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-   -   Dolphins, a lot of them ... Take a look! (https://www.subsim.com/radioroom/showthread.php?t=84530)

Rubini 09-19-05 02:30 PM

Quote:

Pescarus... is a gull in romanian
I try every time to convince my wife that the time I expend with the computer is to learn something.... a sim game is very instructive! :D

Thanks Hartmann,

Rubini.

Krieg-Schwein 09-19-05 02:45 PM

This post is getting really getting exciting. First Dolphins! next I'm sure will be Whales and possible other sea life :) I always thought that having marine life around you sub would add the little extra something to make the game seem all that more realistic!!

I would like to Thank all the moddders in advance way smarter than me that will make this happen!!!!!:up:

probably!! :rock:

von Buelow 09-19-05 04:12 PM

flak gun practice.... ? :arrgh!:

Egan 09-19-05 04:25 PM

Pfft, Dolphins.....

Where are the sharks with lasers? Don't see any screenies of them around here....

:P

Rubini 09-19-05 04:50 PM

Quote:

how much tonnage if you kill one...

If PETA found out you just torpedoed a poor, defenseless dolphin they'd torpedo you...

My crew thinks they taste like Tuna...

That what they try to do every night, TAKE OVER THE WORLD!...

Sure, you guys are excited about dolphins now...but then people will want different skins for the dolphins, and they'll add Bismarck turrets to the dolphins, and so forth...

flak gun practice.... ?

Pfft, Dolphins.....
Where are the sharks with lasers? Don't see any screenies of them around here....
C'mon boys,

They are only ingenuous and unprotected dolphins... :lol:

Rubini.

Gammel 09-19-05 04:55 PM

can you add some explosives to the dolphines? i´ve heared of terrible experiments with that poor animals... :o
Maybe someone could create a torpedo with the dolphin model or something. :rock:

Axlwolf 09-19-05 05:14 PM

A torpedo with the dolphin model,yeah...
A new type of torpedo that can jump out of the water,jump over that little pesky corvette and slam on the bridge of the C3 behind...
Maybe i have too much immagination... :doh:
What about a giant squid?


I see the modding is going well here.
A big thanks to all the modder(Because i can't mod even to save my life...j/k) :P
Keep up the good work! :up:

kriller2 09-19-05 05:15 PM

I hope UBIsoft is seeing how far we have turned this game... Maybe that could inspire them when/if they make a Silent hunter 4 :sunny:

Great work Rubbini and Serbuto :rock:

Krieg-Schwein 09-19-05 05:22 PM

Quote:

Originally Posted by Rubini
Quote:

how much tonnage if you kill one...

If PETA found out you just torpedoed a poor, defenseless dolphin they'd torpedo you...

My crew thinks they taste like Tuna...

That what they try to do every night, TAKE OVER THE WORLD!...

Sure, you guys are excited about dolphins now...but then people will want different skins for the dolphins, and they'll add Bismarck turrets to the dolphins, and so forth...

flak gun practice.... ?

Pfft, Dolphins.....
Where are the sharks with lasers? Don't see any screenies of them around here....
C'mon boys,

They are only ingenuous and unprotected dolphins... :lol:

Rubini.


I can see how well recieved Peta and Greenpeace would have
been in Nazi Germany 1942 :rotfl:
I heard the Gestaopo was doing Medical Experiments on tring to merge a Dolpin with a gun Turrent :o Oh wait maybe I read that somewhere else :oops:

Hartmann 09-19-05 08:41 PM

Also could be used by the british for locate a dived submarine or attack it with a explosive attached to the dolphin.. :dead:

a giant skid could be a interesting thing, but dangerous for the crew on the bridge at night .

:rotfl:

Duke of Earl 09-19-05 09:14 PM

Quote:

Originally Posted by sergbuto
Quote:

Originally Posted by Rubini
I just PM Sergei and Sansal with these Dolphin's files. Perhaps they achieve to put some move on this stuff.

Yes, I succeeded to make dolphins swim and follow waypoints which required remake of DAT and SIM files but no wake yet.

:up: ... but, fingers crossed that this does not conflict with any other mods that use same .dat or .sim files...

Cordialement, Duke of Earl

iambecomelife 09-19-05 09:44 PM

Quote:

Originally Posted by sergbuto
Quote:

Originally Posted by Rubini
I just PM Sergei and Sansal with these Dolphin's files. Perhaps they achieve to put some move on this stuff.

Yes, I succeeded to make dolphins swim and follow waypoints which required remake of DAT and SIM files but no wake yet.

Wapoints? OK, serg- now I want you to research dolphin migration routes and historical pod composition. :-j

Seriously, nice work to all involved :up:

Hunterbear 09-19-05 10:31 PM

Great work Rubini and Sergei! You've really taken off with this and made good progress.

If we could just tweak the model we could also have sharks cruising the seas, hehe.

@Beery
So, you going to have a Real Dolphin Mod? Just kidding!

Keep up all the great work everyone!

:up:

Happy hunting!

:arrgh!:

Axlwolf 09-20-05 03:26 AM

I was tinking about the Falke,that torpedo swim like a shark.
Maybe it's possible to add the Falke limited AI to a shark model (If someone succeded in importing a model)
Just a thought.

sergbuto 09-21-05 03:05 AM

Okay, I also succeeded to add a wake to the dolphins. It took some time to adjust things but it was useful since I learned quite a bit along the way.

http://usx218.fysik.uu.se/users/Serg...Dolphins01.jpg

http://usx218.fysik.uu.se/users/Serg...Dolphins02.jpg

http://usx218.fysik.uu.se/users/Serg...Dolphins03.jpg

EDIT: Forgot to add that unfortunately in the binocle the wake looks a bit weird as a combination of three things:
- wake is narrow
- dolphins jump all the time
- SH3 engine does not hanlde properly zoom view for particles/images with respect to the water surface. One can see similar things for the submerged U-boat orange mark.


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