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-   -   As much as i enjoy type 9's...... (https://www.subsim.com/radioroom/showthread.php?t=105764)

bigboywooly 02-16-07 08:59 AM

Quote:

Originally Posted by danurve
:doh:
Besides I hear the only way an IX boat can afford the extra payload is buy stocking cheap beer, beans and corn chips for dinner. :huh:

My crew dine on only the best food
Once the bananas and ham have gone we raid the merchants to fill our larder
Of course we get a nice choice beng so far out on patrol
All those African and US goodies

All you poor VII boyz can expect is some bully beef and spam
:rotfl:

danurve 02-16-07 09:52 AM

Quote:

Originally Posted by Corrupt_File
Face it, IX's are for us guys that like to be known to last for a long time.

:dead: yaaaawn

Quote:

Originally Posted by Corrupt_file
VII's are known for their small size, limited firepower and range.

Realy now, ..
Well lets see currently on patrol in AN 58-59, & 72-73 my poor ill-equiped VIIB has polished off 2 C2's, 2 C3's, foul weather & seas on the heavy side. Not to mention a torpedo boat 88`ed after I snuck into the shallows so I could load externals, all the while dodging 6 spitfires and evading 2 DD's. 6 steamers left, probably 2/3 fuel reserve.

How's your last patrol in that IX sonar magnet going? http://forums.ubi.com/images/smilies/mockface.gif

danurve 02-16-07 10:04 AM

Quote:

Originally Posted by bigboywooly
Quote:

Originally Posted by danurve
:doh:
Besides I hear the only way an IX boat can afford the extra payload is buy stocking cheap beer, beans and corn chips for dinner. :huh:

My crew dine on only the best food
Once the bananas and ham have gone we raid the merchants to fill our larder
Of course we get a nice choice beng so far out on patrol
All those African and US goodies

All you poor VII boyz can expect is some bully beef and spam
:rotfl:

Spam rocks! :rock: Mold, .. it's good for you.

AVGWarhawk 02-16-07 10:04 AM

Quote:

How's your last patrol in that IX sonar magnet going? http://forums.ubi.com/images/smilies/mockface.gif

Good one!:rotfl:

Corrupt_File 02-16-07 10:56 AM

Quote:

Originally Posted by danurve
How's your last patrol in that IX sonar magnet going? http://forums.ubi.com/images/smilies/mockface.gif

Great actually. Hit a 4 T3's on the way into to the Port of Spain and got a liner with some other nice guys inside. A nice 70ktonne patrol.

Yeah, and about the sonar magnet, deep and slow wins the race. I could be holding iron ore in my boat and still get away at 270m. Lets see that in a pea shooter.

(To be honest, I love the VII, did a few careers with one, but I much prefer the IXC/40)

Gezoes 02-16-07 11:02 AM

Well, so far so good ;) Sank only one or two with the deckgun, the weather was horrible :rotfl:

Name:
JUP FLIEGERHOSEN :D
Date of Birth: 12JAN13
Place of Birth: NEUSTRELITZ
Date of Intake: 01APR34 (CREW 34)

07 Jan 1940

0957 Patrol 3
U-123, IXB, 2nd Flotilla
Left at: January 7, 1940, 09:57
Returned at: 10th February, 1940.
From: Wilhelmshaven

Mission Orders: Patrol grid AM77

20 Jan 1940
0356 BF 27 Ship sunk! Pyro Ammunition ship, 7367 tons
0358 BF 27 Ship sunk! Pyro Ammunition ship, 7365 tons
0834
BF 27 Ship sunk! S.S. Cornish City (Large Cargo), 6406 tons
0835
BF 27 Ship sunk! S.S. Caribou (Large Cargo), 6407 tons
1607
BF 19 Ship sunk! S.S. Athelempress (Large Tanker), 8789 tons

21 Jan 1940

0316
BF 15 Ship sunk! HMS Cheshire (Auxiliary Cruiser), 13850 tons
1616
BF 15 Ship sunk! S.S. Matina (Large Tanker), 9384 tons

22 Jan 1940

2002
BF 14 Ship sunk! S.S. J.B. White (Large Cargo), 5638 tons

24 Jan 1940

1655 BE 31 Ship sunk! S.S. Byron D. Benson (Large Merchant), 6084 tons

10 Feb 1940
1241 Patrol results
Crew losses: 0
Ships sunk: 9
Aircraft destroyed: 0
Patrol tonage: 71290 tons

:arrgh!:

Morts 02-16-07 11:14 AM

Quote:

Originally Posted by danurve
How's your last patrol in that IX sonar magnet going? http://forums.ubi.com/images/smilies/mockface.gif

better than yours:rotfl:

vodkavera 02-16-07 01:18 PM

Just want to put some wood on the fire....

