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Cool! This game is going to have TONS of different shipping now!
-Jeff |
The T3 is the best looking merchant in SH3, IMO. Making a smaller version would be super. The stock tankers T2 and T3 are nearly identical in tonnage yet the T3 is 2-3 times the actual mass in displacement, (guessing).
I have made the T2 about 5400 tons in my game as part of my efforts to get my scores less ridiculous in comparison to the "real" Kaleuns. I removed most of the T3s (sniff!) so it is very rare and, as you said, a real prize. Since doing that I have seen one T3. That would be so cool to have an additional good looking tanker and one with a reasonable tonnage to help “not” run up and artificial score. Wulfmann |
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I'm still trying to create additional ships as a way of ultimately reducing tonnage scores and making convoys look more diverse. The process is still a little hit and miss; today I built an altered liberty ship as a WWI-era freighter but the game refused to recognize any of the 3d changes. The process seems kind of arbitrary, IMHO. I know one rule with Wings3d is that you must never move an object with the "y" axis or it will not display. Does anyone know of other possible problems with 3d editing of the obj files? I must have done something else wrong, since I made sure not to break that "y" axis rule for the new ship I attempted. |
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http://img89.imageshack.us/img89/916...profile4ih.jpg
http://img89.imageshack.us/img89/319...ntangle5ha.jpg Parent Unit http://img89.imageshack.us/img89/594/parent2uk.jpg Wings 3d can be fun, even though I'm still trying to get the hang of it. Here's a pic of another generic cargo ship I created. It's still a WIP because I haven't done anything about the reflections from the altered items; also, the skins need some work. Amazingly, I managed to get the flag attached to a part of the mast on my first try; I was afraid it would be floating in thin air. I'm going to release this along with some other ships in my successor to the Merchant Variety Pack. Now we can have variety in terms of ships' shapes, and not just skin colors. |
:o :up: Finally, more new merchants!
Looks quite a bit different than the parent unit, especially the masts. I would recommend changing the bridge though, but if you can't it doesn't really matter. BTW - what will the tonnage be, and how big is the model compared to the original? |
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Here is something I'm working on for another sim, but the model will be freely available for all moders including you SHIII folks. ;)
http://img397.imageshack.us/img397/1636/010xo.jpg http://img397.imageshack.us/img397/9718/024xu.jpg Just don't expect it to be done anytime soon... :roll: |
The 'Tone'! Fantastic! :up: With models like that maybe "Pacific Aces II" could be possible! What's more, we already have a ton of ships that were used over there, like the KGV class, Fletchers, Somers, etc. All we need are some Japanese warship models. Have you made any other Pacific Theatre warships?
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Oh BTW those other two projects are a BMP-1 IFV and Zulu IV class submarine. |
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Look at the stock T2 and T3 nearly identicle in tonnage. The T3 is twice as wide. I dare say it is double or more the displacement. I made my T2 5100 tons(its model is smaller than a C2 or C3).
I made the PTR 3800tons and your cargo 4400 tons. Reality is a 15K average per patrol if you are very good. To each his own but when real becomes important, that is the first relevant number, IMO Wulfmann |
The given tonnage of the ships in sh3 is not the gross (register) tonnage, but the displacement (= the actual weight of the ship with its content/ tons of water displaced / mass of the ship). So it does not make such a great difference, when the ship is twice as wide. Warships were measured in displacement since the 1860s, when this figure replaced the old length/breadth calculations.
I am not sure, but i think during world war 2 the displacement was also used for merchant ships. Because this measurement is senseless for merchant ships ( it does not say anything about the cargo value that can be carried), the gross tonnage was introduced some years later. Another question: Does anyone know, what class our River-class destroyer escort represents? |
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If you want low tonnage use appropriate ship models. There are some in the game. |
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