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-   -   [REL] We Dive at Dawn (https://www.subsim.com/radioroom/showthread.php?t=170639)

Hitman 06-15-10 03:22 PM

In case someone is interested in doing a voice pack or parts thereof, here is a post I made in a different forum some time ago:

Quote:

I have found several text to speech freeware programs, and here are some freeware voice packs (accented for various languages): http://www.bytecool.com/voices.htm

This could be most useful to fill some gaps here and there. Certain sentences sound bad, others are quite good. In general, the more emotion you mut put in the voice, the worser they feel. But for ordinary reports they are great. :rock:

Kaleun 06-15-10 04:09 PM

You sir, are a devil!

I've been waiting for the RN Subs to be represented (as playable, with a viable campaign) in the SH series for years - i've now shunned SH5 and am in the process of reinstalling SHIV and Add-on and are awaiting to try your fine mod (accolade given, going by previous works!).

BTW "we dive at dawn" is a fine film made in the Era with the co-op of the RN.

Best put the kettle on!

Kaleun 06-16-10 11:30 AM

A couple of quick Q's -
1) What interior does the T-class use? As i want to update the internals with Vicker's Interior overhaul mod and i'm guessing it's Gato but wanted to double check.

2) Is version 1.73 of the t-class used in this mod as i want to download the dazzle scheme whilst waiting for the Hi-res skin to be finished??


Thanks in advance

Kaleun

keltos01 06-16-10 02:12 PM

Quote:

Originally Posted by Kaleun (Post 1420702)
A couple of quick Q's -
1) What interior does the T-class use? As i want to update the internals with Vicker's Interior overhaul mod and i'm guessing it's Gato but wanted to double check.

2) Is version 1.73 of the t-class used in this mod as i want to download the dazzle scheme whilst waiting for the Hi-res skin to be finished??


Thanks in advance

Kaleun

the interior is that of a Salmon, to get an "older" look for the sub

If you enable the dazzle mod last it should not affect WDAD

JU_88 is making me a much better looking sub, even more detailed than the stock's boats :D

regards

keltos

Kaleun 06-16-10 02:13 PM

Thanks for that

keltos01 06-17-10 01:52 PM

http://img714.imageshack.us/img714/7322/trinco.jpg



I must admit that I am impressed with your work Lurker ! :yeah:


I love the pictures, the in between screens, etc.. and especially the loading picture : a very nice color photograph ! where'd you find that one ?

I am now starting my first patrol out of trincomalee.. you should've seen my face ! : I expected the home base to be to the right of the map!

looking good !

thanks for the campaign,

keltos

Hitman 06-17-10 01:58 PM

Quote:

the interior is that of a Salmon, to get an "older" look for the sub
because of the size, cramped and older look, I would have chosen the S-class interior, as it resembles more closely what WW2 british subs looked like :DL even if there is no usable conning tower (Which in the british subs was)

keltos01 06-17-10 02:12 PM

First Kill !

http://img823.imageshack.us/img823/3859/trinco2.jpg



had to fire two torpedoes : first one went under the target ! second one nearly missed as she started to zig-zag.. I fired at 1600 m range, even though from what I read they mostly attacked under 1000 m, the best range was said to be 600 m ! :o

I set the detonator as impact only since the Brits didn't have an influence detonator.

http://img696.imageshack.us/img696/4739/gunz.jpg


[edit] had to surface and finish her off with the DG.. darn waves... couldn't fire half the time !


@ Hitman : the sub interior is just a line in the cfg :

Interior=data/Interior/NSS_Salmon/NSS_Salmon

easy change if we want to ;)

btw : saw the wave crest turning to jellyfish, like it bubbled up towards me.. what environment mod is that ???


keltos

cgjimeneza 06-17-10 09:20 PM

brit chronometer
 
any one can mod a chrono for us to use?


I dont know if Uncle Neal had a subsidiary in London... or Portsmouth

rein1705 06-18-10 05:42 AM

Did anyone ever make the British S-boat that was used in the movie We Dive At Dawn?

Hitman 06-18-10 06:55 AM

Quote:

any one can mod a chrono for us to use?


I dont know if Uncle Neal had a subsidiary in London... or Portsmouth
Someone did it long ago :D I take no credit for it, I just host the mod as the author made it originally, no changes at all:

http://www.mediafire.com/?gmthibymzbh

Screenshot:

http://img6.imageshack.us/img6/5803/omegawd.jpg

keltos01 06-18-10 02:21 PM

Thank for that Hitman !!!

dl now !

btw I approached singapore from the west to try and sink some stationnary targets... got made and sunk :(

keltos

shamuboy1 06-18-10 04:35 PM

Downloading now! Can't wait to try it out. Thank you! :)

cgjimeneza 06-19-10 07:31 AM

the watches
 
Thanks Hitman!!!!

just what the doctor ordered

To the sentry:
".... pass the word for the Yeoman"

Sentry:
"YEOMAN TO THE GREAT CABIN!!!"

