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-   -   Banished (https://www.subsim.com/radioroom/showthread.php?t=208727)

BossMark 02-22-14 03:42 AM

Just been trying to download this game from steam but their servers are down at the moment :wah:

CCIP 02-22-14 04:28 AM

Still waiting on my first trader here... /twiddles thumbs :hmmm:

Egan 02-22-14 09:21 AM

Quote:

Originally Posted by BossMark (Post 2177383)
Just been trying to download this game from steam but their servers are down at the moment :wah:


Steam has been dodgy this morning for me too. Seems to be ok now, though.

Egan 02-22-14 09:26 AM

Quote:

Originally Posted by Nippelspanner (Post 2177314)
Yep. And it will get worse once the most annoying bugs are fixed and especially once the mod tools are released which will be able to change a lot in the game, from adding new jobs, buildings and resources to changing skins and meshes to simulate other cultures.

I pray to Odin for a Norse-themed mod...


New buildings would be great. For a game set in the Middle Ages, a Mill would seem to be a big omission.

Betonov 02-22-14 09:42 AM

If it's set in the middle ages, what is corn doing on the menu :hmmm: :)

Egan 02-22-14 10:59 AM

Quote:

Originally Posted by Stealhead (Post 2176601)
Another thing I figured out is once a person is 13 they are old enough to get married.That is who you can tell when to build a new house just look for two 13 year old(or older kids still at mom and dads) When the house is completed the two unmarried adults will move in.This is key because they will not reproduce at mom and dads no privacy I guess.

I've had a 13 YO and a 10 YO set up home together. I wonder whether this is dependant on the difficulty chosen at game start.

Egan 02-22-14 11:02 AM

Quote:

Originally Posted by Betonov (Post 2177495)
If it's set in the middle ages, what is corn doing on the menu :hmmm: :)

Right enough. What should be there instead? Wheat, Millet? I'm actually looking forward to the modding tools.

Betonov 02-22-14 11:33 AM

Quote:

Originally Posted by Egan (Post 2177520)
Right enough. What should be there instead? Wheat, Millet? I'm actually looking forward to the modding tools.

Wheat is included. He did make the choices very diverse. Half of the stuff you can plant I never heard of.

First thing I'd mod in, if I'd know anything about modding, is animal feed.
Grown like any crop but maybe less labor intensive (less farmers per yield) and would increase meat from a slaughtered animal and faster reproduction.

Nippelspanner 02-22-14 12:32 PM

Quote:

Originally Posted by Egan (Post 2177488)
New buildings would be great. For a game set in the Middle Ages, a Mill would seem to be a big omission.

Thing is...the game isn't set in the middle ages.

I thought so too but the dev never said something about time frame. Taking a closer look at the people, what they wear, we just can't be in the medieval, not even renaissance era. They wear vests for example and remind me much more of Amish, rather than a medieval town folk. Also, they build houses just as fast as the Amish!
What's missing to make this an Amish simulator is the many colored clothes and no hats for the men... Add those and you have the "Amish Paradies Simulator - Deluxe Edition":)

Stealhead 02-22-14 12:46 PM

Quote:

Originally Posted by Egan (Post 2177519)
I've had a 13 YO and a 10 YO set up home together. I wonder whether this is dependant on the difficulty chosen at game start.


I do not think that effects it.In one village I have a 13 year old and a 2 year.:hmmm: In the same village there is a home that has one female and it has been so for 3 seasons now.These occurred since I made that early assessment.

The age of work is 10 if you have no school and 16(I think or 17) if you have a school.They will begin attending at 10.I have a household that has two students(as the couple) and several that have one "partner" who is a student.

The 13 and 2 year old who was zero when the home was first occupied so I suspect that it was some sort of glitch as is the home with the lone female or perhaps she is a lesbian and just waiting for another lesbian.She is one of the gatherers after all doing lots of lesbian soul searching in the woods.

@Bentov to me it seems more like 17th or 18th century judging by the clothing and the way the structures look like Nipplespamer said they kinda make me think of Amish or perhaps a group of people settling in a North American colony like Brits or Acadians.

Betonov 02-22-14 01:22 PM

Maybe an alternate reality where Christopher Columbus dies when reaching America and the entire Europe thinks that the ocean to the west is too large to sail across and only when steam ships are invented they dare to cross the Atlantic only to find a new world and queen Victoria orders settlers sent to what is today Canada. But then the title Banished comes into conflict :hmmm:

RickC Sniper 02-22-14 03:30 PM

Lots of comments on the Steam forums that this game has crash and other bug issues. (Even the guy who created it posted at Steam that he is working on the problem)

Did you guys buy the Steam version or did you buy it elsewhere?

Betonov 02-22-14 03:47 PM

Quote:

Originally Posted by RickC Sniper (Post 2177612)
Did you guys buy the Steam version or did you buy it elsewhere?

From his website. Even added a $10 extra :) (I'm bragging, so sue me :O: )
No crash, no bugs even. Maybe just one when I try to drag a square and it automaticly lets go before I finish

Oh, and a couple of times I lost side scrolling and the ability to close popups. But I believe that's because I alt-tab the game and then go out for a couple of hours

Arclight 02-22-14 04:09 PM

I've been reading the crash reports as well. Got the impression it's mostly involving low-end and mobile cards. From the ones that actually bothered listing their hardware at least.

I've not heard a peep about instability from people I know. People who all have a decent computer. I know it's a rather "superior" attitude but make of that what you will.


Ran both the DRM-free one and Steam version. Steam version mostly at this point. Most stable game I've seen in a while.

Nippelspanner 02-22-14 04:32 PM

I logged 48hrs total now. That means I already wasted 2 days of my precious life on this... Won't miss a single second :har:

Anyways, I had 2 crashes total, which is a joke considering that this is an indie title freshly released. The regular Ubi**** title isn't even playable before the first real patch arrives after 2-4 weeks.

Yet, I am getting annoyed by "the little things" this game does wrong. Most problems are AI related. Their stupidity to starve on long marches, the refusal to fight fires (just had one, a whole satellite-town (farming area) burned down. I even prioritized the area (hoped it might help) and had like 20+ laborers available to put it out... Most of them were just ignoring the spreading fire. And those who did care, reeeaaallyyy took their time to get water from the well that was right NEXT to the burning building...and then it won't even help :nope:

The overpowered fire disaster can be so severe, it could be considered "game breaking".
Just a minute before I got a fire, the 300+ town of a buddy burned down to the ground. He had wells all over the place, lots of laborers... yet now all is gone.

I was more lucky:
http://gyazo.com/41e1af402343c6947814db1f76a542c2.png
http://gyazo.com/fa8d45316e4926e43564d275648f0740.png


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