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-   -   Some gameplay for you (https://www.subsim.com/radioroom/showthread.php?t=202440)

Redmane 05-14-13 04:22 AM

Thanks for the warning.
 
Well, thanks much for making the effort to post that. As some others have said, this is not for me. The freedom of movment and decision making, the "open-ended" nature of properly designed simulations is what I enjoy most, and obiously SHO ain't got it.

Vince82 05-14-13 12:37 PM

Thanks for making this vid, I had already seen it before, because I found it through youtube.

To everybody that is expecting SHO to be SH6, you're not going to like it. If you're expecting SHO to be something new, you'll be interested.

Things from vid that I like about SHO:

The music
The chatbox, the ability to use chat is going to be fun and very usefull.

Something that I didn't like:

Not having a 360 degree bridge view, only being able to view through the uzo. I don't think it's necessary but it would be a very nice addition.


In general I did like the interface and I'm hoping for the best for SHO.

Cybermat47 05-14-13 06:09 PM

I like the idea of being able to command multiple u-boats and play BdU, and I might play this when I'm not feeling up to a sim like SH5. But to be honest, the UI seems a bit cluttered.

flag4 05-15-13 10:09 AM

...it would be great for Android - on the go!

maybe people who find this and know nothing of the sims will 'graduate' to the more in-depth version of SH3-4-5.

I don't think i'll be taking it seriously though. what I cant understand is why ubisoft invest so much in this development when they could have spared some change to finish off SH5?

oh well, at least it lives on in this arcade style attack-shooter type thing.

im looking forward to giving it a go.

Julhelm 05-15-13 12:42 PM

I still can't see how this is very arcade or shooter-like.

makman94 05-16-13 06:51 PM

Quote:

Originally Posted by Julhelm (Post 2057018)
I still can't see....

i played it and the steps i followed to shoot my torps are:

1.choose torpedo tube
2.asked WO to calculate the firing solution
3. clic on fire button and target sunked

i will not call this arcade-shooter game ,in case that i am missing other procedure than the above

Julhelm 05-17-13 10:25 AM

You can do that in SH3 as well and be guaranteed a hit.

Delta Wolf 05-18-13 11:46 AM

Thanks for the video :up:

makman94 05-20-13 02:17 PM

Quote:

Originally Posted by Julhelm (Post 2058090)
You can do that in SH3 as well and be guaranteed a hit.

if that was the only way in sh3 then sh3 also would be an arcade-shooter game

Vince82 05-20-13 04:07 PM

Quote:

Originally Posted by makman94 (Post 2059683)
if that was the only way in sh3 then sh3 also would be an arcade-shooter game

:hmm2: No manual torpedo data computer in SHO?

Julhelm 05-20-13 04:24 PM

Quote:

Originally Posted by makman94 (Post 2059683)
if that was the only way in sh3 then sh3 also would be an arcade-shooter game

That's ridiculous. What about the fact that everything else about the game from tactical plot, limited visibility, interior systems, slow pace etc indicates sim-style gameplay? No, it must be arcade beacuse they made it accessible.

flag4 05-20-13 05:12 PM

Quote:

Originally Posted by Julhelm (Post 2059729)
No, it must be arcade beacuse they made it accessible.

...I agree. that's my point.

Vince82 05-22-13 01:27 PM

No, there is a way to use manual targeting, you got to use a program called SHOtools.

http://sp4m.de/Spiele/SilentHunterOn...HOToolsEN.html

UhUdieEule 06-26-13 03:33 AM

Why i d'ont play this game? :o
I stand by about over 500 jears :har:


Greetings
UhU


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