First version of the U-boat coordinates generator available here:
https://docs.google.com/file/d/0B7__...it?usp=sharing
I have added tooltip notes to most of the editable settings; moreover, by way of example, the spreadsheet comes with the data taken from U-30's 3rd war patrol. In order to make the spreadsheet more user friendly, I have used the following color code:
light blue/purple cells: labels
white cells: user input
light purple cells: informative cells
ocre cells: output
There are still some functions and some data entries that I want to add to it, but before we actually start working on the final "TDW-readable" U-boat logs, I think you can start playing with my spreadsheet, in order to familiarize with it and to report any mistake by me or feature that could be improved. :yep:
Quote:
Originally Posted by keysersoze
(Post 2033675)
This looks brilliant gap :yeah: I don't want to get ahead of ourselves, but this level of detail, if it can be patched into the game, could revolutionize SH5 by providing a truly dynamic BdU/U-boat relationship.
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I agree, implementing our idea would add a whole new dimension to the game.
At the time being I am trying to make my U-boat logs generating spreadsheet to process as much information as it can be recorded in a compact format. Nonetheless, the fact that I thought of some features, or that some information is recorded in the generated logs, doesn't necessarily mean that TDW will be able to use all of it. Before we start with the data collection work, we should wait for his opinion on what can and what cannot be done. An example? A cool feature would be if TDW's code could read two consecutive position logs, and plot an intermediate position based on current time. In this way we would simulate submarines moving between two points, instead of jumping from one point to the next one. Nonetheless, this feature could cause TDW to spawn subs on land, if the two points are too close to land masses. In order to avoid it, I have added an user settable flag which would tell TDW's code not to interpolate among two given points. This flag will be absolutely useless, unless TDW can code the intermediate coordinates plotting feature...
Quote:
Originally Posted by keysersoze
(Post 2033675)
How do you think we should split up the work? I like the idea of dividing it by U-boat type, but we would not have data on the Hundius flotilla if we only did the Type VII boats in the beginning. The Hundius Type IXs made up a large portion of the U-boat arm in the early war, especially since there were so few boats in total, and they were very involved in early wolfpack operations in the Western Approaches and off Gibraltar. Any ideas?
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I think by the time we have finished collecting information on type VII U-boat, Targor will get his type IX finished, and we will start working on type IX's logs. :03:
Quote:
Originally Posted by Dogfish40
(Post 2032792)
Thanks, I'm copying everything I can find, I'll check #9. I was also concerned that at some point we may "bump heads". We might need a moderator sometime to make sure we're not working on the same things. This would have to be someone who knows exactly what research needs we have at any givin time. Or has this been mentioned yet? :hmmm:
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Quote:
Originally Posted by Targor Avelany
(Post 2033538)
Very nice! No real suggestions, beside, maybe, when we actually get to it, splitting uboat ranges between people working, so there would not be an overlap.
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Good remark guys!
I also agree that we need for a coordinator. My personal vote goes to keysersoze :up: