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Like someone mentioned earlier, the crewman to the left of the UZO is in my way. Is there an easy way to just delete him from the deck? I mean, I enjoy the extra set of eyes and all but he's all up in my personal space and I've had enough of him bird-dogging me. :)
Thanks! |
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Otherwise, you can just edit strategy QRF_PETTY01_Surfaced in file Crew_Idle_Actions_QR1.aix. It's pretty basic as far as scripting goes. And now that I look at it after learning more, it's pretty crudely done. Next version does things much better. The Crew AI Scripting link in my sig will give you all the information you need. |
ok thanks Heretic. I don't want to uninstall the mod because I like having the watch officer off the UZO as well as the uniforms and other benefits of the mod. I'll dig around the files as you instructed. Thanks again.
Is it possible to just comment out "strategy QRF_PETTY01_Surfaced"? |
Barryd
What i found best to do here is to actually stand in that sailors "exact" place which isnt difficult to do quickly,then i am not aware of him at all anymore.Its like literally stepping into his shoes. Hope all that makes sense Hector |
Any updates?
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1.1 should be out tonight or tomorrow. It'll be a refined version of the WIP I released earlier in the week. There'll be four versions - original heads or alternate heads, with added beards options for each. Then it's on to 1.2. I have lots of things I want to try.
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1.1 released. See first post for details. This version is considerably more complex then before with better transitions on the ladder. Pretty good, I think, but don't expect a professional job. It's still an improvisation.
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Excellent work Heretic. :yeah:
Improve this mod. :|\\ |
Hats up!
Suggestion: Same clothes and helmets for deck gun crew. Thanks in advance. :salute: |
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It's truly amazing what this community accomplished in two weeks. |
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I love you.... In a manly way :)
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Every release is like a christman present!
You're doing a great job, thanks a lot!! :salute::yeah: Wish you a nice weekend! Greetings JotDora |
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