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The "Lock" is mainly just there to distinguish the ship you're ID'ing, and for inputting data. |
I'll be damned. All the rivets are wrong too. :roll:
Now off to play it some more. :D |
On my first "serious" mission.. ran into a snag.
How can i get rid of this? It's covering up a sizeable area of the patrol area.. and i can't plot anything nor make navigation waypoints underneath it. Can't figure out how to "minimize" it to just a simple icon. http://i857.photobucket.com/albums/a...rey666/wtf.png It gets worse the more i zoom out. http://i857.photobucket.com/albums/a...ey666/wtf2.png |
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Weird ALT-TAB behaviour.
Upon returning back to the game, it's either really dark (like nearly pitch black), or really bright (enough to blind you). It takes anywhere from 10-30 seconds for the light level to get back to normal. Probalby something to do with HDR lighting, as you see this effect when going from a dark to bright area in the game (like going to the bridge, or when pulling out of the Sub pen). Simulates your eyes adjusting to the light level. Kinda sucks that it happens on ALT-TABS, because i like to jump in and out when using my solution solver app. |
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Reece is that not a "Jack Staff" ? http://img246.imageshack.us/img246/8709/83214466.jpg http://i4.photobucket.com/albums/y11...wjackstaff.jpg "A "jack" (Goesch or Gösch in German) is a small version of the national flag that is flown from a jackstaff on the bow of a war ship to indicate its nationality, while a military or war ensign is flown on the stern. A jack is below shown flying from the jackstaff on a new submarine just launched at the Krupp Germania Wharf Kiel, in the period ad at the left. |
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There are a few bugs needing fixes fast. Ability shortcuts stops working from time to time. Have to reload game to get them working. Also when ordering a crewman to use ability i.e sonarman they always say "Cannot perform action" but do it anyways. Some orders doesnt work correctly when giving commands. Man the deckgun and secure deckgun for instance. Often it just gives "Man gun" not "secure gun". This goes for other orders to. "Deck Gun" commands really need an overlook. It's a mess. Animations needs tweaking. Some turn their backs to you when talking. Some odd behaviour from time to time. I went to Scapa Flow. Met task force in entrance. 2 Destroyers stuck headbanging the shore. A boat upgrade not working correctly. Ordered Zwilling FLAK guns, started mission with standard 2cm FLAK. Upgrade not applied. Radio and Grammaphone not working. No access. Checked the files on DVD. It's the music and radio files from SH4... lol? Manual states that escorts can be requested by radio within reach of a German base. How does this work?... there's no radio command for it. Several crashes to desktop with no errors whatsoever. I suspect this to be the OSP doing connection checks. I also have a couple of requests. Please add "Return to course" command. (I haven't found it though). And where is the depth under kiel gauge? i also don't understand why you didn't add rudder icon for mouse like speed and depth. It's only 1 degree left/right or full left/right. Makes steering manually a biatch ;) And last... Since SH3 one could never flood all the tubes in a chosen Salvo. And we still can't. Tried doing some changes in command.cfg but no luck so far. Setting salvo spread is also missing as far as i can see. I hope i'm not blind here:88) |
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We in germany have the issue: No "ALARM!" Screaming when the boat is diving Sonar guy not reporting contacts Bridge Crew not reporting contacts No "current depth 20 meters" reports and so on. We also tried to install the complete game in english, then the sonar guy was talking and we also got "current depth" reports Can PLEASE SOMEONE with the US Version can confirm/decline this and post the Version and build of the US Release? It should be the same I know but it's not logically to have absolutely different issues with the same game in the same version. |
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I'm expecting a patch on the releaseday. Because this build are having some real gamebreaking issues. |
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