As I see it, the II´s & IV´s are the trainingboats......:know:
....and the IX is for the more experienced skippers.:cool:
The IX skippers has the experience to sail to the other side of the ocean and the world.
They are the ones who can sink ships in numbers. :smug:
They are the best of the best!!:rock:


/VV

Jimbuna 02-16-07 01:23 PM

Quote:

Originally Posted by vodkavera
Just want to put some wood on the fire....

As I see it, the II´s & IV´s are the trainingboats......:know:
....and the IX is for the more experienced skippers.:cool:
The IX skippers has the experience to sail to the other side of the ocean and the world.
They are the ones who can sink ships in numbers. :smug:
They are the best of the best!!:rock:


/VV

PRECISELY :rock:

Khourieat 02-16-07 02:25 PM

Quote:

Originally Posted by vodkavera
Just want to put some wood on the fire....

As I see it, the II´s & IV´s are the trainingboats......:know:
....and the IX is for the more experienced skippers.:cool:
The IX skippers has the experience to sail to the other side of the ocean and the world.
They are the ones who can sink ships in numbers. :smug:
They are the best of the best!!:rock:


/VV

My last patrol with my VIIB I sank 13 ships, I think :P 52k tons, only once did I not have a one torpedo kill.

Best patrol I ever had, now if only I had returned to the correct port...:nope:

danurve 02-16-07 02:52 PM

Quote:

Originally Posted by Corrupt_File
Quote:

Originally Posted by danurve
How's your last patrol in that IX sonar magnet going? http://forums.ubi.com/images/smilies/mockface.gif

...
Yeah, and about the sonar magnet, deep and slow wins the race. I could be holding iron ore in my boat and still get away at 270m. Lets see that in a pea shooter.

(To be honest, I love the VII, did a few careers with one, but I much prefer the IXC/40)

I wasn't aware the IX could dive that deep, a plus no doubt. I would think since we all run the game with different collection of mods and such specifics may vary, Im confused though and perhaps Im referencing information not exactly concurrent with game mechanics, feel free to alternate a reference but;
Technical information for type IXC/40 ... Max depth:ca. 230 m
(755 feet)

Technical information for type VIIC/41 ... Max depth:ca. 250 m
(820 feet)

http://www.uboat.net/types/index.html

A bit of honesty as well if I may; before I got into carrer mode I played several single missions, selecting various boats etc. figgured this way I know what boat down the road I have a better shot with. Now, this is just my opionion but I found the IX boats a bit sluggish for my taste. Being they carried 8 more fish was intriging but not enough to win me over. Again just they way I want to play the game.
My goal is actually to try and make it far enough with a VII to obtain an XXI. Funny ha ha maybe but it's just a game.
Also I like the way a VII looks, the IX is not as slender IMO. In fairness I suppose if my opinion was in favor of the IX then beauty is in the eye of the .. Kaleun.

vodkavera 02-16-07 02:53 PM

[/quote]
Best patrol I ever had, now if only I had returned to the correct port...:nope:[/quote]

Experience?
You are not ready for a tye IX boat, herr Kaleun!
Sorry! ;)

/VV

danurve 02-16-07 02:54 PM

Gezoes; nice patrol, that log from SH3Commander?

Khourieat 02-16-07 03:03 PM

Best patrol I ever had, now if only I had returned to the correct port...:nope:[/quote]

Experience?
You are not ready for a tye IX boat, herr Kaleun!
Sorry! ;)

/VV[/quote]

It wasn't my fault! Bernard must've been at BdU, I kept getting messages about how my home base was changed to Brest, but Brest wasn't on any of my maps :know:

It's ALL someone elses fault, so, numbers for a VIIB trip aren't so bad!

Plus if I had done my last patrol with a IX I would've been fish food for sure, I, uh...ran the English channel again...with 3 DDs pinging after me (they still missed somehow, it was scary though) :arrgh!:

Plus the 2nd Flotila STILL won't take me :damn:

danurve 02-16-07 03:03 PM

vodkavera; Im trying to understand your logic.
Let me get this straight, if I sink an equal amount of shipping to 14 of an IX's fish & less time on patrol, then return to port and start a new patrol before an IX returns to port, and hence start sinking more tonnage, regardless if I hit a closer port to resupply or not, then Im still not as good as the skippers who go to oceans around the world on longer patrols.
Gottcha!
Just making sure...
ps. whats a type IV?
too much vodka on those long patrols for you I suspect :rotfl:

Ducimus 02-16-07 03:08 PM

Quote:

wasn't aware the IX could dive that deep, a plus no doubt. I would think since we all run the game with different collection of mods and such specifics may vary, Im confused though and perhaps Im referencing information not exactly concurrent with game mechanics, feel free to alternate a reference but;
Technical information for type IXC/40 ... Max depth:ca. 230 m
(755 feet)

Technical information for type VIIC/41 ... Max depth:ca. 250 m
(820 feet)

http://www.uboat.net/types/index.html
From accounts ive read, boats could acutally dive deeper then what uboat.net says. The same is true for just about any submarine really. From accounts to what uboat.net says, i think the truth is somewhere in between. Simply put, water pressure fatigues a hull. A submarine which was capable of diving to say 280 meters, may not be able to reach that depth in a couple years hence.

