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http://www.imdb.com/title/tt0206476/ |
Fail. The list is missing Jane Seymour from the original Battlestar Galactica.
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Picard: "The Prime Directive is not a matter of... degrees, it is an absolute... we have to be cautious. What we do today, may profoundly affect the future. If we could see every possible outcome..." Riker: "... we'd be gods, which we are not. If there is a cosmic plan, is it not the height of hubris to think we can or should interfere?" -Pen Pals (TNG) (BTW Stuff like that is what TNG is about, not technobabble) Because... DUCANE: The Pogo Paradox. SEVEN: A causality loop in which interference to prevent an event actually triggers the same event. DUCANE: Excellent. Can you give me an example? SEVEN: The Borg once travelled back in time to stop Zefram Cochrane from breaking the warp barrier. They succeeded, but that in turn led the Starship Enterprise to intervene. They assisted Cochrane with the flight the Borg was trying to prevent. Causal loop complete. DUCANE: So, in a way, the Federation owes its existence to the Borg. SEVEN: You're welcome. -Relativity (Voy) Quote:
Also if you get in to real hard core sci fi, time travel becomes interconnected with any FTL travel. |
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Yes, I know its real, but it was so **** I don't want to remember it. |
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List is missing Lucy Lawless from Battlestar Galactica. ...too bad the costumes from Xena are also missing from BSG.:wah: |
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For all you trekkies:
http://www.google.com/url?source=img...9pRV45xqD3UaXg |
Which is why you will never have a real (non-fiction) woman. :har:
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I like how the aiming point is in nice contrast to the actual "protection" of the armor. |
Those ST episodes that "solve" problems only work for the credulous. Maybe fans that own uniforms. I've seen all of them, and while I can't name the ep names (happily), they were not convincing to me.
ST is pretty awful, sadly. I actually watched a TNG the other night for a while, and was reminded of how much I disliked it. Reminds me of how awful Star Fleet Battles became. I never played with any race not mentioned in the original series, myself, and I never used any "new" ship types (allowed smaller ships for roms and klinks, plus the old tech manual fed stuff like DDs and scouts). The more they added, the worse—and more boring—it became. Saying they solved the time travel nonsense with Enterprise is funny, since in a universe that allows time travel, someone, someplace in the universe will eventually screw up the big bang force freeze out and make a universe where time travel is NOT possible. Niven wrote a funny essay on that once (it's a sort of infinite monkeys typing Shakespeare argument). In addition, even within the ST "known" universe any hostile force need only go back and change stuff. They can do this at will, at any point they want. The notion of policing it is absurd. Time travel is a weak plot device (sorry, Harlan) and ruins everything. Doesn't mean it's not sometimes fun (I prefer TOS, campy though it may be), but claiming it is more that fluff is a sign you care too much about a TV show, IMHO. Any random pick in my SF library is better than any ST:TNG episode. by a wide margin (I'll admit, I only kept good books, and dumped crappy ones). All ST space combat is silly, BTW. Sad for those of us that dig space combat. When engagement ranges are SHORTER than mid 20th century naval combat... you're doing it wrong. |
keeps their enemies confused while the disruptor gets drawn.
Tater: Star Fleet battles was great in it's original form, until about expansion 3 (mid 80's), I used to play the tholians quite a bit. You also forget about the 'reunification' miniseries within TNG, if ST:TNG never existed except those 4 eps I'd be happy. |
Is that a disruptor in your pocket, or... oh, nvm. <BANG!>
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