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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   The Grey Wolves Supermod Content (https://www.subsim.com/radioroom/showthread.php?t=90852)

don1reed 03-18-06 08:00 PM

Kudos to the Gee Dubya Mannshaft.

We are just humble swimmers pushed forward by your wave.

Best rgds,

Kpt. Lehmann 03-18-06 08:04 PM

I sincerely hope that GW lives up to expectations.

We set our sight on Mars.

Hopefully we will at least give you the moon. :sunny:

Kpt. Lehmann 03-18-06 08:58 PM

Upload to Terrapin appears to be complete. We are verifying the process. :up: :up: :up:

JScones 03-18-06 08:59 PM

Re: The Grey Wolves Supermod Content
 
Quote:

Originally Posted by Kpt. Lehmann
This mod is largely compatible with JSCones great SH3 Commander program. However, it is my understanding that SH3 Commander alters the .Sim cfg file which plays a part in the GW enemy ship AI aggression modification, which would also possibly revert the "waves attenuation factor" back to stock values.

SH3Cmdr only changes the "Lost Contact Time" value in SIM.CFG, which doesn't sound like it would cause any conflicts. However, if you believe it does, simply tell users to change the LostContactTimeLower and LostContactTimeUpper keys in SH3Cmdr's "Miscellaneous.cfg" to be whatever value you need.

Sulikate 03-18-06 09:24 PM

Quote:

Originally Posted by Kpt. Lehmann
Upload to Terrapin appears to be complete. We are verifying the process. :up: :up: :up:

wow... this looks promissing! I won't sleep until I can have it! :o

(current time in Brazil; 23:25)

terrapin 03-18-06 09:26 PM

Quote:

Originally Posted by Sulikate
Quote:

Originally Posted by Kpt. Lehmann
Upload to Terrapin appears to be complete. We are verifying the process. :up: :up: :up:

wow... this looks promissing! I won't sleep until I can have it! :o

(current time in Brazil; 23:25)

I'd sleep.... ;)
I

Sulikate 03-18-06 09:37 PM

Quote:

Originally Posted by terrapin
Quote:

Originally Posted by Sulikate
Quote:

Originally Posted by Kpt. Lehmann
Upload to Terrapin appears to be complete. We are verifying the process. :up: :up: :up:

wow... this looks promissing! I won't sleep until I can have it! :o

(current time in Brazil; 23:25)

I'd sleep.... ;)
I

no way! you ain't gonna make me give up! I won't sleep, eat, talk or breath until I can download this super mod! :o

just kidding :arrgh!:

CWorth 03-18-06 09:49 PM

Are the player Uboats modded using Fubars plain skins?

I saw you listed the AI as using his but nothing mentioned about the player boats.

Also what kind of settings are we talking about for the single merchant traffic?
Will it be like RUB and use 20% or will it be more realistic as single traffic historically was more than what RUB sets it at.

CCIP 03-18-06 09:54 PM

Kpt. Lehmann - gah, I'm sorry I couldn't update the movie a little bit in time! As you might have noticed I've been incommunicado for most of the preceding week - the work is killing me :dead:

Maybe for version 2. :)

***

Great stuff. I think a lot of players are going to enjoy this, and I'm glad the great community we have here is proving more than capable of making this game better and better for the masses :up:

Soviet_Warlord 03-18-06 10:35 PM

10:35 PM EST right now.... should I stay awake?? :)

CCIP 03-18-06 10:46 PM

Oh, also... a correction if I could:

I wish the Leigh Lights mod could also be credited to CB.. and Col7777, whose research and work made it possible :)

Marhkimov 03-18-06 10:53 PM

Hi everyone!


Sorry, I've been MIA for a while, mostly due to the fact that I work about a bjillion hours a week. Seriously...

Anyways, I just stopped by to say hi. Our GW team has spent a rediculous amount of hours on this supermod, and hopefully everyone will enjoy it as much as we enjoyed working on it.

Once it is released, please enjoy! :sunny:

Cheers!
Marhkimov.

Fender74 03-18-06 11:04 PM

a big salute to all involved in this mod and the sh3 modding community in general.
cheers :up:

kiwi_2005 03-18-06 11:11 PM

And just when i decided to play the stock game only, along comes another great mod! : :lol: This is one mod i aint going to miss.

:up: :rock:

"When is it out" :hmm: :-j

Cdre Gibs 03-18-06 11:28 PM

GW SS for those who have Rapidshare woes:

BarricadeShips @ Scapa
http://www.git.com.au/~voyager_tek/B...hipsScapa1.jpg
BarricadeShips @ Scapa
http://www.git.com.au/~voyager_tek/B...hipsScapa2.jpg
Bergen
http://www.git.com.au/~voyager_tek/Bergen.jpg
Damage
http://www.git.com.au/~voyager_tek/Damage.jpg
Main Menu
http://www.git.com.au/~voyager_tek/MainMenu.jpg
Menu Movie
http://www.git.com.au/~voyager_tek/MenuMovie1.jpg
Menu Movie
http://www.git.com.au/~voyager_tek/MenuMovie2.jpg
Moltenort
http://www.git.com.au/~voyager_tek/Moltenort1.jpg
Moltenort
http://www.git.com.au/~voyager_tek/Moltenort2.jpg
Moltenort
http://www.git.com.au/~voyager_tek/Moltenort3.jpg
Moltenort
http://www.git.com.au/~voyager_tek/Moltenort4.jpg
Office
http://www.git.com.au/~voyager_tek/Office.jpg
Radio Room Pinup
http://www.git.com.au/~voyager_tek/RadarPinup.jpg
Smoke
http://www.git.com.au/~voyager_tek/Smoke.jpg
Murky Water
http://www.git.com.au/~voyager_tek/Watermurk.jpg

This has been a community anouncement :D


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