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Only super good news for the players !
DGUI is top ! Waves top ! Longer sinking time after message "unit detroyed" excellent ! |
IMPORTANT FIX FOR NIGHTS
See end of post 1 Found a small error in the sun cycle in the scene.dat, making nights starting black but enlightening from 10PM to 3AM... In the waiting of my final version 2, please activate the fix on top of all in Jsgme. :Kaleun_Salute: |
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Don’t know, screen is too dark.
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Before or after 86’s doesn’t matter. There is no scene.dat in 86’s UI. It’s a new scene.dat, nothing else. :Kaleun_Salute: |
Hope this shows it better. the pattern of the quares looks weird. dont know if it's normal? the heavyer the sea the more i notice.
https://www.subsim.com/radioroom/pic...ictureid=11803 https://www.subsim.com/radioroom/pic...ictureid=11804 https://www.subsim.com/radioroom/pic...ictureid=11805 |
Your sea is normal. Same in Ccom12 as LSH3 by the way.
In SH3, best sea rendering is when you stay at turm’s height. The more you level up the view, the worst the rendering is :yep: Even others mods such as MEP, Onealex etc...i can show you pictures where the rendering is terribly aweful when taking some heights. And the more you have high waves, the worst it is. :Kaleun_Salute: |
Ok thanks!
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:Kaleun_Cheers::Kaleun_Salute: |
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And I'm more than thankful about Fifi's and ericlea's and Toyotagt86's work. So no need for sarcasm here. I just wondered about the water. I never said something bad about the work of these guy's. :Kaleun_Cheers::Kaleun_Salute: |
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no need for sarcasm here j ai poser une question...prenez ça comme vous le voulez... :har: |
My French isn't good sorry. And to answer your "serious" question.
No. Spliffbiff hasn't something better to offer. Ich wollte dir nicht auf die Füße treten. Entschuldige das Missverständnis. |
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