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Hi mates,
So many time passed since the last post on this thread.... But we have a fix now. I passed so close of the solution and don't noticed it...Will be on GWX! Rubini. |
:()1:Here's to the The Grey Wolf team !
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You missed.
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No, I don't!;)
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RUBINI! YOU'RE BACK!
:()1: :rock: :sunny: |
Hi Steve,
Thanks by the salute mate! I'm in truth working at least 5 hours per day on GWX since the last 4 months. So, no much time to visit subsim... Anyway,not only no more camera bug for Land units but I guess that now they will become destructible too. Let's see! |
Rubini....a legend from the past. I hope your mod work will come back to the glory days of old. :up:
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Rubini, could you please make the update available to those that don't use GW or NYGM? I'd like to try it out without it in a Super Mod, just to see if it's what I'd like to use in the stock version of SHIII I'm running. Hopefully I'll still be online when GWX is released and be able to get it. We've 90% sold our house and I won't be back online for a month or so very soon. Just waiting for their bank's ok and us getting the money.... then we move south. :D
And it's good to see you back amongst us again. :D |
Awesome search trails. Need some more transparency, but yes, they're awesome. Couple those with some nice tracer fire, and [Drools]...
Only problem I see is that if you make them too long, they may go through strafing aircraft:-?. |
Quote:
Well, some things on big mods can't arrive before the big mod itself. But the corrections on land units shall be used without GWX. Please, if after GWX release I forget to post how to fix this here in this thread just contact me. Anyway, new corrected land units files (not my work) will be needed and they will come with GWX.:up: |
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