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Welcome aboard!
Akrow7!:Kaleun_Salute:...on the surface after 2 decades'silent running'!??:yeah:
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Because of my poor English (thanks Wikipédia !) I use to go on Subsim only for reading or downloading . During six years (2002-2008 with "www.mille-sabords.com" members we play a multiplayer chanpionship using maps and patchs (OSL, Projekt Messerwetzer...) from subsim. So i have to thank Subsim of plenty good time playng my favorite game so upgraded. :up: https://akrow.pagesperso-orange.fr/Accueil.htm |
https://akrow.pagesperso-orange.fr/Images/S0025.jpg Nice mancave!:O::up:
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The battle of Atlantic is so hard, a cosy place well equiped id needed :Kaleun_Cheers:
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Have to say I played this today for the first time and really enjoyed it :Kaleun_Cheers::Kaleun_Salute:
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the foundation is pretty solid I would say. the gameplay loop is very frenetic, uncertain and stressful, so that when you actually land a good pattern on the uboat, it's pretty rewarding. My only gripe is that it can be a little arcadey and sometimes frustrating. The AI can get in your way and a collision is an instant defeat, even if it is a glancing blow (the roadmap says this will be worked on and improved for a more realistic experience) and the AI is practically suicidal (again, the roadmap promises better AI, so maybe they will actually try to escape instead of charging through heavy fire in order to sink just one ship)
Very fun, very rewarding when you do sink a uboat and perhaps a nice balance between realism and game but I personally would like a bit more realism. |
Vote vote vote!
Let's help Destroyer win Indie Game of the Year, help direct more attention to naval sims. You can nominate Destroyer: The U-Boat Hunter for the TOP 100! https://www.indiedb.com/games/destro...-u-boat-hunter :Kaleun_Cheers: |
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:Kaleun_Salute: |
Hmm, No good. Webpage won't open up when I press the vote button.
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