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-   -   Patch, any news at all? Jamie, please.... (https://www.subsim.com/radioroom/showthread.php?t=84070)

Neutrino 123 09-07-05 01:35 PM

Thanks for the list, Jamie. I'm glad to know a few of the annoying ones have already been sorted out. :sunny:

DivingWind 09-07-05 01:53 PM

Now, when Jamie answered I can whait for the patch untill the end of time.
Subsimers,Rome wasnt built in a day,same with DW, it needs time.It will (without a doubt) evolve into something great and unbeatable, one way or the other ;)

This game is unique. It's uncomparable to any uder sub sims. If someone is still hesitating BUY it now without any fares !

Syxx_Killer 09-07-05 02:11 PM

I guess I don't know my modern stuff that well, but I know it enough to know this game is top notch. I guess since I don't know my modern weapons that well, I find myself having fun with the game rather than yammering about bugs and patches. This game is so deep and technical, of course there will be a bug or two. I guess basically what I'm saying is, I like the game and will try and do my part to recommend it to prospective commanders. :yep:

jlab 09-07-05 02:33 PM

thanks for responding here jamie.

i know some will disagree with me, but i think many of the people here, the ones who actually paid for DW, would actually HAVE paid more. i'm not sure it would have made that much of a difference, considering the real numbers of purchasers involved, but anyway... if one considers the actual $s per hour of great play that you can get from a superior game/sim like DW, it turns out to be incredibly cheap in comparison to almost any other form of entertainment.

i am looking forward to a patch, and i'm glad to hear y'all are still working on it. keep up the good work.

and yeah guys, lets try to keep it positive about this stuff. any gamer that nows shizzit about sims knows that DW is beyond compare even as it stand right now.

Skybird 09-07-05 03:04 PM

Quote:

Originally Posted by JamesT73J
Bought the game yet, Skybird?

As I already said on Monday or Tuesday - yes, from a friend's brother who visited me over the weekend and who was NOT too happy with it, he knows more about the database than I do and found the SCX data to be far more sophisticated. He went back to SCX. I have no bad consciousness for buying second hand. The copy had produced income for sonalysts, and I have payed him 50 euros for it, which roughly equals the dollar price.

Hey, I even alraedy hailed the great manual! ;)

Boomer Ang 09-07-05 03:40 PM

I will abandon for sure SA theories and games in the future, don't blame for this , it's a personal decision.

What I care to highlight anyway is that in these last 7/8 years I had the pleasure to meet here several good friends with whom I had lot of amazing time talking about sub games and whatever made us having good time talking each other.

Just like it happens in real life I also found some men with whom I had hard discussions anyway I appreciated also this side of the community because it is , and above all it has never been made of fake men but real ones with I enjoyed to talk with and I am proud to have been a member of this community.

As you certainly are seeing I am writing directly here instead of a copy and paste from a corrected blue-print of Wordpad therefore my logical thoughts are not very organized anyway who knows me since years have surelly understood what I am meaning.

I won't come back here to bad talking about DW, now it has no more importance for me but the temptation to greet my old friends ( and why not even some old " enemies " ) sooner or later will prevale so I'll be back sometimes to talk with the great Skybird, remembering also huge Tomasew ( huge in terms of sympathy and skillness not about the weight of course ) every old men like Mcarm, Te Kaha ,Jtseed , Ramius I stop here otherwise I'll forget few instead of dozens....

Sure, cheers even to Oleg ( did you finally find out which is the key to push to turn the pc on ? ) , Furia and every old enemy I had here...I had a lot ,now that I am recalling :- )

Cheers

Boomer

P.S: please don't cry :D

Skybird 09-07-05 05:00 PM

"The great"...? :-j I like the sound of that... :lol: I decided for that reason that I would miss you if you should leave for too long :rotfl: Why not heading over to the general forum instead, spending more time over there? ;) The discussion there are not less tricky than here :lol:

PeriscopeDepth 09-07-05 05:21 PM

Quote:

Originally Posted by Jamie
The only reason that I have not posted a patch update to this point is that many of the fixes are still up in the air and need to be tested for play balancing... If you would like a minimal list of sorts, then here:
  • - The STADIMETERS on all 4 subs now remember which platform was selected last time when a player re-enters the screen. Also, the list is circular.

    - Kilo BB sound cheat was removed.

    - Kilo speed bug (where speed increased to 18 knots when diving and ordering ahead 2/3) was fixed.

    - The speed lock buttons were changed to behave like Sub Command. That means that they stay locked when autocrew TMA is on or off AND the player can still enter speed, course, bearing and range values even with the locks on. Autocrew was taught to honor the locks as he generates a solution.

    - The way that the sub TMA's handle manual solutions was improved AND manual solutions can now be handled for the first time by the FFG TMA.

