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-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   *** The Patch 1.2 Discussion Thread *** (https://www.subsim.com/radioroom/showthread.php?t=112176)

ATR-42 04-17-07 11:16 AM

Salute UBI! :) nice work! really cleaned up NICE! (sitting at the port now)
mods loaded up well as well. except for small chrono mod.

flintlock 04-17-07 11:18 AM

Quote:

Originally Posted by Gildor
Confirmed that pressing the "a" key does not initiate a CTD.

Must have been a tense moment as you held you breath, wiped the sweat from your brow, squinted and slowly inched your trembling finger towards that infamous "A" key on your keyboard.

N.Soseki 04-17-07 11:25 AM

No sun flare
 
If I look at the sun I see this:

http://immagini.p2pforum.it/out.php/t137502_sun.jpg

No flare! :nope:
Yes, latest patch 1.2 and latest video driver. Any suggestions?

Spaxspore 04-17-07 11:30 AM

what vid card? ati doesnt support the feature known as bloom

SteamWake 04-17-07 11:31 AM

Quote:

Originally Posted by flintlock
Quote:

Originally Posted by Gildor
Confirmed that pressing the "a" key does not initiate a CTD.

Must have been a tense moment as you held you breath, wiped the sweat from your brow, squinted and slowly inched your trembling finger towards that infamous "A" key on your keyboard.

Havent been that scared since they orderd me to take photos of my own base.

Anyhow I browsed the threads and readme and dident see the following issues addressed.

Was the "clipboard hang" issue addressed ?

Are we able to turn off the radar now ?

Lastly why not add a link or better yet paste the text of the patch notes into the anchor thread ?

Thanks

N.Soseki 04-17-07 11:35 AM

Yes, it's an ati. Is it a driver problem? Maybe with new driver will be solved?
Thanks for your replay :up:

Egan 04-17-07 11:57 AM

Seems like an ok patch so far although the change to proper res and FSAA has started to scare my system - running with everything maxed @ 16 x 12 with x4FSAA Boy, does the volumetric fog now make it cry! Still, it looks pretty. Changing the devedit stuff in the Main.cfg did have a positive effect this time though - I got an extra 8 - 10 fps after I switched that on. I'm going to mess with my Nivdia setting until I see a bit of an improvement. I might even just leave fsaa off altogether as it still looks pretty nice now without it.

I've only really played the torpedo training mission so far - managed 4 misses out of 4, lol, I can't believe it. The additon to the pos. keeper are nice but, unless i'm doing something wrong, the chronometer / speed readout is still broken. You do seem able to turn radar off now , though. I was getting bombarded by reports when I was leaving Midway so I turned it off - no more reports.

Does anyone know whether there was a 'detailed wave ripples' graphics option in 1.1? I don't remember it but that might just be me.

Mikkow 04-17-07 12:02 PM

I just spent 30 mins looking at ships in the museum with high rez and FSAA. Then I jumped into some missions and noted that my radars worked (Very interesting to try out :) ). From some angles, and at any time with a bit of squinting, it really could fool me into thinking it was real.

My gaaawd the graphics are sooo uprated with this patch. Not that graphics is everything but, it's important. And fun to gawk at.

Well done developeromanians, this is the way to go!

clayp 04-17-07 12:27 PM

Patch question..
 
Do you have to remove all mods before you install patch 1.2??

SteamWake 04-17-07 12:29 PM

Yes and no...

Be safe and do it anyways some mods conflict others dont.

Ostfriese 04-17-07 12:29 PM

Graphics are very nice, FSAA running properly.

Stop watch isn't fixed, I'd say.

Meridian 04-17-07 12:29 PM

Quote:

Originally Posted by Egan
Changing the devedit stuff in the Main.cfg did have a positive effect this time though - I got an extra 8 - 10 fps after I switched that on.

On??? or did you mean you set the values to No?

Quillan 04-17-07 12:30 PM

Is it required? I don't know. It's recommended at least. In SH3, the patches would not work if any files weren't original. Even if the patch for SH4 does work, you will wind up with problems if you disable any of those mods later (the files will be replaced with original versions of the patch 1.1 files). So the best thing is to always remove any mods you have installed, run the patch over the original unmodified files, then reenable the mods selectively. That way you can tell which ones work and which do not without updating the mods.

subroc 04-17-07 12:31 PM

Brings new meaning to the term silent service.. thanks for the link!


goodies no subsimmer could do without
http://www.submarinestore.com/hw-kitchen.htm

http://www.submarinestore.com/images...sters-gage.jpg

Egan 04-17-07 12:33 PM

Quote:

Originally Posted by Meridian
Quote:

Originally Posted by Egan
Changing the devedit stuff in the Main.cfg did have a positive effect this time though - I got an extra 8 - 10 fps after I switched that on.

On??? or did you mean you set the values to No?

Sorry, i meant 'No'. My fingers are working about a second before my brain today. :D

I saw an increase anyway, as I said. Didn't have any effect for me in 1.1

rknhorse 04-17-07 12:36 PM

Very cool
Downloading now!

melin71 04-17-07 12:42 PM

the game look total perfekt now. AA and stuff make the game amazing. i had to turn on vertical synk..i got some tearing in the grafik. so my fps at fixed at 60 now..but..it is 60 all the time..with MAX on. with 4 AA and 4 antristofig..1280*1024...did i say im amazed?

but i did miss some updates, buttons or at least keystrokes for wheater, distans, id ship, and the chrono fix! i hope some of this will get fixed in 1.3 patch. we do need one. the game looks great..but still buggs. but so far :up:

Deep Six 04-17-07 12:47 PM

OMFG !!! The AA & reso fix rocks.....

I'm at the moment drooling over the museum pictures.....then did the run around pearl Bay....

I'm running
AAX16Q
Gamma correction
Transperency AA set at Multisampling
AFX16
VSync=On
Reso=1280X1024(Fixed)

And I'm getting 45FPS in Pearl !!!

I'll post screenies soon ......It looks absobally freakin gorgeous.....Devs you made MY day with the EYE-CANDY .....Phew!!!

Deep Six

kakemann 04-17-07 12:48 PM

Searchlights? patch 1.2
 
Hi!

After playing a bit with the new patch I see that the DD's never use searchlights anymore. With the 1.1 patch whenever it got dark they turned on their searchlights, that was one of the cool features - but now they just cruise around in the dark!

Anyone with similar findings?
Hope it can be fixed easily!

Carve 04-17-07 12:50 PM

The patch looks great!!! - Can't load any saved games - any advice?


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