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OK....:timeout:
What's up with the "Placeholder" forum in the SCS zone? :o:06::o:06::o:06::o:06::o:06::o |
Could it...no, no it has to be a mistake of some sorts. Right? Neal?
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Well ... now that would be something out of the blue given the fact that till now nobody got even the slightest whiff of a new SCS Game
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:hmmm::hmmm::hmmm:
Is it April 1st Already? :03: |
Oh man, I want to beta test. PLEASE!
I have tons of real life LA class SSN experience and would love to participate in making it an awesome simulation! Rip :lurk: |
If Sonalysts was making a new commercial game there would already be buzz of it for marketing reasons. Since we do not see that either it is just an early idea or Sonalysts going the way of Wikileaks by selling their navy simulation :O:
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If Sonalysts are indeed planning to develop Dangerous Waters successor I certainly hope that they vastly improve their engine and give us an even more realistic sim. Dangerous waters when it first came out without the patch was somewhat a disappointment in terms of realism(top exploding on CM, Dead platforms being ignored by torpedo, etc). Personally I certainly wish for Sonalysts to give us a better game than LWAMI or RA/DWX have given the players. And that's a major challenge that could only be met with the implementation of new engine and passion to develop something of a classic. Please don't give us dumbed down Dangerous Waters. And I just got my hopes higher than I wanted by writing the preceding. |
Mmm, a placeholder. Why would one even want to create a placeholder, software technology is such that it is not required. Of course if you want to tantalize the crowd, it might be a good idea. :)
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what we need to ask is, who created this placeholder and why.
also remember about 6 weeks ago sonalyst got $17m for new software for the US navy or something like that. |
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Wether its going to be a successor to DW, or a totally new thing who knows. I just hope they make it compatibile with xp and they throw out the window the 10-15 year old graphics engine since at this point its really anachronistic, and maybe concentrate only on 2d stations. 2d art can be very compelling, moreso with the right enviroment (audio, etc...). |
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New engine! No not an improved one but a completely new one pls. |
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