    - A bug where the acoustic displays stopped displaying data from either helo's buoys when the sync'd helo was changed was fixed.

    - Corrected a test in the sensor logic that could have failed incorrectly. (This was incidental and not related to any known bug)


    - Corrected the speed vs OS noise bug in the submarines ("Sound vs. Speed" fix).

    - Corrected a problem with the FFG Towed Array Save Game function which caused loaded gamaes to ignore changes in the contact list.

    - Fixed a problem where the FFG's AI helo had its loadout restored when a saved game was loaded. Also, fixed the buoy waypoint list so that a loaded game gives correct waypoint count.


Now is that all of the fixes? No, absolutely not... There are many changes to the code that have to be verified and tested and will then be thoroughly tested by the BETA testers before ANYTHING is released.

So before you exclaim that your most disliked bug is missing from that list (my top ones are the "Screen Flicker" and the "Music Stutter" bugs, personally), please give us the benefit of the doubt to continue to work and potentially secure some fuding from our new publishing partner.

- Jamie

Thank you, sir.

Edit: Oh, and I'm sitting in HL now if anyone's game. :)

Hellcat 09-07-05 05:29 PM

Thank you Jamie, it means a lot that a rep has responded concerning this issue directly.

On a side note I recently purchased Rainbow Six: 3 and quickly discovered that the modding community had died a quick death due to ubisoft clamping down on any potential modding by not releasing a planned SDK.. :nope: Now not really a good comparison to our current situation however at least you guys are at the table and willing to discuss issues with us. :yep:

Onkel Neal 09-07-05 07:51 PM

DW is the best modern warfare subsim out there--it's also the only one. No company has made a new nuke subsim since Sierra made Fast Attack in 1997. I hope a few guys don't kill the entire genre with obsessive nit-picking. :hulk:

Sea Demon 09-07-05 07:55 PM

Thanks for the reponse Jamie. :up: Count me in as a very satisfied customer of DW.(And other products you developed as well).

I understand what Xabba's intention was in starting this thread. It seems to be a respectful "how ya' doin'" and "what's going on" type of thread. I'm actually glad he brought it up. I was wondering myself how you folks at Sonalysts were doing with 1.02. But I'm just speechless how the people who seem to show nothing but dissatisfaction(and they happen to be the loudest to boot :shifty: ) tend to come to these threads and destroy the original intent with " I want, I demand, gimme, gimme, gimme, gimme......ad nauseaum. Then they proceed to threaten boycotts and other childish drama. You people at Sonalysts have made it perfectly clear (to me at least) that DW IS NOT abandonware.

I'll bet dollars to donuts that some of these "unhappy people" would have alot more fun playing Dangerous Waters if they weren't looking for reasons to hate it.

Sea Demon

bradclark1 09-07-05 08:07 PM

Quote:

Originally Posted by Neal Stevens
DW is the best modern warfare subsim out there--it's also the only one. No company has made a new nuke subsim since Sierra made Fast Attack in 1997. I hope a few guys don't kill the entire genre with obsessive nit-picking. :hulk:

Obsessive nit-picking? How about some support from the company?
This community is like mushrooms. Kept in the dark and shoveled some crap every now and then.
Support works both ways. I've only seen it one way, the community to company. When did this game come out and what support has been given?
Then SA has the nerve to say "be positive". Are we still supposed to be positive in 2006?

Brad

OlegM 09-07-05 08:11 PM

Quote:

Originally Posted by Neal Stevens
DW is the best modern warfare subsim out there--it's also the only one. No company has made a new nuke subsim since Sierra made Fast Attack in 1997. I hope a few guys don't kill the entire genre with obsessive nit-picking. :hulk:

LOL re obsessive nitpicking... amen to that Neal :rock:

O.

Onkel Neal 09-07-05 08:27 PM

Quote:

Originally Posted by bradclark1

Obsessive nit-picking? How about some support from the company?
This community is like mushrooms. Kept in the dark and shoveled some crap every now and then.
Support works both ways. I've only seen it one way, the community to company. When did this game come out and what support has been given?
Then SA has the nerve to say "be positive". Are we still supposed to be positive in 2006?

Brad

Brad, Sonalysts have been very informative and active in this forum, mate. They post here frequently. But we should accept that they cannot give all the information we want all the time. I think we are expecting too much (yes, there is such a thing ;) ). Lol, I remember when we would hear from the game companies once a quarter... be patient, my friend.

Yeah, they are saying "be positive" when people start talking about boycotting. They are the only company making this type of game, are we going to be positive in 2010 when we are still remembering the days when Sonalysts made commercially available subsims? It sure could happen.

bradclark1 09-07-05 09:01 PM

Quote:

Originally Posted by Neal Stevens
I think we are expecting too much (yes, there is such a thing )

I beg to differ mate. :) Expecting a patch after a year is not expecting too much.


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