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Whilst I wouldn't necessarily want to pay for a single supermod. I'd happily pay something in the region of 15/20 dollars for GW, your own SH3 CMDR, SH3 Gen and the SH3 Random Weather Generator.
I only paid the equivalent of about 28/30 dollars for the original game, but I'd spend close to that for the enourmous improvement all these mods have made to what is practically an entirely new game. Off on a tangent here, but next up I'm planning on getting that new moonlight mod. Bit new to SH3 CMDR, so I gather I need to roll everything back before I run the mod in JSGME? |
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I payed $20USD for my copy of SHIII.... 32 bucks for a mod :rotfl:
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Admittedley Play does undersell the competition as it's based in Jersey (like a lot of online UK retailers now) and thus dodges a lot of taxes. But it was fairly cheap even in the high street shops. |
JS, well put and I agree with the whole post.
I am a modder and that is part of the fun to me so beating my brains in trying to tweak things to my definition of reality adds to my pleasure, or at least a challenge some what insane!:damn: My real argument is the few here that degrade someone that feels different about DL-mods etc. The majority of gamers do not want to reconstruct a game and those few radical fundamentalist sometimes demand they not buy an add on but must believe in their religious modding experience or a Jihad will surely befall them! By the time SW-Med is out perhaps there will be more variety available that even the added ships will not make it desirable to me. But, there are still plenty of people that have a job, a family etc with less time and would rather just plug and play and demeaning them for feeling this way is what I am against. Any other opinion as to not buy is the right one just as those that prefer to buy and not mod is right for them. I still play other games like CoD2 and MoHPA for a diversion and if you asked me to mod those like I have in flight sims and SH3 I would laugh at you. It is just not important enough to spend any time but playing! An extra $20.00 for hundreds of hours is cheap and one can only spend so much time modding. Say you don’t want it, say you prefer to mod and support those that generously work hard to provide free stuff like GW, NYGM, RUB and all the others we are so lucky to have increasing our enjoyment. We don’t have to covert the infidels that choose to buy an add on to enjoy our modded world. Do we? JS, I think that was the best in-depth objective look at the mod-add on picture.:up: Wulfmann |
JS and Stiebler hit it spot on. Only a different location for "The Hunt" doesn't impress me. And
Here in the States SHIII is was $39.95 the first day it came out at EBGames. Have the sleeve with price on it right in front of me. A mod that costs almost as much as SHIII originally is laughable I'd think. But then again the prices of newer games coming out will be considerably more than what they are now. So.... what's in yer wallet? ;) |
All great points raised. For my 2 cents worth is that it's the person's choice whether they wish to purchase mods or not.
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I dont think that price and such was the issue, alot of people are arent buying cause they think that the people who are releasing these supermods are taking mods that other people made, sticking there names on them and selling them
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i agree with all the points raised on the benifits of community made mods over payware mods...with one exception....and that is long term you can never have enough payware firms showing an interest in providing add-ons for your favourite sims/game.....it's good for the game and it does absolute wonders for the chances of your favourite game being contuned on into the next generation....payware add-ons for SH3 virtually garantues that there will be an SH4 and so on...this is not to say that the community hasn't allready provided enough eveidence that SH4 would sell to start of with...but ok pay ware add-ons for SH4 will virtually garantue the existance of SH5 and so on..the more pay ware add-ons the healthier the market is and will become for contuneing support of your favourite sim/game...money makes money makes money makes money...and no matter what any one thinks of the current crop of pay ware add-ons for SH3 the very fact that they exist at all shows that commercail interest in the genre has gone up a notch..if we were to get even a tiny fraction of the choice of payware add-ons available for flightsims..i doubt wether we would have any cause for complaint...some we might hate..but some we would love...and none of this detracts from the efforts of the community to produce self made free ware mods...the mod comunity for flightsims is massive allmost un ending in fact....and so is the pay-ware choices available to flight simmers...there is no genuine conflict LONG TERM....
and thats what we all want..a LONG TERM future for the Silent Hunter franchise....the more pay ware around for current versions of the game the more likely that there will allways be future version of the game... i really can't see any argument that can dis-prove that assertion.. |
Its not so much the payware issue even
Its the fact that IMHO nothing is changed code wise only additions which we all know we can get here If there was some real code changes to the way the game plays instead of just additions people may think differently Sure they add some med sub bases but at the expense of atlantic ones so you have to play the med and not get an all round experience Myself - I am waiting for GWX :up: Med and Black sea bases added with no loss of atlantic ones - now thats an improvement |
Well.... no way.
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http://www.subsim.com/radioroom/showthread.php?t=96748 Especially the Gato sub. http://image03.webshots.com/3/4/99/9...9Cxhwyh_fs.jpg No indication there is a big fix for this, apparently there is one. Gotta add a folder. |
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