not the streamlined ones the US had.

That said, I think the effect on depth accuracy would be very minor. The real issue is that IJN DCs (the early type 95s) could ONLY be set to detonate at 30m or 60m. If the sub was at 45m, the charge would always be 15m off in depth. Later 95s had a 90m setting, and the Type 2 DCs seem to have had 7.5m settings. Not sure if there was a min depth though (ie: it's possible it was every 7.5m AFTER 20m or some safety factor).

Right now I have the depth error set at 7m, FWIW. Stock is 5m.

The air-dropped DCs actually use the detonation depth setting, so perhaps it might be possible to have a DC rack drop a "bomb" instead... that's another big pain in my ass to work with, lol.

tater

Peto 12-01-07 02:19 PM

I concur with the PIA!!! :lol: Let me know if you want any help with this DC modding you're doing. I've just released the sonar mod and plan to wait for responses before doing anymore with it now. Actually, I think I'll celebrate with a shower LOL.

I plan to work on SD Radar too. I have some ideas. BTW!! Do you know an "Average Altitude" for randomly generated aircraft in the sim?

Cheers!

tater 12-01-07 02:38 PM

500m I think.

Peto 12-01-07 02:52 PM

Thank You. SD radar rarely picked up anything under 1000 feet so putting those in may require some scripting but that wouldn't be anything worse than time spent. And I have much more time than money. In fact, that's probably why I don't have more money :lol:!

AVGWarhawk 12-01-07 05:19 PM

Follow link to Peto's released mod of this.

http://www.subsim.com/radioroom/show...d=1#post707909


Let him know what you think:up:


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