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You could possibly argue that maybe that's only in the lowest difficulty, but I find it hard to believe they actually designed entire interfaces for each of the difficulty levels. |
Have you considered that it might just be that those of us who want the game don't whine as loud as you?
That's what I hate about people saying "nobody" or "people" on the Web - 99% of the time they're just talking about themselves. |
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It's like they KNOW it's bad or something. At the very least that's the impression they are leaving many people with. :cry: |
I suspect that Ubi silence is caused by the huge limitations of the stock game and the new type of game, more 3D arcade than previous versions and focused to casual gamers or an interactive movie.
For example i think that some stations are limited to the 3D crew and not used by the player as a role of captain, for example TDC |
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Cheers :rock: |
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Stock 1.4 is actually very good and playable.
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There were no mods for Aces of the Deep and Silent Hunter 1 to speak of, and their strong sales were the commercial basis for SH2, SH3, and on. |
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That might be something to consider with SH5. Developers have never built the sim to be a 'true' sim based on the wealth of historical reference materials available, so there's probably little point in hoping they will any time soon. |
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Granted, SH3 was out for a while before the GW team got their hands on it, but its folks like RuB and GW that, I feel, have given the game the staying power that its had. It would be interesting to compare the sales of SH3 in the first 3 months of release vs. the months since then. |
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