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I will be very careful in the future... Quote:
When i will get a new machine, i will make your dream come true... may be. |
Thank you Anvart,
Best wishes my friend. Kind regards Aces |
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Many thanks in advance my friend ! Best wishes to you Alex, Thomas:salute: |
Hello.
I have some problems, with my u-boot 7C. i use this active list of mods, but dont have the MG-34's and canīt see my crew on deck ( using the rigth commands for that). Other problem is already see that i only have the officers crew in command room of the boat ( no crew in rudder). Someone can help......:) Generic Mod Enabler - v2.6.0.157 [F:\Games\Silent hunter 3\ubisoft\MODS] LifeBoats&Debris_v4 GWX_DFa-Flag&Pens_2010 FM30_UpDown_final FM_NewInterior_V1.0 Conning Tower open Hatch TestFMfood Depthcharge Shake v2.01 Urfischs_ModStrike_Beta1 Waterstream+Exhaust Combi V2.3 for GWX3 New Uboat Guns 1.2 Real Depth Charge Torpedo damage Final ver2.0 Foam WAC4.1 SubPen_animated_18.02.2010 Combat Radio Frequency Pascal_portpeople Rapt0r's Das Boot Interior Rapt0r's Instruments V3.5 Rapt0r's Das Boot Skin SH-5 Water for GWX 3.0 V0.9 20 Km Atlantic campaign (default) Sobers 3D waves TiefeMkI(German) Rapt0r's Uniforms V2.0 Subphones GWX - No Medals on Crew GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 Q Ship mod GWX3.0 Current Depth b25_ConningTower_Mid Wooden_Lifeboats_Mod_1.1 Destroyers&Corvette WAC4.1_16k atmosphere -63MBinSound Aces' Multimod compatability fix release v1.3 public beta Aces'_Multimod_Fix_v1.3_Johann_add-on Materials file for Aces' multi-mod v1.3 Hitman_Beta_GUI_GWX3_1.0 Aces' Multimod compatability fix Hitman GUI add on Aces' St.Nazaire Super Pens v5.1 GWX Version Aces' Super Turms v5.1 GWX Version DD_VisibleMines_V1.0 TDW_DC_Water_Disturbance_v4_0_SH3 TDW_Ship_Plane_Fire_Damage_v1_4_SH3 b25_Louder_Diesels_Louder IXBsplint_camo_LOW_RES |
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Regards. Fitzcarraldo :salute: |
yes, i use 4gb patch.
I dont now if any problem , because i use WX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 and Aces use WX 3 Wilhemshafen,St Naz,Schluese and xtra ships V5. another question is that always is visible minnorflag in turret little front mast. regard galvao |
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Regards. Fitzcarraldo :salute: |
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Aces' St.Nazaire Super Pens v5.1 GWX Version Aces' Super Turms v5.1 GWX Version At the end of the enabled mods. As Aces points out in post #1 Best regards. Fubar2Niner |
My list is alterade for this, but my 7C-1 continuons to not show MG's and crew on deck.
And crew in rudder on command room of the ship not show too. Generic Mod Enabler - v2.6.0.157 [F:\Games\Silent hunter 3\ubisoft\MODS] LifeBoats&Debris_v4 GWX_DFa-Flag&Pens_2010 FM30_UpDown_final FM_NewInterior_V1.0 Conning Tower open Hatch TestFMfood Depthcharge Shake v2.01 Urfischs_ModStrike_Beta1 Waterstream+Exhaust Combi V2.3 for GWX3 New Uboat Guns 1.2 Real Depth Charge Torpedo damage Final ver2.0 Foam WAC4.1 SubPen_animated_18.02.2010 Combat Radio Frequency Pascal_portpeople Rapt0r's Das Boot Interior Rapt0r's Instruments V3.5 Rapt0r's Das Boot Skin Sobers 3D waves TiefeMkI(German) Rapt0r's Uniforms V2.0 Subphones GWX - No Medals on Crew GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 Q Ship mod GWX3.0 Current Depth b25_ConningTower_Mid Wooden_Lifeboats_Mod_1.1 Destroyers&Corvette WAC4.1_16k atmosphere -63MBinSound Aces' Multimod compatability fix release v1.3 public beta Aces'_Multimod_Fix_v1.3_Johann_add-on Materials file for Aces' multi-mod v1.3 Hitman_Beta_GUI_GWX3_1.0 Aces' Multimod compatability fix Hitman GUI add on DD_VisibleMines_V1.0 TDW_DC_Water_Disturbance_v4_0_SH3 TDW_Ship_Plane_Fire_Damage_v1_4_SH3 b25_Louder_Diesels_Louder IXBsplint_camo_LOW_RES Aces' St.Nazaire Super Pens v5.1 GWX Version Aces' Super Turms v5.1 GWX Version Can get somoene help, because i love to see my mg's and crew leaving the port...:) regards Galvao |
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Best regards. Fubar2Niner |
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Regards. Fitzcarraldo :salute: |
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Maybe i fond the problem, i can't acess to conning tower submerged or in surface. But how i can repair that? i go reset all my mods and instal all again. regards Galvao |
Hi mate,
Sorry you've been having problems. 1. Do you have the MG-34s on the outside of your Turm 7-C1, that's a 7c 1n 1940/41?. 2. You click on the closed hatch to the conning tower in the command room to enter the inside of the turm. 3. As kindly mentioned by Fubar2Niner the helmsmen in a type 7 automatically dissapear on surfacing it's part of FM's interior mod. 4. You get/hide the crew on deck with the SHIFT+D and CTRL+D keys. Regards Aces |
Hi all...
My boat its 7C1 1940/41. and all good with hellmans. I make some experiences, with this modlist in StŠ Nazaire base : -Generic Mod Enabler - v2.6.0.157 [D:\Games\SH3\MODS] GWX_DFa-Flag&Pens_2010 WAC4.1 SubPen_animated_18.02.2010 GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 Aces' St.Nazaire Super Pens v5.1 GWX Version Aces' Super Turms v5.1 GWX Version With that modlist, i can acess to conning tower by command room and see that mg34's are inside, but can't acess to crew on deck ( with commands SHIFT+D and CTRL+D keys), and get some errors with deck gun and aircraft guns damages after loading. -Generic Mod Enabler - v2.6.0.157 [D:\Games\SH3\MODS] GWX_DFa-Flag&Pens_2010 WAC4.1 SubPen_animated_18.02.2010 GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 Aces' Multimod compatability fix release v1.3 public beta Aces' St.Nazaire Super Pens v5.1 GWX Version Aces' Super Turms v5.1 GWX Version With that modlist canīt acess to conning tower and crew on deck, but see 1 mg34 unmounted inside of tower (left side only). Continuos to get errors in loading with damage in deck gun and aircraft gun. Regards Galvao |
Hiya,
This is most puzzling? you are running GWX3?, my mods are only designed to work with GWX3, some of them work with other super mods such as LSH5 and WAC but are not tested to do so by design. I will post my mods list this evening. Best Regards Aces |
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