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General setting that affects every ship. Max speed gets set to 50% at 25% damage, T3 can take 4 hits before exploding so 2 hits should put it well beyond that threshold.
Check your installation, pretty sure it's not functioning. :hmmm: |
Confirmed compatible with SH5 1.2. :up:
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I was just wondering, it it possible to break the back of any ship in SH5 - either with with the vanilla game or with a particular mod?
I was also wondering if it is possible for ships to roll over/ on their side as part of the sinking mechanics? Personally, I haven't seen either occur. I was just wondering if anyone else has seen these things occur in the game at all? I know with BRF they sink better by the bow or stern, but I haven't seen any ships break up or roll over to any degree. Just wondering.... |
Yes and Yes.
Due to the continuing problems with mag triggers, I rarely go for a back breaker anymore though. Capsizing I've never seen, but there was a screenshot of it the other day posted. |
A chance for capsizing, yes, but very minor. Need to rework the .zon files for individual ships, bringing it in conflict with other mods.
Want to keep it compatible, given people's wildly varying tastes. |
it is compatible with IRAI?
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Nope, but IRAI sports it's own interpretation of the concept. I'm not sure on the damage-treshold where the slowdown is triggered, but it's in there.
Test IRAI out for a bit, see how it responds. Can always open up a discussion or offer suggestions to TDW. ;) |
excellent work!! :up: Thank you :DL
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Got a CTD with this one. Using IRAI.
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Then don't use this one. Says it's not compatible 2-3 posts up. :roll:
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Yep. Just thought I'd still give it a go.
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Never gonna work. ;)
Had a look at TDW's files; changes the same as this. Doesn't IRAI model max speed based on damage? :06: |
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subsim download page has been down for a a few days already :shifty:
anyone kind enough to upload this file on an alternate site? :D |
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