Schroeder 06-19-10 04:25 PM

I've just completed my first patrol.:woot:

While doing so I noticed some things.
Some smaller Japanese merchant ships did not fly any flag at all. (I've made some screenshots of that but somehow they are not in my sh4 main directory..... :hmm2: )

Another thing was that all Japanese aircraft were blind.
After some time I' didn't even bother to dive anymore.:o

The patrol was a success regardless and when I returned to my port on Cylon I found some ships that have surely been involved in the Manhattan project.:o
http://foto.arcor-online.net/palb/al...3132626164.jpg

I also noticed, that the loading times of the game have drastically increased (please don't take this as a complaint, it's just something I've noticed).
Apart from that everything worked fine.

Thanks to everyone involved for making this nice mod.:salute:

GerritJ9 06-20-10 08:49 AM

Just finished my third patrol, started fourth; apart from my previous remarks a few further notes:
1) concur about aircraft behaviour- only saw one at "medium range", but it did nothing at all. Otherwise not one aircraft spotted during the three patrols- Dutch and RN subs frequently reported on them IRL.
2) only warships spotted in Malacca Straits were two small auxiliary patrol boats- one off Penang- sank it with a torpedo just for fun (was too small to really waste a torpedo on it) and one off Sabang. Not one warship of any size off Singapore, otherwise only a few patrol vessels at the northern end of Sunda Strait, type unknown as I was running submerged and did not bother to look.
3) lots of unescorted merchies running singly (easy pickings indeed!), but so far no small convoys of one or two merchies with escort of one or two subchasers/DEs plus air patrols, as were historically spotted/attacked by RN and Dutch subs operating in Malacca Straits. Ditto when proceeding up the coast to Rangoon, or to the Andamans.
4) main gun ammo load of 500 AP and 500 HE seems rather large- is this historically accurate? Not that I mind having a large load, allows me to sink any junk/sampan I want to:D

A few further notes:
1) RN and Dutch subs occasionally landed agents/supplies for guerrillas in Malaya- might be an idea to add the occasional "cloak and dagger" mission to the campaign if not included already.
2) Sumatra's west coast was also patrolled by RN subs, as there was coastal traffic between Sibolga, Padang, Benkoelen and Batavia. HMS "Tradewind" sank "Junyo Maru" during such a patrol in September 1944. Unfortunately, "Junyo Maru" was transporting Allied POWs and Javanese slave labourers to Sumatra to work on the Pakan Baroe railway and most of them were killed-
see http://members.iinet.net.au/~vanderkp/junyopg1.html

Hope this is useful.

keltos01 06-20-10 02:15 PM

[QUOTE=GerritJ9;1423608]Just finished my third patrol, started fourth; apart from my previous remarks a few further notes:
1) concur about aircraft behaviour- only saw one at "medium range", but it did nothing at all. Otherwise not one aircraft spotted during the three patrols- Dutch and RN subs frequently reported on them IRL.

same goes : didn't bother diving the boat anymore once 8 noticed they never turned at me !
2) only warships spotted in Malacca Straits were two small auxiliary patrol boats- one off Penang- sank it with a torpedo just for fun (was too small to really waste a torpedo on it) and one off Sabang. Not one warship of any size off Singapore, otherwise only a few patrol vessels at the northern end of Sunda Strait, type unknown as I was running submerged and did not bother to look.
same for the unescorted ships, but got sunk near Singapore in shallow waters by a DD who wouldn't let go...

4) main gun ammo load of 500 AP and 500 HE seems rather large- is this historically accurate? Not that I mind having a large load, allows me to sink any junk/sampan I want to:D
saw a 8+ junk convoy :o

love it so far ! but maybe more Duci's planes are in order ?

keltos

lurker_hlb3 06-20-10 04:07 PM

I just love it.

First I have people telling me that there are "to many" aircraft in RSRDC and now I get there not enough in WDAD. The funny thing is that both mods are using the "same files" for aircraft generation.

It should be noted that as far ships and convoys are concerned I have used the "historically accurate" data from a number of sites i.e.

http://www.combinedfleet.com/kaigun.htm
http://home.cogeco.ca/~gchalcraft/sm/

and a number of others.

Convoy generations is based on Senji Yuso Sendan Shi (Wartime Transportation Convoys History), by Shinshichiro Komamiya.

Now if you people have other sources of information then pass it on

Bubblehead1980 06-20-10 05:10 PM

lurker, cant please everyone, your work is superb, you know that though:salute:

question, if you want to add or delete an airbase, say in TMO, airbases should be opened and saved as land unit layers correct?

lurker_hlb3 06-20-10 06:49 PM

Quote:

Originally Posted by Bubblehead1980 (Post 1424041)
lurker, cant please everyone, your work is superb, you know that though:salute:

question, if you want to add or delete an airbase, say in TMO, airbases should be opened and saved as land unit layers correct?

No. save it as a "normal mission", SH4 does campaign files differently


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