I think there's an account out there somewhere of a submarine which went into an out of control dive and went ALOT deeper then anyone would ever have attempted. When they got control of the boat, surfaced, and got it back to port, my understanding was that the pressure hull was so stressed, that the boat had to be scrapped.

Ducimus 02-16-07 03:11 PM

Oh since the 7 vs 9 debate has come up (7 of 9? :hmm: treky i am not, but i couldnt resist), this old post of mine is probalby worth reposting here:

Quote:

i think one of the biggest draw's to type9's isn't just the boat by itself. I mean, yea sure, the fuel and torpedo's are big perks. and granted The view from the bridge might make you feel like your in command of a submersable destroyer or something, but i dont think thats it.

I think the biggest draw is in just how campaign games seem to be played out, as compared to a campaign in a type7.

You know what i REALLY dislike about type7's? Absotlutely nothing.

Infact, i love the way they look, i love their handling, i auctally enjoy having to not worry about all those externally stored torpedo's, and only 1 aft tube to worry about. Hence, not always looking for an opportunity to use my aft before my bow torpedos. I like not having to worry about that.

But all that said, i hate using them in campaign games. Nothing is as boring to me as sitting in some grid in the middle of the atlantic, waiting for a convoy to appear. A patrol grid in a type7 is just a formality. Theres really nothing special about a grid in a type7. You go there, you do your 24 hours, and then you move on. Yes, you do the same thing in a type9, however, the getting to the grid in itself is an accomplishment.

A grid in a type9 game, represents an entirely different theater of the war. If you get a CA grid, you know your going to the US East coast. If you get a ED grid, you know your going to the carribean. If you get a ES or ET grid you know your going to freetown, and the areas around the equator. If you get a GR grid, you have my sympathies, but you know your going to capetown an the south atlantic. So although you get a grid, and move on just like a type7 game, the grid itself represents a tangible objective because it represents an entirely new theater in the conflict.

So you have to get there, learn and work the area, and get back. Often patrolling in your theater of operations, you have smaller, more clear cut defnable objectives. Your more apt to find landmarks of one sort or another that create chokepoints or whatnot, that you can clearly see, "now theres an area i should check out". In a type7 career game, it just doesnt feel like that to me. Patrolling the A grids, to me sucks. Just this big body of water, and a whole lot of guesswork, with no destination, or clearly defined objective.

On top of all that, the passage of time to advance the games timeline in a type7 game is acutally longer then in a type9. To me passage of time, advancing later into the war creates a feeling of progression in the game. Now You can play a patrol for a 3 hours a night for 2 or 3 days, and have only advanced the gameclock by a couple of weeks. 30 days at best in a type7. In a type9, ive advanced the gameclock in the same amount of real life time, by about 2 or 3 months.

danurve 02-16-07 03:11 PM

Khourieat; Orders? Resupply at Bergan and go through the Sappa flow channel :o

Khourieat 02-16-07 03:19 PM

Quote:

Originally Posted by danurve
Khourieat; Orders? Resupply at Bergan and go through the Sappa flow channel :o

But!! But!!! I'm finally in Brest now :damn: you want me to cross the English channel AND the Scappa Flow channel?? That's madness!! Why...it's just plain crazy!

It's just...insane...and...ok, I'll do it :up:

Only on a VIIB though, I'd stick out like a sore thumb otherwise.

<~~~ Not ACTUALLY going to do that.

Gezoes 02-16-07 03:51 PM

Quote:

Originally Posted by danurve
Gezoes; nice patrol, that log from SH3Commander?

Thanks m8, and yep :up:

I only added the return to port date and some handy returns. Don't get why the two pyro's didn't get named though, might be because I started SH3GWX up with the .exe instead of via SH3Commander? I seem to remember doing that sometimes... oh well.

The Western approaches proved fine hunting grounds. I'm off on my forth IX patrol now, to the EJ quadrant, so I guess that's the channel again! :huh: Fortunately it's not 1942 or further.

The VII is great, but I miss a lot LOL. I need the eels :smug:

If you see a black, rusty IXB rushing towards a convoy out there, it could be U-123 trying to dive because it's Kaleun knows it can get under in, lord behold, 35 seconds :rotfl:


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