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-   -   If Sonalysts made a new game... (https://www.subsim.com/radioroom/showthread.php?t=177995)

Molon Labe 01-08-11 12:56 AM

OK....:timeout:

What's up with the "Placeholder" forum in the SCS zone? :o:06::o:06::o:06::o:06::o:06::o

ASWnut101 01-08-11 04:24 AM

Could it...no, no it has to be a mistake of some sorts. Right? Neal?

OneShot 01-08-11 05:58 AM

Well ... now that would be something out of the blue given the fact that till now nobody got even the slightest whiff of a new SCS Game

Takeda Shingen 01-08-11 08:05 AM

Quote:

Originally Posted by Molon Labe (Post 1569235)
OK....:timeout:

What's up with the "Placeholder" forum in the SCS zone? :o:06::o:06::o:06::o:06::o:06::o

That was the first thing I thought of when I came to the forums this morning. Was all this new game talk not just talk?

TLAM Strike 01-08-11 10:27 AM

:hmmm::hmmm::hmmm:

Is it April 1st Already?

:03:

Rip 01-08-11 11:47 AM

Oh man, I want to beta test. PLEASE!

I have tons of real life LA class SSN experience and would love to participate in making it an awesome simulation!

Rip
:lurk:

Castout 01-08-11 07:36 PM

If Sonalysts was making a new commercial game there would already be buzz of it for marketing reasons. Since we do not see that either it is just an early idea or Sonalysts going the way of Wikileaks by selling their navy simulation :O:

Takeda Shingen 01-08-11 07:42 PM

Quote:

Originally Posted by Castout (Post 1570003)
If Sonalysts was making a new commercial game there would already be buzz of it for marketing reasons. Since we do not see that either it is just an early idea or Sonalysts going the way of Wikileaks by selling their navy simulation :O:

Maybe, but I know Neal, and he does not do things just to do them. I think he knows something.

Castout 01-08-11 08:32 PM

Quote:

Originally Posted by Takeda Shingen (Post 1570007)
Maybe, but I know Neal, and he does not do things just to do them. I think he knows something.

I don't want to get my hopes high only to be disappointed.

If Sonalysts are indeed planning to develop Dangerous Waters successor I certainly hope that they vastly improve their engine and give us an even more realistic sim. Dangerous waters when it first came out without the patch was somewhat a disappointment in terms of realism(top exploding on CM, Dead platforms being ignored by torpedo, etc). Personally I certainly wish for Sonalysts to give us a better game than LWAMI or RA/DWX have given the players. And that's a major challenge that could only be met with the implementation of new engine and passion to develop something of a classic. Please don't give us dumbed down Dangerous Waters.

And I just got my hopes higher than I wanted by writing the preceding.

To be 01-09-11 12:49 AM

Mmm, a placeholder. Why would one even want to create a placeholder, software technology is such that it is not required. Of course if you want to tantalize the crowd, it might be a good idea. :)

tommo8993 01-09-11 06:17 PM

what we need to ask is, who created this placeholder and why.

also remember about 6 weeks ago sonalyst got $17m for new software for the US navy or something like that.

Takeda Shingen 01-09-11 06:44 PM

Quote:

Originally Posted by tommo8993 (Post 1570726)
what we need to ask is, who created this placeholder and why.

We know the first part; Neal Stevens. The speculation is over why.

goldorak 01-09-11 07:31 PM

Quote:

Originally Posted by tommo8993 (Post 1570726)
what we need to ask is, who created this placeholder and why.

also remember about 6 weeks ago sonalyst got $17m for new software for the US navy or something like that.

Quote:

Originally Posted by Takeda Shingen (Post 1570739)
We know the first part; Neal Stevens. The speculation is over why.

Putting the pieces together its quite obvious that SCS is planning a new game based on some navy sponsored project. The same as DW was.
Wether its going to be a successor to DW, or a totally new thing who knows.
I just hope they make it compatibile with xp and they throw out the window the 10-15 year old graphics engine since at this point its really anachronistic, and maybe concentrate only on 2d stations. 2d art can be very compelling, moreso with the right enviroment (audio, etc...).

Castout 01-09-11 08:26 PM

Quote:

Originally Posted by goldorak (Post 1570765)
Putting the pieces together its quite obvious that SCS is planning a new game based on some navy sponsored project. The same as DW was.
Wether its going to be a successor to DW, or a totally new thing who knows.
I just hope they make it compatibile with xp and they throw out the window the 10-15 year old graphics engine since at this point its really anachronistic, and maybe concentrate only on 2d stations. 2d art can be very compelling, moreso with the right enviroment (audio, etc...).

But you still need 3D when looking from the conning tower or from periscope :D

New engine! No not an improved one but a completely new one pls.

Pisces 01-10-11 10:52 AM

Quote:

Originally Posted by Castout (Post 1570797)
But you still need 3D when looking from the conning tower or from periscope :D

New engine! No not an improved one but a completely new one pls.

Better yet, let them license an off-the-shelf one (instead of self-developed) and focus on the core simulation. More time for patches. ;)


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