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Shame because the eye-candy, phycisal atmosphere are top-notch. |
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If you target a ship via the keys and the WO, you can ask for an estimated range reading, he will give you the range, take the stadimeter and line up the water line and find the exact same range by using the stadimeter. In most cases I have found taking the range from the bridge roofs are best. Now if I had a lot of time on my hands, which I don't. I would do this for every ship and record the values so I could relay the info to you fine people. I may do it on the weekend. If you want these keys modded, use my commands keys in my downloads. |
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Also, when reding from the roof... do you mean you put the crosshairs on the waterline, and then the 2nd horizontal line to the roof? Itkovian |
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Where can you pull up the stadimeter at and input your firing solution at? |
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For those wondering how to edit keys properly here is how you do it: Find Setkeys 1.3, an old SH3 keys editor. Extract this to a folder. Copy your commands.cfg from your SH5 directory and put it in the folder you extracted Setkeys in too. Now rename your commands.cfg to commands_en.cfg. Now this part is tricky, load up Setkeys, it asks for the location of your commands.cfg point it to the Setkeys folder and choose commands_en.cfg. Load up Setkeys program. Now you can change your keys. When done changing keys, save it. After its saved open the commmands_en.cfg and look for your edited commands. Now don't take the whole command as they have changed in SH5, simply take the command key as shown below: So the command looks something like this: [Cmd343] Name=WP_Identify_target Contexts=1 MnID=0x3F130002 Key0=0x49,s,"SHIFT I" Take only this part: Key0=0x49,s,"SHIFT I" Ok now find your original commands.cfg in SH5 directory. Find [Cmd343] and simply add only the key copy to the bottom of the command. These are just simple hex codes for keys and some people may not even need set keys once they see the key structures. But for me Setkeys does the job. Cudos to the original author. In regards, to where to place the stadimeter... You take the 0 horizon line on your scope, align with the waterline and then take the stadimeter line to where ever you believe the range should be taken. |
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Yeah don't get me going on how you control the depth.. My god it hardly works. What ever happened to the simple punching it a Exact dept and going to it. Now you click on this tiny little graph and if your lucky you might come within 10-20 feet of what you wanted. If the click works at all. They seriously did take a huge step back in this version. They changed too many things that worked well in the last 2 games. I like the whole crew aspect... But not at the cost of the fuctionality of the last 2 games. They could of given us the crew and kept the dials, and things from the last 2 games... Change is bad.. LOTS of changes are real bad... I wish I could talk positive about this game. But its hard. Maybe it will grow on me... :rotfl2: |
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when you lock onto a ship w. TDC on, your XO will give you a proposed firing solution (look at my screenshot on p.1 for reference). All of the underlined text ( i.e. ship ID, AOB, range, speed) can be modified, just click on the underlined option and it takes you to another drop down menu where you can input data. If you click on "range", it takes you to a menu where you can use the stadimeter or directly type in the range you want. |
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Check it out: http://i802.photobucket.com/albums/y...-03_110735.jpg http://i802.photobucket.com/albums/y...-03_111029.jpg http://i802.photobucket.com/albums/y...-03_111125.jpg |
Does it seriously say "Roof"?
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